After 200
>I think there's one detail missing from the formula:
>we haven't yet explained why chance of skillup is
>better with 200+ skill than it is in the 190s.
The ran(200) >= min(190, skill) could very well be
ran(P) >= min(190, skill)
Where P is based on the maximum Possible score in the skill. That is, until I hit 201 in a trade skill the maximum possible is 200, after 201 the maximum becomes 250 because I have chosen it to be grand master.
I would guess the 190 also changes simply because, as a rule, good programmers hate magic numbers. If there are hard coded numbers there instead of variables then changing the system takes a lot of hunting through source code for those hard coded magic numbers.
>I think there's one detail missing from the formula:
>we haven't yet explained why chance of skillup is
>better with 200+ skill than it is in the 190s.
The ran(200) >= min(190, skill) could very well be
ran(P) >= min(190, skill)
Where P is based on the maximum Possible score in the skill. That is, until I hit 201 in a trade skill the maximum possible is 200, after 201 the maximum becomes 250 because I have chosen it to be grand master.
I would guess the 190 also changes simply because, as a rule, good programmers hate magic numbers. If there are hard coded numbers there instead of variables then changing the system takes a lot of hunting through source code for those hard coded magic numbers.
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