I have three questions for those who might have been involved in the Beta.
1) Are tinkers allowed to raise their skill cap to 300 as with the other trades?
2) Do we have to do anything to break the 250 cap e.g. AA's or is the cap just removed if you have DoN?
3) Any new tinkering recipes in DoN?
Item 1 is my most pressing interest as I have recently been given two veru precious Icy Gelidrian Hides from my guild and don't want to risk them at 252 if I might be able to raise my skill higher before the attempt at a churn.
1) Are tinkers allowed to raise their skill cap to 300 as with the other trades?
2) Do we have to do anything to break the 250 cap e.g. AA's or is the cap just removed if you have DoN?
3) Any new tinkering recipes in DoN?
Item 1 is my most pressing interest as I have recently been given two veru precious Icy Gelidrian Hides from my guild and don't want to risk them at 252 if I might be able to raise my skill higher before the attempt at a churn.
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