OK you knew this was coming so here it is. Lets discuss.
I would like to see 1 or more of the following changes made which I think will bring htis drink into a more suitable difficulty/usability.
1. Drop 1 Chronal Absinthe (4 dusts? Really?)
2. Change the Fairy Drake Dust component to the Shimmering Fairy Drake Dust. (this item has a roughly double drop rate from the same mobs)
3. Add a substitution to allow for Elemental Spirit Dust from any of the elements, not just air. (In Relic the dust drops from any air mob which is nice but it is rare. I only got 4 from a run of 3 clears of all air elemental model mobs including a couple Suppy runners, overall I killed about 31 mobs and got only 4 dust. if you add in the other elementals ther are a lot more mobs and the drop rate would be similar but would widen this area of the ingredients.)
4. Increase the yield to 5 and make the item no-drop. (Or yield 2 and still tradable)
This drink took me over 6 hours to get 5 drinks after 2 fails. Is that intended? I am SoF raid geared ranger with a healer merc so I can kill the mobs faster than they respawn in all camps.
PS with the current setup I sold one of these, 1 for 35kp... The old nostrum were selling for 350p - 500p on my server.
ultimately it's up to you developers, but to be honest, this isn't fun
I would like to see 1 or more of the following changes made which I think will bring htis drink into a more suitable difficulty/usability.
1. Drop 1 Chronal Absinthe (4 dusts? Really?)
2. Change the Fairy Drake Dust component to the Shimmering Fairy Drake Dust. (this item has a roughly double drop rate from the same mobs)
3. Add a substitution to allow for Elemental Spirit Dust from any of the elements, not just air. (In Relic the dust drops from any air mob which is nice but it is rare. I only got 4 from a run of 3 clears of all air elemental model mobs including a couple Suppy runners, overall I killed about 31 mobs and got only 4 dust. if you add in the other elementals ther are a lot more mobs and the drop rate would be similar but would widen this area of the ingredients.)
4. Increase the yield to 5 and make the item no-drop. (Or yield 2 and still tradable)
This drink took me over 6 hours to get 5 drinks after 2 fails. Is that intended? I am SoF raid geared ranger with a healer merc so I can kill the mobs faster than they respawn in all camps.
PS with the current setup I sold one of these, 1 for 35kp... The old nostrum were selling for 350p - 500p on my server.
ultimately it's up to you developers, but to be honest, this isn't fun
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