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  • Evolving trophy

    Ok, what kind of experience have the rest of you had evolving the tinkering trophy? Im averaging maybe 1-2% for a run of 5 complete aaaa. Is that normal for you guys? I mean, seriously? with so few options on recipes to evolve it, none are exactly easy to farm and its that nasty? I love tinkers being a tiny community, but is it really soupposed to be that bad? I stopped even trying to evolve mine and just decided it would come when it comes.

  • #2
    that is actually twice as fast as some of the other trophies that take 10 per 1%

    But yes. my INTENT was that you went about your business and it level up, NOT that people would grind it.

    I knew people would grind it, but I had and have no intention of designing it with that in mind. I designed it so that it would go up slowly as people did their normal thing.
    Ngreth Thergn

    Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
    Grandmaster Smith 250
    Master Tailor 200
    Ogres not dumb - we not lose entire city to froggies

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    • #3
      Originally posted by Ngreth Thergn
      that is actually twice as fast as some of the other trophies that take 10 per 1%
      5 completed aaaa = 25 subcombines, which is not twice as fast as the others. I believe it's around 10-12 per 1% on this trophy, all AAAA subs.
      Sunburnt Dmize - 80 Druid - D-Ro
      300 - Tailor +15%, Smith +12%, Fletcher +12%, Brewer +12%, JC +12%, Potter +12%, Baker +12%

      Phrump Eatsogres - 32 Gnome - D-Ro
      300 - Tinker +15%
      300 - Researcher +12%
      300 - Tailor +12%

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      • #4
        Thanks Filobeto, I wasnt clear but you are in fact correct, I did mean all 25 subcombines not just the 5 final ones.

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        • #5
          The 5 final ones wouldn't have given xp anyway, heh.

          But, given the fewer 300+ options we have available, it would've been nice if our trophy had a better xp-rate.

          Mine's just gonna keep sitting in ammo slot going up as I make AAAA's occasionally, unless something new shows up in TSS that's more reasonable to use.


          I have no doubt Ngreth would have preferred people not grind them to Level 7; but with MTP, cultural using shissar scales, Karana fletching, etc, it's kind of unavoidable on some.



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          • #6
            I've been grinding out a few points on seals and master robes, and it seems more like an 8:1 ratio on skillups or so. It doesn't seem like the 11:1 skills but i don't think its half of that at all.

            Even if it were only 550 combines, that would be production of 110 amalgamators. I've used 17 amalgamators so far and i don't know of anyone else who has used nearly so many. Thats a hell of a lot of people you'd have to supply to have a chance to skill up the trophy without any form of grinding.

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            • #7
              I don't like the idea of grinding the trophies. My fletching trophy is sitting at 8%, mostly from PoR bows. I could grind out steel guardian arrows to level it, but where's the fun in that? I refill my quiver when it's empty, and my trophy will evolve when the Stormlord wills it so.

              Besides, I still have my hands full with tailoring.
              Your brain has performed an illegal operation and will now shut down...

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              • #8
                My 6th trophy is at 68% after making about 120 AAAA's (rough estimate, haven't kept precise count (I have made over 250 total)) But making boxes in batches of 2 at a time sometimes I get 1% and sometimes 2%. For AAAA subcombines it has been about 9 combines per 1%. There is no other way than AAAA's that people would just "go about their business" and actually have the trophy ever get to level 7. GM armor? Master's chest and legs? small market for those and components would better be used skilling up smithing or tailoring rather than this trophy for 9 measly skill points.

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                • #9
                  I can understand not wanting people to grind them, but to compare over 1000 combines skilling up a tinkering trophy to the 1000 combines skilling a brewing trophy off Kaladium Constitutionals that its really easy to get the parts for or Baking 1000 combines worth of MTP, chaps my hide. Another 5 aaaa last night (had my first failure on a final combine ) 25 combines trivial at 354 skill for 2% on the trophy.

                  /shrug. Its a lost cause I know, but why oh why if the goal wasnt to have people intentionally skill up were the trivials for things like MTP and KC left so high when people already make huge batches of these to get their skill to 300. Its not like it was a secret that those 2 recipes would be used that way given on these very forums there is even a calculator to HELP you do that. All it would have taken was lowering their trivials to say... 301. So why is the progression for tinkering in the same category?

                  yeah, I'd prefer a solution where it was harder across the board, but if its going to be easy for others (yes, I'm 300 in both baking and brewing too and Im going to dare to call that path easy) why did gnomes have to get the short end of the stick again

                  Grizabelle

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                  • #10
                    why did gnomes have to get the short end of the stick again
                    Because they can't reach the tall end of the stick.

                    Uncle Shmoozo
                    "Some of you may remember me ... "

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                    • #11
                      I've gotten scattered reports from folks I trust that the level 6 tinkering trophy is taking 50 non-trivial combines per 1%. If that's true, I'm pretty sure that means something is broken. But I'm not sure if they were counting just successes or successes and fails.
                      Sir KyrosKrane Sylvanblade
                      Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
                      Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
                      Lightbringer, Redeemer, and Valiant servant of Erollisi Marr

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                      • #12
                        It's definitely not that bad. I did an AAAA the other day and got another percent from one of the combines. I then followed that up with 20 DoDH seal combines and got 2% more. So that puts it around 10 combines per 1% as expected.

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                        • #13
                          My trophy is at 16%. I've made 150(ish) seals, 14 Master's BPs, and 5 AAAAs to get it there. Those numbers are for successes, not attempts. This really seems like too many combines to level up the tinkering trophy. IMO, it should be more like the tailoring, research or fletching trophy.




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                          • #14
                            This trophy is definitely in the 1% for 11-12 successes category. I did 60 Master's legs combines (57 successes) and 20 seals (19 successes) on Monday. My trophy went up 6%.




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                            • #15
                              hrm

                              I havent seen it as bad as 50 for 1% but I am averaging a closer to what Wyora reported. Somewhere between 12-13 combines for 1% which is I guess where its supposed to be. RNG hasnt been with me on skilling up fletching or my last JC point so I could easily see it averaging 11-12% normally. (yeah, i know the RNG isnt the same, Im having an iccky streak atm is all )

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