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212 brewer and hanging up my Mino brews

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  • 212 brewer and hanging up my Mino brews

    Thats it .. no more mino brews for me. If I never see another mino brew for 40 years it will still be too soon.

    As a iksar with a base 72ish int / wis and barely 100 int with items and buffs ... getting to 212 was .. shall we say an excersize in ... clicking. I think I developed carpel tunnel trying to get from 188 to 212. There I've vented. So on to the actual point of this post.

    Its there any actual reason to get to 250? I mean other than possibly making it easier to make a brewing trophy? I'm hoping that there isn't and I can "happily" throw 4k per try at a trophy. No I'm not rich but I'm well off with plat for the moment.

    Ironmokey
    59 iksar monk
    Sullon Zek

    212 Brewer
    124 Tailor ( next skill to be raised )
    34 Smith

  • #2
    Its there any actual reason to get to 250?
    Quicksilver temper for seru bane weapons trivials at 228. Some of the PoP recipies have brewing componants >250 trivial. If you don't plan to do any PoP recipies, then the answer is probably, no.

    Arghargh Grumble, Darkblood
    60 Ogre Shaman of Rallos Zek
    Alchemy – 180
    Baking – 200
    Brewing - 200
    Fishing - 200
    Fletching – 200
    Jewelcraft –200
    Potting - 200
    Grandmaster Smith - 250
    Tailoring – 161

    Comment


    • #3
      Dude... waste the 4k on wis gear, and 1 weekend to get it to 240. Equip the Geerlok.

      Then try trophies... the money you save will be impossible to measure.

      I got sick of mino brews at 242 myself, and will never make one again...

      If you want an alternative for a few points, make GLM, you already have a corking device for your trophy attempt, GLM is decent for your guild, to sell, and at 212 with a geerlok your success rate will be fine, only to 216 though.

      Then maybe do Kalidim Constitutionals, they are over 250, you'd fail 90% of the time, and it takes some time in Kaladim, but it isn't mino's.

      Comment


      • #4
        ( tears up ) :shock:

        .....

        I need 228 now? Please say it isn't so. What brew requires this? I just haven't seen a point to getting above 212 so far. For me ... 4k is more than worth missing out on ... +4 hours pointing a clicking. Did I mention the carpel tunnel???

        .....

        With the tinkered brewing thing-aahhh-mahbooble I've been able to make PoP etherial tempers and curing agents with out a problem. On

        demi sec I'm 13 / 20, on
        planar blood brew I'm 1 / 1.

        Kalidim Constitutionals haven't really been a option I'm on Sullon Zek and all of Faydark is newt / good territory. As a monk heading there solo is quite a taskI need to take a squad of people with me to cover my back. So I've avoided constitutionals and qeynos teas etc etc. Only thing I've found I can do are mino brews ( hate em ), demi sec, ( requires a jeweler ) and various PoP and CT tempers and curing agents ( rare components ).

        Comment


        • #5
          Having gone from 191 to 240 sololy on Misty Thicket Picnics with a troll SK I feel your pain - just over 2500 combines in total and remember, every one of my 8 components required subcombines with skill needed in four other tradeskills to boot.

          Shop the bazaar, get some stat food and drink to use while skilling, beg a C3 from folks - I found that sending the C3 merchants tells letting them know that "Dumb troll wants INT buff to do some tradeskills" got me the same C3 for free or at a discount since I obviously wasn't using it for anything which they considered profitable (or out of empathy for thier fellow tradeskillers).

          With a little bit of work and patience you can find the gear you need to boost your INT or WIS to 150+ (seems to be one of the magic numbers) to take the edge off of all of those combines.

          Now here's the real question - why do you want to be a GM brewer?

          If it's just for the trophy, then you should probobly focus on other things - you have to have a certain mentality to survive GMing a tradeskill, no matter how cheap or "easy" it is to GM.

          On the other hand, if you're doing this because you want to be a GM brewer, because you enjoy tradeskills, because you're hoping that come some patch down the road they'll give you something uber, then definately suck it up and keep clicking - you're almost there.
          Cigarskunk!
          No more EQ for me till they fix the crash bug.

          Comment


          • #6
            Quicksilver temper for seru bane weapons trivials at 228
            Wrong. My skill was 228 when I made some and it was trivial then. I made about 80 of them at that skill level and succeeded on all of them. I find it facinating that the skill level I was at, is continually reported as the trivial when the trivial was far below it. When I see this number reported as gospel on the safehouse, I try to post a rebuttal as soon as possible.

            Comment


            • #7
              Two things Saleani...

              If your skill was 228 exactly, it would give you the trivial message on a 228 trivial item. Meaning you can't skill up to 229 on it.

              Also you'll fail on average of 5% of the time on anything trivial, at that level you'll fail the same amount on Heady Kiolas with a 46 trivial as you will with something that has 228 trivial, so your argument doesn't hold water.

              Everyone has runs of 100 or more without fails that tradeskills a lot, and we count our blessings for the good run we had.

              Get a toon to 220 and try to make it, if you get a trivial message post it again.

              Comment


              • #8
                You know, at 212 you can make ethereal tempers or curing agents (curing agent is easier if I remember correctly), so no more 9 item combines until you hit 220. At least that will give you a small break.
                Narith
                70th Season
                Coercer

                Comment


                • #9
                  Ok if you can't quite make it to 250 in Brewing, and you have "next skill to be raised" alongside Tailoring, I really don't see that going down well at all.

                  I made 248 in Brewing on Mino Brews, was it easy, no it was a pain. I had about 212 wisdom.

                  Its boring and a pain, just got to hang in there. You are so near the end of it now, whats another 36 skill points to get you to 248. Do as other posters have suggested, and do some other recipies. Even just set yourself a moderate goal, of say X time, or X combines when you log in. Move the goalposts, so that the target does not seem so unattainable...

                  Comment


                  • #10
                    Originally posted by Saleani
                    Quicksilver temper for seru bane weapons trivials at 228
                    Wrong. My skill was 228 when I made some and it was trivial then. I made about 80 of them at that skill level and succeeded on all of them.
                    Uhm, since the first person said that they trivial at 228 and you found that they trivial at 228 then why is the first person wrong?

                    You did the equivilent of someone saying, "Water is wet," and then you replying "Wrong. I've touched water and I've found it to be wet."

                    ?????????????????????????????????????????????????? ??????????????????
                    Cigarskunk!
                    No more EQ for me till they fix the crash bug.

                    Comment


                    • #11
                      Originally posted by Narith
                      You know, at 212 you can make ethereal tempers or curing agents (curing agent is easier if I remember correctly), so no more 9 item combines until you hit 220. At least that will give you a small break.
                      Actually, that will only get you from 210 ( at this point you can start doing them while holding a Geerlok ) to 212 ( trivials here ). 220 is the skill-level needed for the combine, but its not the trivial :/
                      Srophkor, Froglok Monk on Bristlebane
                      Sserina Eomthall - Gnome-Akhevan Cleric ( 1941 / 2000 Tradeskiller )
                      Fletching: 243, Jewelcraft: 250, Tailoring: 242, Tinkering: 242
                      Smithing: 235, Baking: 229, Brewing: 250, Pottery: 250

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                      • #12
                        Went from 213 to 217 last night doing Minotaur brew. Did this in a little over an hour. Yes it was a pain. Did about another 60 combines and no skill up. Hung it up for the night. Getting there though .

                        I know the pain however doing Fletching to 235 and Fletching seems to be harder to skill up than brewing.
                        Glynna
                        Earthkeeper
                        Cazic-Thule

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                        • #13
                          Recently 250 in brewing, with very high int though, 1199 total combines between 200-250. In the 190s-low200s it felt very very slow. Got better after that.

                          Comparitively baking took 1334 combines, and pottery took 1873 combines. (not counting subcombines)

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                          • #14
                            keep up with mino hero brews, get some more wis/int gear, but her eis the trick. jus tdo liek 40 or 60 combines each day. slow and steady wins the race. i got sick of doing minos, so i just went "Wolfram 'ol boy, why ruin my poor wrists, so a few combines each day. if u get a skillpoint, YEAH, if not oh well, and do something after u reach your set limit" I am reminded of the childs story, the Tortus and the Hair when i think of trade skills. hmm wish i was back in kindergaten. i want to take a nap now. hehe

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                            • #15
                              Ahhh skunk....

                              I guess it all comes down to that .. do I want to be a GM brewer?

                              Well The trophy was my original goal then it became unneccissary for me due to other gear coming into my eq life. As for raising things above ... 228 ( seru bane ) no really point except for braggin rights. So I won't go past 228 ... not point in it for me.

                              I was crazy enough to go from .. 0 to 212 with a 110 int and 74 ish wisdom ( kei'd and with a few int items ). Yes I can buy some more int / wis gear and boost things for brewing but theres no point in doing it for me. Once I get enough items to do a power tailoring session I'll buy some int gear and get me arse to work on boosign that skill. Mind you I'm only doing .. these skills for loot, rare items to sell, and an change of pace from time to time.

                              Its about the plats for me ... brewing has become just a stepping stone to where I want to be so to speak.

                              Thankx for the input man. The brewing was getting to me and I just needed to vent a lil on it.

                              Ciao,

                              Ironmokey
                              59 Iksar Monk
                              Sullon Zek

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