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Alchemy Mastery!!

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  • #16
    tok me 5 tries but i combined at 175 with 10% stone, no AA

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    • #17
      One try Skill 189 no AA or + % item.

      Vruss Scalesmith

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      • #18
        that would make it an effective skill of 192.5, anyway does the 5% you get from the throphy and 10% from stone stack?

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        • #19
          Skill mods do not stack.

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          • #20
            believe it or not I get requests for Greater Concentration, I think bards like it for soloing or something... I keep a wide range of potions stocked from sows to ft3 and make some nice steady income every week, including some steady customers. bazaar was the best thing to happen to alchemy I probably won't spend any points in AM for a long time if ever, but if I had hundreds of aa I would.
            http://www.magelo.com/eq_view_profile.html?num=35061Stonienogg 65 Prophet Elder
            http://www.magelo.com/eq_view_profile.html?num=35069Hateflower 65 Archon Venerable
            Innoruuk loves you, and I do too!

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            • #21
              i originally asked if it helped with the throphy, not that i was going to spend AA on the AM skill, i woulld like canni 5 too much for that, but now here is another question: Has anyone spent for rabid bear? and if so what does it increase and is it worth getting?.....

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              • #22
                Rabid Bear
                Slot Description
                1: Add Proc: Tainted Bite
                2: Illusion: Bear
                3: Increase ATK by 200
                4: Increase Attack Speed by 99%
                5: Increase STR by 100
                6: Increase DEX by 100
                7: Increase Cold Resist by 50

                Classes: SHM/1
                Duration: 5.0 mins


                Tainted Bite
                Slot Description
                1: Increase Disease Counter by 9
                2: Decrease HP when cast by 35
                3: Decrease Hitpoints by 25 per tick

                Duration: 1 ticks @L1 to 1 min @L10

                Re-use time on rabid bear is two hours, iirc. You can form your own opinion, but the general consensus is that it's a toy ability that has little impact on gameplay.

                btw: I looked up this info at lucy.fnord.net. It's ridiculously easy to find out for yourself what effects spells and abilities have.

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                • #23
                  yea a toy abiity like a 60+ shamy tanks much lol

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                  • #24
                    Rabid bear is REALLY bad. Adding insult to injury, is the "hastened rabidity" given in PoP...there have been many colorful ways used to describe this, unfortunately none of them can be repeated in these forums.

                    If rabid bear had a re-use time of 10-15 minutes, and added another 200 points of ATK, I might consider it, but as it stands now, I get AA *way* too slowly to throw away 5 points like that.

                    What would be nice is if they changed Hastened Rabidity to "Hastened Cannibility", and had it work exactly the same, but on Canni5. THAT would be something I'd jump to buy.

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                    • #25
                      whats the reuse time of canni 5 and what it ratio (life vs mana)?

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                      • #26
                        Canni V is 1924 HP for 1066 mana, every 3 minutes. Same ratio than Canni IV, really. But Massive.

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