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If I am looking at 50 grand and 20 hours per one challenge then, in all honesty, it's magelo food.
Actually, if the Magelo beta is any indication, it won't even be that (they are currently excluding stat food/drink). Once THAT reason goes, I think the number of these made in any given day can be counted on the fingers of one head.
Part of the reason I'm pushing this so much is that of the 7 I've made so far, 3 of them have already been accidentally eaten by the friends I gave them to.
That is precisely the reason that didn't bother gather the stuff and making a few. I know that I am a slacker and would have eventually forgotten, probably sooner rather than later, to forcefeed. The same is true for any firends I would have given them to.
Originally posted by Ysall
I've been using Bristlebanes platter for the past 2 years, and despite having a regime of banking them at the end of every session and loading them up again when I log back on (after forcefeeding myself first), I've still managed to eat about 20 of them over the years.
I have been using the platters for regular food for about a year now, again because I am a slacker and just don't want the hassle of forcefeeding. They really don't get eaten very fast and the stuff to make them is not that terribly hard to farm occasionally. Again, being the slacker, I buy any ingredients in Bazaar when I see them reasonably priced.
I currently force feed to save my BPP's, but that's mainly because I've got oodles and oodles of recent skill up results--somewhere in the neighborhood of 400 Blood Raven Stews that I can't give away
Made 3 of them, after a looooot of farming. I'll probably use them until I eat one then toss them in the bank, lol. Far too valuable too eat at the moment, it wouldn't be out of line for the recipe to yield 2 in my opinion.
Something like this shouldnt be consumable in the first place. It should be everlasting.
Before I get criticism that this is overpowering or whatever, consider the fact that keeping stat food in a slot and changing it out in order to forcefeed junk while keeping the bonus is a sploit. Maybe one that nobody cares about and is accepted by the folks at soe, but I have a hard time believing this is what the original developers had in mind when they coded it.
Since this behavior is blessed by sony, there is no reason not to just remove the barrier and make permanent food.
Something like this shouldnt be consumable in the first place. It should be everlasting.
Before I get criticism that this is overpowering or whatever, consider the fact that keeping stat food in a slot and changing it out in order to forcefeed junk while keeping the bonus is a sploit. Maybe one that nobody cares about and is accepted by the folks at soe, but I have a hard time believing this is what the original developers had in mind when they coded it.
Since this behavior is blessed by sony, there is no reason not to just remove the barrier and make permanent food.
Except that in doing so you will (as rangers are finding out with arrows) kill the chance for ever improving upon the current status. Originally, I do not know of any food that have stats on them. I think it was not until Velious that it became common to start finding stats on food. The game has to grow and adapt.
Shawlweaver Sphynx on Cazic Thule
Master Artisan Aldier on Cazic Thule
A Sandwich of Foul Smelling Herbs (Chardok drop)
Boy, was it ever grand to watch the guild necro, who had farmed this, b!tch out the top, but brainless, guild warrior who accidently ate it! The lore is "a sandwich this big could last for days!" Apparently not, hehe!
I thought the 2 items from chardok that are a food and a drink were originally range items that later had the consumable tags added to give stats as the food/drink item if in the proper spots in your inventory.
Shawlweaver Sphynx on Cazic Thule
Master Artisan Aldier on Cazic Thule
Except that in doing so you will (as rangers are finding out with arrows) kill the chance for ever improving upon the current status. Originally, I do not know of any food that have stats on them. I think it was not until Velious that it became common to start finding stats on food. The game has to grow and adapt.
I believe he was stating make the BC, because of the work involved, into an item that does not go away, vice, having an Endless Cornicopia AA that would effect all food (like Endless Quiver, as inferred from your post). I know it already has Lore, but would be interesting having it read something like, "There is no possible way you could ever finish this sandwich."
I'll leave the arrow discussion out of this thread.
I'll start off by saying this was one of the cooler things I have seen in Everquest... I missed out on the Xanthe earring as I was still working my skills up, tho I did profit from it once the recipies were learned. It was just really fun (albeit exhausting) to go through hundreds of possible combines trying to figure everything out. (*golf clap to Ngreth*)
I would not mind seeing a few changes to the drop rates (notably horses and drakes) just because I look at the Party Platter, which is half as good, and I can duo everything I need for it with the exception of the planar fruits which are foraged, and the habanero pepper (which I can forage in PoK, my druid is only 48). Still I can get everything for the recipie in a couple of hours of work, and buy the fruits in the bazaar for ~100pp. I can (or could I still think the 2 horses in Eldaar have been tweaked with their assist radius) get all the drops duo'd, but from what I have invested and what I have heard, I would ballpark my time to get enough to make 1 BC at 40-60 hours (Drake meat/intestines, Horse meat, Treant Meat, Dryad Meat, Turepta Liver, Sea Dragon Meat). Good yes, worth my time probably not as it sits in my bank because I am afraid of eating it randomly.
My only real issue is this: Since right click eating and Misty picnics have been out, I could probably count on 2 hands the number of times I have force fed myself. I've tried.. alot.. I wanted to eat ice cream when it first came out, I wanted to drink milkshakes... all of my forcefeeds have been totally accidental I think. I wish so much that there was a hunger/thirst bar, so you can see when you need to eat again, or just a change that allowed you to eat/drink as much as you want, but that told you once you are "full" that "you take a bite out of XXXXXX, but you are too full to enjoy it" or some such. I suppose that it could be as game changing as an Endless Banquet (chose your name here) but I have such bad luck with click feeding that I would love the idea
...That which we are, we are,--
One equal temper of heroic hearts,
Made weak by time and fate, but strong in will,
To strive, to seek, to find, and not to yeild.
Actually the arrow discussion is exactly why you will never see an AA to prevent this from being consumed.
Which is why I said I was skipping that part, that is not the discussion, the discussion, I thought, was whether or not the BC could be / should be itself flagged as a food item that cannot be consumed.
Oh yeah, and... never say never, because everything is subject to change given enough time.
I can duo everything I need for it with the exception of the planar fruits which are foraged, and the habanero pepper (which I can forage in PoK, my druid is only 48).
Just so you know, justice fruit er, planar fruit can be foraged in Plane of Justice, which only requires level 46 to zone in (no flags required).
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