I was reading the Fan Faire report on Casters Realm and I noticed this shocking update:
So, I guess I'll be doing a lot of farming and smithing combines before June 22. I wonder what a feasible upgrade path will be after they nerf these two smithing recipes?
While we were generally encouraged to save tradeskill topics until the Tradeskill panel at Fan Faire, I was fortunate enough to find myself seated at the same table as Maddoc for dinner and I was able to get some information as to some of what he and Absor are planning. In the next patch some of the first modified skill-up rate changes will go in with some high trivial combines offering 10-15% skill-up chances with the possibility for higher skill-up recipes to be added soon. As soon as he has time (I heard he actually left work before midnight once last week!), he plans to go over other potential recipe lines to look into adjusting trivials and increasing skill-up rates. I suggested raising the trivial on magnetic armor for smithing and Murkglider for tailoring to provide paths to 300 for both skills. He also gave a warning that we could expect to see some recipes such as shadowscream, othmir armor, and mistletoe sickles to have their trivials lowered to be more in line with the power of the item created.
Comment