Wouldn't it be nice if non usable "vendor fodder" items poofed as soon as the merchant bought them?
Imagine looking thru a merchant's inventory and not having to weed thru useless garbage that nobody would ever buy.
So much is mob drops that are great for storyline content but have no actual use other than selling to merchants for PP.
If these items didn't take up merchant slots, then tradeskill items sold by the non-tradeskill crowd would be easier to find.
When the merchant slots are full and someone sells an item not shown in one of those slots it's gone forever.
Second to this idea would be to bring back the "under the counter" merchant slots. I don't mind fishing for the tradeskill items i need.
I intend to post this for the developers. But i learned in the process of getting the hate drop for the pally epic fixed, they respond better to a suggestion coming from many directions.
So if you like the idea or have a better one, let the developers know.
Imagine looking thru a merchant's inventory and not having to weed thru useless garbage that nobody would ever buy.
So much is mob drops that are great for storyline content but have no actual use other than selling to merchants for PP.
If these items didn't take up merchant slots, then tradeskill items sold by the non-tradeskill crowd would be easier to find.
When the merchant slots are full and someone sells an item not shown in one of those slots it's gone forever.
Second to this idea would be to bring back the "under the counter" merchant slots. I don't mind fishing for the tradeskill items i need.
I intend to post this for the developers. But i learned in the process of getting the hate drop for the pally epic fixed, they respond better to a suggestion coming from many directions.
So if you like the idea or have a better one, let the developers know.
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