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Most Profitable Tradeskill?

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  • #31
    Hi,

    I could not disagree more with nearly every person who has posted here. Elemental plane access being required to make money? Wow, spoken like someone without it. Sure, you can sell some of the bloods and rare items you get in an xp group for decent plat, but tailored, fletched, and smithed items? Isn't going to happen unless you are a high level solo artist with lots of time on your hands or have access to you guild's piggybank, i.e. tradeskill comps. Usually every single item has a near impossible to get item that takes you weeks to obtain grouping until your roll is high enough to supersede all the other people in group cause they now know it can be sold for 15k. Fire bow? Sorry, you need to kick the Fennin Ro ring into gear that pops every 3 days and get fiend gut drops. Is it going to happen without raid? No. Will you ever see those drops from raid? Not unless you are the GL or high IC. Or you are tasked to fletch fire bows for guild members and even then.. you can't sell the end-product. But lets forget fletching for a moment in fire. Tailored and smithed comps in fire need Obsidianwood Saps. Short of buying each for 15K or perma-camping zone in whenever you can get a group, and even then rolling high for the prized item, of which you need at least 3, you won't see them. And you'll make more profit selling them at 15K to someone doing Aid Grimel than risking that money on a 250 combine, of which a lot of elemental items are prone to failure. Any person who thinks elemental access is all of a sudden a boon to making the fletching, tailoring, or smithing combines is a person who doesn't have it. If you see someone posting elemental tradeskilled items, its either someone who worked weeks to get them, bought the comps at high prices, or some elemental guilds bazaar trader selling the items they made from drops during raids.

    Most profitable tradeskill? Well, for that you have to forget for the moment you are a tradeskiller. In order to make money off tradeskills you have to be a businessman. You think you'lll see me out farming rare comps? Heck no, unless i have no other way. If the price on that comp is reasonable for the combine being done, i'll buy. Why should i spend my time out in some BFE of a zone farming greens when i can just buy the comp, it'll cut my profit a bit, but not to make that much of a difference. Solstice robes and CE's are that way. When solstice robe prices are up, screw the CE combines and buy for 5p in the bazaar. Your hand will not only thank you mightily, but at 18p more extra per combine on something that i have personally sold for 900p each the past couple weeks, the cost is negligable. Tradeskillers worry about optimizing their absolute best price, businessmen do not if that means investing large amounts of time in order to get the items. Especially if they make a profit on said item and can be making more while you farm zone X for hours on end. Profit can be made in any skill on any number of items, its just a matter of evaluating each and determining which you would like to do. Even something as mundane as Misty Thicket Picnics in a flooded market have rarely not sold for a profit, albeit only a little.

    Do you need a fortune to make a fortune? Yeah.. if you don't know what you are doing. If you ARE willing to farm when you are low level, which i was, you can get started making leather padding. Buy pelts when they are ~5p in the bazaar, skin them as needed, and go farm 2 spiderling silks in the feerott and sell at 25p each. On a stack of leather padding you'll make 400pp in profit and I used this method to pretty much buy all my lower level gear like cobalt and what not while being able to fund tradeskills. These days if i need leather padding for say smithing, I buy for 25p.

    Also, the only way you will make the really decent money selling without taking up oodles of game time is by setting up a bazaar trader and selling while you aren't on. Over the past two-three weeks, I just put up the trader each night, and the income from that has taken me from like 180-197 in tailoring while my bank account went from 50K to well.. 50K. All this while being able to do normal LDoN for augs, AA, and points. I bought imbued emeralds at 25p.. spider silk at 5p, LoY robe comps when they were available, and i'm still at the same money i was at when i really started pushing the skill. And i didn't need to level an imbuer or forager to do it, not to mention the time involved in imbuing and foraging. The main problem with not going /trader is that have to spend your game time selling them.

    Finally, if you want the big fat account fast get flagged for Tower of Solusek Ro and sell the ornate drops you roll high on. You'll make 40-70K per depending on how many bankers are slumming it in Befallen handing out plat dupes. Certainly a lot more plat off the ornate than you'll ever see trying to build that one piece of gear you can sell for 75K from the elemental plane tradeskilled items.

    -Quillium Lifehammer
    65 Warrior Fennin Ro

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    • #32
      Since I've read all these responses, I have one question:

      If tradeskill items were No Drop, meaning you could not sell them, or twink your chars with them, if you actually lost a fortune doing tradeskills that you knew you could never get back doing them, would you STILL do tradeskills?

      Btw....I think I'm going to stick to farming for those people who are willing to pay 10 plat a Spider Silk and Foraging those goodies for those who need/want them.
      Kemdaen
      Rogue of Tunare
      Tarew Marr

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      • #33
        You don't need elemental access to make money off of trade skills. The question is, how do you define profit? Any + or only over a certain amount? I can make about 12-20k in a week off of trade skills. If I had elemental access and could make the high end elemental items I could probably make much more off of a single item. But could I do that consistently? I'm not sure.

        I do know that my 12-20k a week is so far consistent. Any week I'm willing to spend a few hours I'll make that much. Any week I spend more time I make more. I don't have to rely on drops as much as if I were selling these high end items, I sell lots of items fast at a smaller profit. If while xping I come across valuable components then that's an extra in addition to my usual income, but I don't depend on them.

        And as has been mentioned subcombines are a great way to fund your tradeskills. Say you want to work on your smithing but need money. Well take some of the paddings you're using, or make extra metal bits, flatten some MQ sheets or put some of the LDoN tempers up and sell those. That's what I do.

        I save the people who have more money than me and are skilling up a combine or two. Even on dropped items saving them as little as a single step can be worth more plat. Yeah, I could just imbue the emeralds and put them up for sale and I do do that at times. But I can make more if I do that extra step and make blessed dust out of them. If I have silk swatches laying around I'll make sacred silks as well and let me tell you - it's impossible to keep them in stock even at a high markup.

        So if you do it my way the most profitable tradeskills are brewing, tailoring, pottery, smithing and finally I do bake some stat food. I still haven't made any money off of fletching and jewelcraft yet.

        If you do it the old fashioned way of selling the finished product it depends. High end smithed, jeweled and fletched items sell for a lot. A whole lot. As do some of the ceramic items. But food will eventually get eaten by everyone, drinks will get drunk. It happens, most people will miss at least some forcefeeds. So that's a steady market since items wear out.

        And there's always someone out there with more money and less paitence than me who wants to master a trade for Aid Gimel only who'll pay some extra plat for my time. Thanks to them I can continue to work on my trades and even make a profit. I may not be able to skill up as fast as if I'd put all my stock towards just skilling up on, but I'll get my grandmastery eventually and still be in a plus on the platinum side of things.

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        • #34
          Baking and brewing....


          Made a f**king fortune with little cost...

          My Magelo
          Grandmistress Baker of Antonius Bayle, And owner of the Grandmasters Spoon

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          • #35
            Subcombines...

            If you want make money in tradeskills do subcombines and sell them. You'll make a fortune.

            Here's a few things that come to mind:

            1) Leather Padding
            2) Silk Swatches
            3) Spiderling Silk/Silk Thread, etc.
            4) Griffon Meat/Anaconda Meat in Jaggedpine
            5) Qeynos Afternoon Tea

            If you're lucky enough to be a Forage class, you're home free. There's something you can sell in most every zone to be Foraged. It's not a fast income, but it's steady and worth the trouble.

            If you're willing to do the "grunt" work, there will be people that will buy it. Subcombines will always be in demand, it's boring, tedious work.
            Nairn NiteRaven
            61 Half Elf Druid of Karana
            Veeshan

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            • #36
              by far the most profittable tradeskill is not starting in the first place By not tradeskilling you reap all the benefits

              1. More exp time
              2. More raid time
              3. HEALTHY WRISTS!
              4. More RL cash (dont have to buy a mouse every week)
              5. More EQ cash (dont dump it all into skill ups)

              hehe The MOST profittable really depends on race. Im a halfling and if I forage all the time I can make 100k a week on havers, but thats JUST foraging and selling every second of almost every day. Most other races have cultural tailoring or smithing. All else fails brewing and baking can make $$ with little money upfront.

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              • #37
                I live comfortably as a tinkerer.

                However, this trade on my server at least has lead to many, many nights of complete frustration and a ton of loud sighs. It seems there are 2-3 who decide that going 1-100 plat under my prices will make them everyone's new best friend.

                *shrug* I choose to keep going and wait it out, I just find it frustrating.
                51 WAR: Kritta Didymus, GM Tinker - 250 of tinkering.org lore
                Also: Bake'n 200, Fletch'n 200, Smith'n 200, Fish'n 200, Brew'n 200, Jewel'n 200
                Last played years ago. Feel free to email if you wish.

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                • #38
                  I always wonder about the folks that say Tradeskills are not profitable....

                  I have darn near 1 million plat in the bank, and the vast, vast, vast majority of it came after that lovely spring time patch that introduced the Solstice earring quest (and no, it was not the earring that made me rich)
                  Hopperr
                  Storm Warden
                  GM Bake/Brew/Fletch/Jewel/Tailor/Smith
                  Master Pottery

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                  • #39
                    Madbakerhobbit2 said:
                    ----
                    I always wonder about the folks that say Tradeskills are not profitable....
                    ----

                    I always saw it as folks trying to discourage more people from doing tradeskills in order to cut down on the competition. Yes, you can make quite a bit of profit. No, you can't do it without work and learning the markets for your goods. You do need investment capital for the higher priced items, patience to let things sell at their own pace, and the ability to leave your trader up while you are sleeping. Get those and you'll make decent money over time utilizing your tradeskills.

                    -Quillium Lifehammer
                    65 Warrior Fennin Ro

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                    • #40
                      Well some of it is also injecting some reality into the fantasies of those who think tradeskills are fast easy money. And yes, there are people who somehow have gotten it in their heads that tradeskills must be fast money even though they've never tried them. I guess they just look up the prices on trade made products in the bazaar and think "wow, at that price that guy must be making a fortune - I should tradeskill and make that fortune!". They fail to realize that behind that 12k item there may be 12+ hours of play time to get together the dropped components, 50% success ratio and 4k worth of raw material costs per combine.The success ratio on the expensive items always seems to come as a shock to them, as do boring farms for components.

                      So when I'm asked what's the best tradeskill for making money yes, I do on occasion advise people to not do them. Generally speaking I've found that the people who fixate most on profit but are unwilling to test the waters a bit or do the research for themselves are not the types who are going to enjoy doing trades. To draw an analogy, if you're too ADD to endure one clearing of VT you will probably not be able to stand GMing EQ tradeskills. I say this because of friends who have asked me what trade they should master when their attention span is less than an average butterfly's. Lets just say their tradeskills are still safely in the 2 digit range.

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                      • #41
                        ...patience to let things sell at their own pace...leave your trader up...decent money over time...

                        -Quillium Lifehammer
                        65 Warrior Fennin Ro
                        Hit the nail on the head. If you stick to it, keep a merchant up with good inventory then you can make a profit.

                        Arghargh Grumble, Darkblood
                        65 Ogre Shaman of Rallos Zek

                        200 Alchemy
                        200 Baking
                        250 Blacksmithing
                        250 Brewing
                        200 Fishing
                        200 Fletching
                        200 Jewelry
                        200 Pottery
                        170 Tailoring

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                        • #42
                          Yes, I agree with many that if you are patient and know what you are doing, you can make good pps doing tradeskills. One example of it is Mistletoe Sickles.

                          Current I am making them to skill up rather than spending hours farming Shadowscream. I will do a run once or twice a week depends how much time I have. I do a run of one stack worth of combine and at 232 I can succeed around 8-10 out of a stack of combine. If I make all the sub-combines (those pita 180 celestial essences I need) I can spend around 6kpp per stack. If I buy some sub-components, it can get up to 8 to 10kpp.

                          If I make 8 sickles, I can sell them easily at 2kpp and usually sell out with 2-3 days on my mule. I know I can sell them higher because I have sold them at 3kpp before but I think 2kpp is reasonable. Often I find that I am the only one on Xev selling these in bulk.

                          So my revenue is 16-20kpp per stack and it cost me around 6-10k to make them. So my profit is anywhere from 6-10kpp per stack. This enables me to continue skill up on smithing and tailoring without sacrifice my bank reserve. I just wish I had more time to quicken up the pace but RL prevents me from doing that. So close to 1750.

                          Taushar

                          Carpe Diem, Carpe Nocturn
                          Taushar Tigris
                          High Elf Exemplar of 85th circle
                          Druzzil Ro server


                          Necshar Tigris
                          Gnome Necromancer of 32nd circle


                          Krugan
                          Barbarian Rogue of 61st circle


                          Katshar
                          Vah Shir Shaman of 26th circle

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                          • #43
                            If tradeskill items were No Drop, meaning you could not sell them, or twink your chars with them, if you actually lost a fortune doing tradeskills that you knew you could never get back doing them, would you STILL do tradeskills?
                            That would be Prayer Shawls and Aid Grimel

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                            • #44
                              yes but it helps much taht they pay for themselves with a bit of bonus.

                              Maker of Picnics.
                              Cooker of things best left unidentified.
                              "Grimrose points to the sky. Look! Up in the sky, it's a bird, no, a plane, no it's Picnic-Man. It's Emiamn, a mild mannered tradeskiller by day but daring handsome crime fighter at night. Spreading peace and joy to norrath with his mighty Picnics!"

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                              • #45
                                I'll take baking or brewing anytime... one of the things you need to be profitable in the long run is reoccuring business. None of the other tradeskill have that. Each item made stays in the game forever unless delete/distroyed. Baking and brewing are consumed items and hence have to be replaced. Sure I may not make alot of pp per sale, but I have repeat sales and everyone just about wants some kind of stat food. So at 12 pp per picnic (which btw cost less than a pp to make), repeat business, and a growing customer list... I would say it is a money maker.
                                Mdaisy Shadowbladde
                                58 Druid on Brell

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