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SERIOUS Problems with GM Fletching Combines

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  • SERIOUS Problems with GM Fletching Combines

    Hello my fellow tradeskillers

    Please don't bury this under the rant category as this is a serious problem.

    Hmm...we seem to have a huge problem with doing combines at 250 + trophy levels on 250 trivial items. I do realize we should still have a % of failure for chance to make am item but come on 100% failure on 2 sets of Stonewood Compound Bows (10 attempts to be exact) at 2 different times in last 2 weeks. This failure rate is unacceptable.

    We have a large problem here and it isn't a fun one. These last 10 bow attempts now cost me 400k in materials. It takes a long time to raise 400k btw. I almost quit the game earlier tonight and I have been here since the beginning of time.

    I have taken the first step and send feedback on this, petiitoned and been answered by a senior guide who put me on a waiting list for server GM which we don't have right now. I have also used eqlive and let CS there know about the problem.

    The only explanation I can come up with is that the 250 successful combines of items are also based on STATS and not skill as Verant had put it. It would be a lot easier for them to program that in (just like in skillups) than create a seperate piece of programming for the GM 250 + trophy people and their tradeskilling of making of 250 trivial items or even worse they are basing a successful combine of a 250 trivial item on just the RNG (random numeral generator)

    I am waiting to hear back from them and will post their answers on these boards.

    In the meantime I would be interested in hearing your thoughts as GM tradeskillers of what percent of successes you have been going through.

    Also if you are having the same problems send feedback on this or use eqlive and contact your GM button and report it so we can get this fixed.

    Thanks for your time,

  • #2
    In the last two weeks, I have also combined two stonewood bows. I'm 2 for 2 on successes. Sounds more like a run of bad luck.
    Turlo Lomon
    Deceiver of Drinal
    "Ah, but you HAVE heard of me."

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    • #3
      well I was helping a friend with tailoring, using solstice robes.. She's an enchanter with 250JC, GM trophy and the JC AA skills.

      She did two batches of the Gem Studded Chains, and was 12 for 39....

      The next one we did, she said here, you do it. I had 250 skill with no geerlok/trophy, and no AA. I went 14 for 20.

      It sure seemed like something was broken. I went 70% with no aa and mod, she went 30% with aa and mod.

      Comment


      • #4
        You mean you only did 10 combines and had 10 failures on two days? (A total of 20 combines.)

        That doesn't mean anything, this REALLY sounds like normal RNG.

        I know I can generally predict when I am going to have a bad day. If I do 2 combines and fail twice in a row, I will no longer do any combines for at least 48 hours. I can not count the number of times I have failed a non trivial (but 250 + 5%) combine 6 to 10 times in a row one day and 2 days latter succeed as many times.

        If you don't do 100 to 1000 combines and you don't wait 2 to 3 days in between combines, you should expect this type of event.
        Druzzil Ro
        Halfling: 250 tailor /|\ Froglok: 296 smith BM3 /|\ Human: 220 smith
        Ogre: 290 smith, 250 tailor /|\ Erudite: 290 smith BM3, 250 tailor

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        • #5
          Okay since I have been a GM Fletcher 250 and a trophy I have done 88 attempts at elemental bows with 12 successes thats what you wanted to know?

          Which is 13.6% as a GM Fletcher. I would say its a bit low.

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          • #6
            250 smithing + trophy

            4 runs of 20 sickles each (they are not trivial at 250 smithing) + 3 as a favor for some nice barbarian shaman:

            8/20
            6/20
            12/20
            3/3
            15/20

            These were done 5 separate days. After the first 2 sets, i was wondering why i bothered to work so hard to get to 250 smthing, as my success rate from about 230 to 248 skill was solidly 50% success.

            But i gritted my teeth and kept going as I could tolerate the losses, and it evened out. I could cough up specific dates for those runs if it might be important. Just have to look for em

            Did some 250+ baking & brewing recently and had lower than expected success rates, too. Perhaps there is a problem, perhaps it's just the RNG being mean to me (the RNG officially hates my smith, btw).

            I'm very sorry you lost 10 bows, that is awful =(


            Falcon’s Pride @ The Nameless



            Destiny of the Free @ the Oasis

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            • #7
              I'd have to say its just a bad streak with the RNG.

              I had one last night with Kaladim Constituonals, went 5/20 only difference is your components cost a bit more.
              Moonlilly

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              • #8
                I thought the elemental bows were actually trivial above 250?
                Retired -
                Avelyna, 69 ranger
                Tiadari, 62 druid
                Syrarri, 52 beastlord
                Rodcet Nife

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                • #9
                  The trivial level is certainly part of the issue here--I have a feeling the Stonewood bow is considerably higher than 250. I'm always happy with a 50% success rate on anything I know trivials over 250, but of course there is no way to KNOW how high over 250 any given item is set (short of tracking tons of combines and comparing statistics to derive a close figure).

                  My personal opinion: Wyvern hide armor trivial between 252-260, Tigerraptor roughly the same, Othmir very near, possibly exactly 250, Black panther 260ish, Haze panther more like 270, Cobalt drake also in the 260-270 range.

                  Fudapuda
                  Bertox

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                  • #10
                    I talked to 2 Senior GM's, one Lead GM about the percentage rate which they all said was just plain bad luck even the 13% success rate however it will be looked into by developing to make sure there aren't some bugs floating around.

                    And no I don't get a reimbursement for the 450k plat or the materials back which I didn't expect anyway but mainly I wanted to point out a possible existing problem.

                    It was also suggested to me to pass this along. If there are others having the same problem in various ways to use feedback or contact their server GM button on eqlive to let them know. If they don't know about a problem how can they fix it.

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                    • #11
                      I'm going steady 50/50 on elemental bows with around 50 total combines so far. 250 + geerlok. So no perceived problem here.

                      Huntress Kelaan
                      Forest Stalker of Aurora Noctum
                      The Tribunal Server

                      EDIT: Spelling
                      Last edited by Kelaan; 11-11-2003, 07:34 PM.

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                      • #12
                        This sounds to me like an assumption that all 250+ trivial items will have about a 50% success rate at skill 252 (geerlock included). It is entirely possible that the high end elemental combine could theriocally trivial about 350 or more which could mean the success rate could be 25% or worse.

                        Personally it sounds like bad luck. Certainly enough to make me shave my head but bad luck none the less.

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                        • #13
                          I have about a 50% success rate on the 150 or so elemental bows I have made as well, sounds like bad RNG to me as well.
                          Marshall Crystara

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                          • #14
                            I tend to agree with you Gigantuous. Fifteen Stonewood attempts, 3 bows to show for it. (250 plus gm tool, on Povar).

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                            • #15
                              13.6 percent is not that bad.

                              25 percent is the solid rate I get making ice burrower robes, mastodon cloak, cultural bp, cultural robes, and solstice robes. This is with 250 plus 5 percent.

                              Solsitce robes are what I have the most info. With over 800 robes successfully combined, I can assume I have enough data points to accurately pinpoint the 250 +5% success rate.

                              You got 13.6 percent, that means some day (maybe a year from now) you will get 32 percent or so success rate. You have probably seen some awesome success rates (50 percent?) and look at the 13 percent as a broken rate? I can understand the urge, but you must realize that 50 percent on bows sounds very good compared to smithing and tailoring rates on the "high above 250" items.
                              Druzzil Ro
                              Halfling: 250 tailor /|\ Froglok: 296 smith BM3 /|\ Human: 220 smith
                              Ogre: 290 smith, 250 tailor /|\ Erudite: 290 smith BM3, 250 tailor

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