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  • #46
    >>Anyone (with some connections) care to ask about this?

    I'd say it has more to do with the original clockwork watchman having only the visible pieces. Most likely due to only being able to get so many effects approved. And it kind of makes sense to have arms that swing faster, legs that run faster, gloves able to crush a cup, boots that can move fast, a tracking system in the helmet...but what does a collar do?

    As to warriors, yes, warriors can get nice armor...if they can get it. Not every warrior has access to SS or Kael armor. Either they don't have the connections to get it, can't afford it, lack the levels, aren't willing to do what it takes to get it, or maybe they are twinks and the armor is going to mains. Some also have racial pride. They'll wear it because it's good enough and it's gnome and nifty.

    But you are overrating the armor for other classes. It's nice for clerics. But main clerics? They wear SS and Kael, not to mention various bits of armor with FT or focus effects. SKs and Paladins? HP please. Wisdom and int are afterthoughts. Rogues? Cultural chain is the suck, always has been because comparible gear as been easily available since before the new cultural chain was added. Oh, and a warrior would be better off with a clockwork watchman BP or, better yet, an Incardine one over a Clockwork Observer...since a Vindi BP blows any of the cultural armor BPs away.

    Make no mistake about it, cultural armor is temporary for most every class and race. Some of it, like the Tribunal and Rallos stuff they went a bit nutsoid on. But for people that don't have those religions, their cultural is no better than ours...and quite a bit worse. With ours, at least, some of the armor is worth keeping after you no longer wear it for stats.

    >>Gnomes are regarded by those that look at stats, etc (read: most) as being unfit warriors.

    Most people say "race doesn't matter"...and then there will be a back and forth about ogre no-stun bit. Start a thread somewhere and you'll see that. If people really looked at stats, there would be only 2 races of warriors. Ogres and Trolls. But there aren't. Those same people that laugh at gnomes think wood elves and inkies are fine...yet both have worse stats than gnomes. They don't really look at the stats. We just get no respect. Kind of funny though, because for anyone that's a bit educated, they'd realize that gnomes are in the top 5 and only for 1 reason...clockwork effects. We are the most independent warriors. Halflings are in a similiar boat...super rare as warriors and clerics, yet they have pretty good stats for both classes and take less xp. For non-int caster classes, gnomes get overlooked. For non-druid, non-rogue, same deal for halflings.

    Mind you, I wouldn't mind seeing new gnome melee armor. Say something with hp between the Rallos stuff and what we have now, armor without the int/wis and with lots of agil, stam, and dex instead. But I doubt we'll get it, unless all races with cultural armor get it.
    It's up to you, what you do will decide your own fate.
    Make your choice now, for tomorrow may be far too late. -- Twisted Sister

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    • #47
      I think the main reason behind these changes was to give gnomes the chance to make something of more value than collapsible kits and such.

      The plate-wearing gnomes (with the exception of Bertoxx) already could wear the dwarven armor, and Rallos warriors could wear heraldic. If you're a gnome warrior that worships Brell you're no worse off than a dark elf warrior that worships Inny.

      As for the pieces being visible only, you can always fill in with the dwarven armor.

      As for SS and Kael armor being better, sure but can you sell it when you get better? Can you sell cultural when you get SS or Kael? Yes.

      Of course there are still holes with the cultural, give them time. They're still working on it.

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      • #48
        If you fail one of the new recipes, do you get the clockwork watchman piece back? Please say it is so
        Zallarenya
        Coercer of the Underfoot
        Druzzil Ro Server

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        • #49
          Nope, it goes poof.
          It's up to you, what you do will decide your own fate.
          Make your choice now, for tomorrow may be far too late. -- Twisted Sister

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          • #50
            Thanks Axterix.

            One more question (I'm working on the EQTCdb) - do these combines require a deluxe toolbox, or can be combined in the regular or collapsible also? None of the combines require more than 7 components, so technically they would fit in the regular boxes, but I haven't been able to get enough play time to test it myself.
            Zallarenya
            Coercer of the Underfoot
            Druzzil Ro Server

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            • #51
              No clue. I'm a Gnome, so I always carry not one but 2 deluxe toolboxes and that's all I've used for combines.
              It's up to you, what you do will decide your own fate.
              Make your choice now, for tomorrow may be far too late. -- Twisted Sister

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              • #52
                The observer clockwork pieces is combinable in a summoned toolbox, from the collapsible toolbox.
                Cbik Forseti
                GrandMaster Tinkerer (250)

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                • #53
                  For int casters

                  For those looking for armor for casters look not to tinkering, but to tailoring on test server. I'm not in the LoY beta so don't think I'm leaking anything. New merchant in ak'kanon at the Forge of Defiance on test server.

                  http://mboards.eqtraders.com/phpBB2/viewtopic.php?t=4313

                  Animal Crossing List More about me

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