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Elddar Forest ground spawns

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  • #16
    Originally posted by Gaell Stormracer
    I'm also convinced there's something wrong with the "geometry" of the branches relative to the ground in Elddar, at least as the EQ client sees it. I once foraged a branch with my hotkey, which also autoinventories -- I saw it on my screen - then the /autoinventory kicked in and it fell to the ground, since my inventory was already full. No problem, I thought, I'll just look down and pick it up -- I got a shock -- it was nowhere to be seen (even though I hadn't moved; it was in the 'pit' to the west of the zone where the 2 roaming treants and the "guard wolf" are). I frantically started clicking on the ground, and magically the branch re-appeared on my cursor... To test the thought I had, I dropped one of the green apples I had also collected, and it was about halfway embedded in the ground -- to about the same height as the branch is thick. (I did /bug this, but I am not sure whether that would have gotten sent to Ngreth or not).

    So I strongly believe that the ground level (as far as the servers are concerned) is lower than that which is seen by the clients, and we are missing at least some of the treant drops and ground spawned branches as a result.
    Unfortunately that is a code bug. so I just look at those and sigh since there is not much I can do but hope they get it. They do get it often
    Ngreth Thergn

    Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
    Grandmaster Smith 250
    Master Tailor 200
    Ogres not dumb - we not lose entire city to froggies

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