Originally posted by Cigarskunk
Some time ago, Sony fixed/nerfed/broke fletching when they decided to -
1) Fix/nerf the profit arrows and bows in order to stop macrophiles
2) Make fletching more difficult to skill up with (increase the average number of combines per skill up)
The general consensus is that these "fixes" have totally broken fletching post 202 - the cost to skill point ratio is extremely high now - going from 202-250 is about 1k per point now adays.
Some time ago, Sony fixed/nerfed/broke fletching when they decided to -
1) Fix/nerf the profit arrows and bows in order to stop macrophiles
2) Make fletching more difficult to skill up with (increase the average number of combines per skill up)
The general consensus is that these "fixes" have totally broken fletching post 202 - the cost to skill point ratio is extremely high now - going from 202-250 is about 1k per point now adays.
Um... Why nerf flecthing though? jc is all vendor bought. why nerf fletching? its just as pricey to skill up on shadewood bows as platinum jewlery. getting to 202 is prolly cheaper but you always use yours products up. jc you keep them or sell them to somebody later.
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