This guide is a bit long for the message board format so I'll split it into chunks and hope it isn't too hard to read.
Cuva's Guide to survivalist baking (and other tradeskills)
The first point to make is this guide is not about efficiency. I have tried trade skills with previous chars and I found the best way to raise skill was to plat farm and then buy as much of your supplies as possible. Then, for those supplies you couldn't buy in large enough quantities level until the neccessary mobs were very green so you could massacre them in huge numbers. The only problem I have with these two effective methods is they both bore me senseless. This guide is solely for people who have the same problem.
I wanted to start a new trade-skill orientated char from scratch and get all the needed trade skills for the Coldain Prayer Shawl and Protection of the Cabbage quests (for a minimum 5 or 6 of the PotC items anyway.) I wanted to try another method of trade-skilling other than: farm plat > buy lots of stuff > click combine a lot > repeat, so I decided to try a "follow the recipes" approach at least for the early skill levels and especially for baking. Also I did this as a goodie druid so it is a bit skewed in that direction particularly as regards zones and foraging though I hope at least some of it applies more generally.
nb: I am *way* behind on expansions so there may be a lot of options I didn't even consider.
I decided on a number of rules I would apply:
1) Start at level 1 and follow the recipes.
2) Get the components off xp giving mobs as much as possible.
3) If I had to get stuff off green mobs then they would be mixed in with blue mobs.
4) Buy as little as possible.
5) If buying then only buy ultra-cheap stuff.
6) Use blue recipes as much as possible, only use yellow ones when the components were common.
7) Make as much of own gear as possible.
8) Ignore the rules whenever I felt like it.
Research at eqtraders gave me my first list.
Baking: Edible Goo > Fire beetle eyes/rat ears, (triv 21)
Brewing: Bog Juice > needs snake scales, (triv 17)
Smithing: Tarnished weapons, needs rusty ones, (triv 20+)
Tailoring: Silk threads and Swatchs, needs silk, (triv 15)
nb: Sort the recipe lists by trivial like I didn't, that way you'll miss useful recipes less often than I did.
Also I looked a short way ahead in the recipes to check what else I needed to save for later: bat wings, rat meat, rat ears, snake eggs etc.
Cuva's Guide to survivalist baking (and other tradeskills)
The first point to make is this guide is not about efficiency. I have tried trade skills with previous chars and I found the best way to raise skill was to plat farm and then buy as much of your supplies as possible. Then, for those supplies you couldn't buy in large enough quantities level until the neccessary mobs were very green so you could massacre them in huge numbers. The only problem I have with these two effective methods is they both bore me senseless. This guide is solely for people who have the same problem.
I wanted to start a new trade-skill orientated char from scratch and get all the needed trade skills for the Coldain Prayer Shawl and Protection of the Cabbage quests (for a minimum 5 or 6 of the PotC items anyway.) I wanted to try another method of trade-skilling other than: farm plat > buy lots of stuff > click combine a lot > repeat, so I decided to try a "follow the recipes" approach at least for the early skill levels and especially for baking. Also I did this as a goodie druid so it is a bit skewed in that direction particularly as regards zones and foraging though I hope at least some of it applies more generally.
nb: I am *way* behind on expansions so there may be a lot of options I didn't even consider.
I decided on a number of rules I would apply:
1) Start at level 1 and follow the recipes.
2) Get the components off xp giving mobs as much as possible.
3) If I had to get stuff off green mobs then they would be mixed in with blue mobs.
4) Buy as little as possible.
5) If buying then only buy ultra-cheap stuff.
6) Use blue recipes as much as possible, only use yellow ones when the components were common.
7) Make as much of own gear as possible.
8) Ignore the rules whenever I felt like it.
Research at eqtraders gave me my first list.
Baking: Edible Goo > Fire beetle eyes/rat ears, (triv 21)
Brewing: Bog Juice > needs snake scales, (triv 17)
Smithing: Tarnished weapons, needs rusty ones, (triv 20+)
Tailoring: Silk threads and Swatchs, needs silk, (triv 15)
nb: Sort the recipe lists by trivial like I didn't, that way you'll miss useful recipes less often than I did.
Also I looked a short way ahead in the recipes to check what else I needed to save for later: bat wings, rat meat, rat ears, snake eggs etc.
Comment