I think there are several problems with it:
1) Price: A diamond is not expensive. 500pp is not expensive. I'd say this would have to cost at least 10k to be any kind of balanced.
2) Fairness: %-rez will be very hard to set. If we are going by the intention of the potion, they will almost all be used to rez clerics, and if the %-rez on the potion is low, clerics will be the ones to suffer the most, since everyone else will get a full rez from the cleric. If the %-rez is high enough (and cost is not high), groups may use this to avoid picking clerics for groups and just take druids. Again, clerics will suffer the most.
3) Abuse: Especially in the hands of Rogues!, monks, mages, and maybe even bards, the possibilities are endless. Actually, I think I'd make this potion WAR-PAL-SK only. This is a bit more powerful for SK's than others, but I think they are due for an upgrade anyway. Paladins may bitch a little about it, but as long as the cost is very high, I think it is balanced ok.
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Another idea is a non-tradeskill way: Clerics get a spell: Clerical resurrection. Before an adventure the cleric casts this on the target player. This player ends up with a summoned rez stick on the cursor LORE, NO-DROP, NO-RENT. It is a 100% rez, and will only work on a corpse of the cleric who summoned it. They may have to make engine changes to implement this though, and there are still a few abuse problems when handing this to the "wrong" classes, so this would have to be limited again.
1) Price: A diamond is not expensive. 500pp is not expensive. I'd say this would have to cost at least 10k to be any kind of balanced.
2) Fairness: %-rez will be very hard to set. If we are going by the intention of the potion, they will almost all be used to rez clerics, and if the %-rez on the potion is low, clerics will be the ones to suffer the most, since everyone else will get a full rez from the cleric. If the %-rez is high enough (and cost is not high), groups may use this to avoid picking clerics for groups and just take druids. Again, clerics will suffer the most.
3) Abuse: Especially in the hands of Rogues!, monks, mages, and maybe even bards, the possibilities are endless. Actually, I think I'd make this potion WAR-PAL-SK only. This is a bit more powerful for SK's than others, but I think they are due for an upgrade anyway. Paladins may bitch a little about it, but as long as the cost is very high, I think it is balanced ok.
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Another idea is a non-tradeskill way: Clerics get a spell: Clerical resurrection. Before an adventure the cleric casts this on the target player. This player ends up with a summoned rez stick on the cursor LORE, NO-DROP, NO-RENT. It is a 100% rez, and will only work on a corpse of the cleric who summoned it. They may have to make engine changes to implement this though, and there are still a few abuse problems when handing this to the "wrong" classes, so this would have to be limited again.
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