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  • #16
    Yul, those arrows sell so slowly its not worth hoarding them for our bazaar IMO.

    As the guy above me suggests, tribute em. They're too costly for people to shoot without EQ, and there simply are not enough EQ rangers for one person's skilling, much less everyone else's skillings.

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    • #17
      skilling up

      Not 250-300, but it may help in understanding the new skillup formula... I just hit 200 from 168 with about 351 combines.

      int = 290
      class 1 wood silver tip arrow (182)
      Tip.... Fletch.. Nock... Shaft.. Triv
      Silver. Round... Large.. Wood...

      attempts .. skills .. suc/fail
      20: 168 -> 172: 17s 3f
      20: 172 -> 177: 17s 3f
      20: 177 -> 178: 15s 5f
      20: 178 -> 179: 20s 0f
      20: 179 -> 181: 19s 1f
      05: 181 -> 182: 05s 0f

      class 6 wood point arrow (202)
      Tip.... Fletch.. Nock... Shaft.. Triv
      Field.. Ceramic* Large.. Wood...

      attempts .. skills .. suc/fail
      20: 182 -> 182: 15s 5f
      20: 182 -> 183: 17s 3f
      20: 183 -> 185: 18s 2f
      20: 185 -> 187: 17s 3f
      20: 187 -> 189: 18s 2f
      20: 189 -> 190: 19s 1f
      20: 190 -> 194: 18s 2f
      20: 194 -> 196: 19s 1f
      20: 196 -> 196: 20s 0f
      20: 196 -> 197: 18s 2f
      20: 197 -> 199: 16s 4f (1 skill on a failure)
      20: 199 -> 199: 19s 1f
      06: 199 -> 200: 06s 0f
      Xislaben The Rising Sun - Crimson Tempest


      Dead Things

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      • #18
        Does Zone enter into it?

        Here is something unusual that I experienced.

        1. Using the 2nd yr veterans reward my Wis/Dex was 255 for the first two sets of combines below, and 260 for the 3rd set.

        2. First and third sets were done in Natimbi; middle set was done in Guild Hall

        a. Set 1: 2 and 1/2 stacks, 5 skillups from 232 to 237

        b. Set 2: 14 stacks, 1 skillup to 238

        c. Set 3; 4 stacks and 8 additional combines: 5 skillups to 243.

        Does it make sense that the zone you are in has that kind of effect, or is it just that 237-238 is a tough road? I am enought of a statistician to say that it would be trivial to demonstrate statistical significance to the skillup rates between GH and Natimbi in the absence of other explanations.
        Main:
        Fletching 300/15%
        Brewing 300/12%
        Baking 300/12%
        Jewelcrafting 300/12%

        Alts:
        Alchemy 300/12%
        Spell Research 300/8%
        Tinkering 210/5%

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        • #19
          ok.. small sampling.. from 264-268 I averaged 1 skill up per stack or less..... think I actually got 4 skill ups in 65 combines or so.
          I hit 268 last night, will keep better track from 268-300. GOtta make a new woodelf fletching kit though, lost mine... on an alt somewhere i'm sure......

          Alliance Artisan
          Proud owner of Artisan's Prize.

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          • #20
            Originally posted by Elyssanda
            ok.. small sampling.. from 264-268 I averaged 1 skill up per stack or less..... think I actually got 4 skill ups in 65 combines or so.
            I hit 268 last night, will keep better track from 268-300. GOtta make a new woodelf fletching kit though, lost mine... on an alt somewhere i'm sure......
            All my stat texts are in boxes awaiting an office move, but if memory is working, assuming a 3% skillup rate is 'normal'


            Assume Normal approximation (actual distribution Poisson, but law of large numbers applies; further the variance and the mean from the normal approximaiton are nearly equal as would be the case if Poisson)

            14 stacks x 20 = 280 attempts
            3% of 280 = 8.4 expected skillups
            hypothesis SD = sqrt(280 * 3% * 97%) = 2.85
            Students t = (8.4 - 1)/ 2.85 = 2.6
            The test is one-tailed.
            Reject hypothesis at .5% (99.5% likely hypothesis is incorrect).

            The sample size seems to me to be adequate
            Main:
            Fletching 300/15%
            Brewing 300/12%
            Baking 300/12%
            Jewelcrafting 300/12%

            Alts:
            Alchemy 300/12%
            Spell Research 300/8%
            Tinkering 210/5%

            Comment


            • #21
              OK. Found my fletchign kit (yay didn't have to make a new one)
              starting at 268 & Mithril champion arrows not learned recipe yet.
              F,s -learned recipe,s,s,s,s,s,s,s -Ting 269,s,s,s,f,f,f,f,s,f,s (combine#20)
              s,s,s,s,s,f,s -Ting 270,s,s,s,f,f-Slavage mithril fletchings,s,s,s,s,s,s,s,s Combine #40),s,s,f- Salvage Mithril arrowheads,s,s,f,f,f,f,s,f,s Ting 271 (combine #52)
              Stopped for the night.. will continue keeping track as I go.
              Last edited by Elyssanda; 07-17-2005, 10:18 PM. Reason: changed format to make it a smaller message

              Alliance Artisan
              Proud owner of Artisan's Prize.

              Comment


              • #22
                288 INT and 325 Dex
                f,f,s,s,s,f,s,s,f,f,f,s(TING 272),s(combine #65)
                ------------------------------------------
                Int 306, 324 Dex
                s,f,s,s,f (mithril shafts recovered)f,s,s,s,s,f(Mithril nocks AND fletchings both recovered)s,s,s,s(combine 80),f,s,s,s,s,s,f(Mithril arrowhead recovery)f,s,s,f,f,s,f,s(ting 273)s,s,s,f(mithril fletchings recovery)f(#100 combine)
                Last edited by Elyssanda; 07-20-2005, 07:29 AM. Reason: Adding more info

                Alliance Artisan
                Proud owner of Artisan's Prize.

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                • #23
                  Originally posted by Elyssanda
                  (Mithril nocks AND fletchings both recovered)
                  note.. I only have Salvage 1 and I DID get a return of 2 items.
                  ________________________

                  Int 239, Dex 378
                  s,s,s,s(Ting),s,s,s,s,f,s,f,s,f,s(ting),s,s,f,s,f, s,s,s,s,s,f,s(ting),s,f,s(Ting)s(ting)s,s,s,s,s,s, f,s,s,s,f(recevered mithril fletchings).
                  Last edited by Elyssanda; 07-20-2005, 04:40 PM. Reason: Next run of combines added

                  Alliance Artisan
                  Proud owner of Artisan's Prize.

                  Comment


                  • #24
                    hmm.. somewhere around I have the info for 279-287.. will have to hunt it down, but it wasn't bad I rememebr that..was averaging 5 in Approx 60 combines I think.
                    This info is for 288-290
                    s,f,(288 & Salvage fletchigns)
                    f
                    2s
                    f
                    10s
                    2f
                    4s
                    f
                    12s(ting 289)
                    12s
                    f
                    2s
                    f
                    6s( 290)
                    28s
                    5f
                    8s
                    f(slavage fletching)
                    8s
                    f

                    Alliance Artisan
                    Proud owner of Artisan's Prize.

                    Comment


                    • #25
                      Dex 450 - No Geerlok, Salvage 3, No Fletching Mastery
                      282 to 291 - 220 combines of GM Trophy (9 skill ups - 28 fails)

                      Dex 460 (Used Tribute to Increase Dex Cap) - No Geerlok, Salvage 3, No Fletching Mastery
                      291 to 294 - 39 combines of nightmarewood compound bow (3 skill ups - no fails)
                      294 - 20 combines of stonewood compund bow (zero skill ups - no fails)
                      294 - 30 combines of obsidianwood compound bow (zero skill ups - no fails)
                      294 - 5 x combines of primordial driftwood bow + 3 x combines of featherwood compound bow (zero skill ups - no fails)
                      294 - 22 combines of bazu bone bow (zero skill ups - no fails)
                      294-295 - 60 girplan arrow combines (1 skill up - 2 fails)
                      295-299 - 100 combines of GM Trophy (4 skill ups - 6 fails)

                      Dex 550 (Used Tribute to Increase Dex Cap, and short term shammie buff in guild hall) - No Geerlok, Salvage 3, No Fletching Mastery
                      299 - 160 combines of GM trophy (zero skill ups, 12 fails)
                      299 - 12 girplan arrow combines (zero skill ups, 1 fails)
                      299 - 8 elemental bows (assorted) (zero skill ups, zero fails)

                      The irony is that my worst run in terms of skill-ups came when I had Dex at the stupidly high level of 550
                      Last edited by Ysall; 08-11-2005, 05:04 AM.
                      Ysall - EMarr - lvl 70 Ench
                      2400+54 Club (7 x Core Tradeskills + Research)
                      Max Tradeskills AA + Max Salvage - When I combine something, it stays combined, except when it doesn't.

                      Comment


                      • #26
                        Zone

                        Originally posted by Deloehne
                        Here is something unusual that I experienced.


                        Does it make sense that the zone you are in has that kind of effect, or is it just that 237-238 is a tough road? I am enought of a statistician to say that it would be trivial to demonstrate statistical significance to the skillup rates between GH and Natimbi in the absence of other explanations.



                        I never heard anyone post anything before on this but thought I was just imaging things. I have noticed an increased number of failures in zones that have more lag. I failed a number of trivial combines regularly in PoK that I didn't seem to fail on as much in other zones. After failing Artisan's seals 2 times in a row I took my combines to Felwithe and only had successes. Since then I will not do my precious combines in any zone that I'm experienceing high lag. If I have to do PoK combines I wait until early hours of the morning when it's less populated to do them. Call me paranoid but I was getting frustrated on having a huge number of fails on trivial items. I just wish I had noticed this when I was doing all those Halas 10lb meat pies way back before they gave us this new tradeskill ui.

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                        • #27
                          Skill-ups 282 to 300

                          Number of Combines for 282-300

                          Primary Stat - Dexterity=460
                          Salvage 3, no Fletching Mastery AA

                          Nightmare compound bows - 40
                          Obsidianwood Compound Bows - 45
                          Stonewood Compound Bows - 30
                          Featherwood Compound Bows - 5
                          Primordial Driftwood Compound Bows - 20
                          Girplan Feather Arrows - 95
                          Bazu Bone Bows - 40
                          GM Fletching Trophy - 366
                          Estimated Freebie Salvage Recombines - 50

                          Total Combines (282-300) - 681
                          Average combines/skill-up - 38
                          Worst Run with no skill-ups (299 to 300) - 237

                          And finally, number of velium bars used (262pp each) = 2928
                          Last edited by Ysall; 08-17-2005, 06:19 AM.
                          Ysall - EMarr - lvl 70 Ench
                          2400+54 Club (7 x Core Tradeskills + Research)
                          Max Tradeskills AA + Max Salvage - When I combine something, it stays combined, except when it doesn't.

                          Comment


                          • #28
                            Okay..here are my totals also as a barbarian warrior.

                            Salvage 3, no Fletching Mastery AA
                            Dexerity - 330

                            Nightmare compound bows - 125
                            Girplan Feather Arrows - 82
                            Bazu Bone Bows - 23
                            GM Fletching Trophy - 310
                            Estimated Freebie Salvage Recombines - 40

                            Total Combines (282-300) - 580
                            Average combines/skill-up - 32.22
                            Worst Run with no skill-ups (293 to 294) - 106

                            Total 1.6 million pp = 2759pp per each attempt/89,000pp per skillup point.

                            And finally, number of velium bars used (262pp each) = 2480
                            Last edited by GigantuousOfPovar; 08-17-2005, 07:54 AM.
                            Gigantuous 70 Vanquisher
                            Firestormers of Povar
                            Master Artisan
                            Grandmaster Symbol Maker

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                            • #29
                              Full post at
                              http://mboards.eqtraders.com/eq/show...537#post160537

                              Salvage 3, Fletching Mastery at Level 3
                              Dexerity - 450. Wisdom / Intelligence 415


                              Nightmare compound bows - 498
                              Girplan Feather Arrows - 91
                              Bazu Bone Bows - 46
                              Stonewood Compound Bow - 32
                              Primordial Driftwood Bows - 203

                              Estimated Freebie Salvage Recombines - 3

                              Total Combines (282-300) - 870
                              Average combines/skill-up - 48.33
                              Worst Run with no skill-ups (290 to 291) - 197

                              Total 2.0 million pp = 2298pp per each attempt/111,111pp per skillup point.

                              Number of hours farming Earth and Water, 30 minutes - 4 hours every night, for 5 months.



                              Celeste

                              It's good to be done, although looking at the numbers, I have a suspicion that Fletching Mastery 3 actually made skill ups harder to obtain.
                              Last edited by Celeste; 09-08-2005, 12:57 PM.

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                              • #30
                                Little more data to add
                                Total combines from 287 to 288 - Trophies only
                                Salvage 3, FM 1, DEX at 540 (ancestral aid+wunshi in guild hall)
                                45 Artisan Seals used
                                40 successes
                                2 pure fails
                                3 fails with knife recovered
                                4 fails with artisan seal recovered
                                49 total combines
                                Grishnar Dragonbane - 80 Armorer/Assassin & 400 Transmuter
                                Beldimar - 80 Alchemist & 400 Tinker
                                Gorthag - 80 Sage
                                Bigsmot Thincktanck - 80 Jeweler
                                Beldain Bladeforger - 80 Weaponsmith/ 75 Berserker & 400 Tinker
                                Talmar - 80 Carpenter
                                Beldar - 80 Provisioner
                                Grishnark - 80 Tailor
                                Bellimar - 80 Woodworker

                                Enlightened Dark
                                Unrest

                                Formerly:

                                Gorthag Bashinfletcher
                                Head Ogre Fletcher of Norrath
                                Township Rebellion

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