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  • Something wierd

    OK, when I brew a coldain heater with my 162 skill + geerlok and all my INT geer on (209 INT) I get a nice, solid 15% fail rate.

    When I then brew up the temper with all of those oh-so-fun-to-make CEs, I get a 7% failure rate.

    This has always been consistant over the past 500 or so tempers I've made up.

    Now, someone had chided me in one thread noting that INT will not effect success in one bit so I figured that with such solid numbers backing me up, I'd take a go at it without my INT gear doing the same skill 162 + geer with a mear 110 INT (pretty smart for a troll).

    To say that I was horrified by the results is an understatement.

    I had 100 CH already made, so all I did was temper combines - to the tune of a mear 3% fail rate.

    It gets better - out of 40 additional CH combines, I failed but 3 while the 37 temper combines only failed 1.

    Now, admittedly, this is hardly a definative sampling, but it was just weird enough to peak my interest into exploring a bit further as well as recomending that a few others might want to have a look as well.
    Cigarskunk!
    No more EQ for me till they fix the crash bug.

  • #2
    It's a Monday and I was up farming Fine Steel WAY to late last night...er...this morning. I'm just making sure I understand this correctly.
    You got a significantly better success rate on a lower INT?
    Morani
    Wanderer of Tunare,
    Protector of The Mother's children.

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    • #3
      My INT is now 265...

      So your saying you want me to dumb myself down to troll levels?

      Sorry, not gonna happen, hehe. I'd have to hit myself in the head repeadly, and be naked, to get that low.



      Actually I've made 120 or so of them Tempers (things sell pretty well at 25pp, so I can make more money per inventory slot than CE).

      Pretty sure my fail rate was under 5% on the whole thing at 250.

      Chalk it up to RNG, it has been stated repeatedly, and this time by the developement staff that coded it that INT has not effect on success. Only skill level, including skill level modification.

      Doesn't take a rocket scientist to determine that if they coded it to only check skill level, it will only check skill level.
      Newb Tradeskiller Extraordinairé.

      Baron Sorcerer of 62 levels and 2555 quads. Proud owner of the Sixth Shawl . Retired

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      • #4
        Originally posted by Morani
        It's a Monday and I was up farming Fine Steel WAY to late last night...er...this morning. I'm just making sure I understand this correctly.
        You got a significantly better success rate on a lower INT?
        LOL - that's what I experienced - I'm going to do some experiments when time permits - take off anything that's got INT on it and chug as much booze as I can then do combines vs full INT geer and max INT buffs.
        Cigarskunk!
        No more EQ for me till they fix the crash bug.

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        • #5
          I actually posted some time ago (and was quickly dismissed as a looney) that I believed some things were more prone to failure then others, when close to skill level. I noticed my failure rate was higher on, say, leather padding at its trivial (about a 50% fail rate at the worst run I remember, since I ran to the vendor right after that and did mandrakes to its trivial so I wouldn't waste that much silk/pets again) and the fail rate on, say, Grobb Liquidized meat (60/60) 16 points BELOW trivial.

          /shrug.

          I still say that some items just have a higher skill requirement to make 95% successes than they will give skillups for.
          Master Iannyen Sparklybitz
          Coercer of 65 Dissapointing Illusions
          Bearer of the Blessed Coldain Prayer Shawl

          Tradeskills were once displayed here

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          • #6
            Failure rate and INT/WIS

            Hate to say this, but from what I have read, your stats have nothing to do with your success rate on combines. Higher/lower stats only change your chance to get a skill up.

            Proof of this: Give 6 backpacks of fresh fish/batwings (4 stacks of each per bag), a spit, and an empty bag to a skill 0 (baking) level 1 Halfling warrior (Be sure not to put any points into STR, INT or WIS for this character) and the same to a level 1 Halfling cleric (all possible points into WIS.) Take note of what their baking skill is when they are done, as well as how many successes each has. Both will have nearly equal numbers of fish rolls, but the cleric will have more skill. There can be no argument on their not having the same race, level, or anything else in common that will have an effect on this (unless someone really believes that a cleric is somehow geared to be a better cook than a warrior, in that case, make both Halflings clerics and max out one's WIS and the other's CHR or another stat that people do not argue about in trade skill forums.)

            NOTE Resupply each character equally if you want to see the difference more clearly, maybe a total of 12 mixed backpacks each.
            Be safe, and good hunting!

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            • #7
              Did another 200 tempers and here's my results -

              6 fail on 200 heaters
              7 fail on 194 tempers

              So I'm still doing better than my old numbers with maxed out INT.
              Cigarskunk!
              No more EQ for me till they fix the crash bug.

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