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  • looking for help

    currently my skill is 158 and looking to skillup higher..any advice on what i should make to raise it? was thinking of making celestial soltice robe but seems that failure seems highly at my skill.
    Thugs McStompy 70 Rogue [Assent]
    250 Poison Maker + GMAS
    250 Brewer/Baker/Tailor + GM Trophy
    250 Jewelcraft/Fletching
    250 Pottery
    222 Smith
    200 GM Fisher + Brell Fishing Pole

  • #2
    trust me the failure rate is a good thing. Unless you know for sure you can sell off every robe you succeed on. I'm currently the only maker of robes on my server, and I still only sell 1 or two a day. That and I'd rather fail and keep my chain anyway. I'm 50/50 on making gem studded chains at 250 skill with trophy anyway.
    Elder Aedian Skyrunner
    Storm Warden of Tunare
    Brell
    250 Baking + Trophy
    250 Jewelcraft + Trophy
    225 Tailoring + Trophy
    250 Brewing

    205 Pottery 200 Fletching 191 Smithing 200 Fishing

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    • #3
      Aye, the robes on Bristlebane are selling for as low as 700pp at the moment, I have all mine store in the bank because that is below cost for me. Get your stats maxed and DON'T use a Geerlok for Solstice Robes, ya just have to power through 'em to the other side.
      Hippo Potamus
      38th season Halfling Druid
      Bristlebane Server

      http://www.magelo.com/eq_view_profile.html?num=181469 Magelo Profile

      Azune
      1st season Gnome Enchanter

      http://www.magelo.com/eq_view_profile.html?num=705227 Magelo Profile

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      • #4
        I don't understand this attitude of wanting to fail on robes.

        Folks say they want to fail so as to preserve the gem-studded chain for future combines. Effectively, they're written off the cost of the other components -- after all, if you fail, you lose them anyway. Therefore, your only "cost" (and I use the term loosely, but still) on a success is the chain itself.

        Let's say your cost on a gem-studded chain, taking into account fails and whatnot, is 500pp. If you can sell the robe for 501pp, you've actually earned 1pp profit over your "cost." If you can sell it for 700pp, or 900pp, or 1500pp, or any amount over 500pp, you're in good shape.

        In other words, the cost of all the other components is a pure loss, whether you succeed or fail. Your cost per combine, for skillup purposes, does NOT include the cost of the chain, since you get the chain back on a fail. You only incur the cost of a chain when you succeed. So long as you can sell the robe for more than the adjusted cost of the chain, you're making a profit on that one robe while skilling up.

        If memory serves (and I could be wrong about this), the base cost of a chain is around 250pp. Assuming a 50% success rate on the chains, that means a cost of 500pp per chain, hence the figure I used above.

        Does this make sense? Why are folks so eager to fail?
        Sir KyrosKrane Sylvanblade
        Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
        Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
        Lightbringer, Redeemer, and Valiant servant of Erollisi Marr

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        • #5
          The final combine on the chain is failed, I believe, about 50 percent of the time by 250 skill Jewelcrafters.

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          • #6
            Look for a trivial a bit closer....

            I have a woodelf druid that i'm working up in tailoring.

            Now, it's a bit more efficient for me because I can forage, but have you looked into the LoY tailored robes?

            How many tailors can say they went from 158 to 166 in under 40 combine attempts?

            There is one step of the LoY robes that utilizes a dye (foraged item plus water in brew barrel) with a ribbon (gold is ~31.6pp) and either hickory handled shears (HHS) with a trivial of 162 or elm handled shears (EHS) witha trivial of 167 (or 168, check main site).

            Now, I spent a couple of nights foraging in LFay while waiting for guild mates to get on. I also spent a couple hours clearing the goblin camp in Lavastorm while foraging.

            This got me 38 of the dye components (40, but failed TWO of the trivial combines with a brewing skill of 198).

            In those 38 attempts, I increased skill from 158 to 162 (on the sylvan berries) and then up to 166 with the rest of the items.

            Now, the key to doing this is simple.... find an INT caster that is working robes to buy your ribbons from you (cause the WE Druid can't make the robe attempts).

            However, be careful in this since some of the words/runes/pages required for the attempts are extremely rare.

            I found when I compared my skillup rate with others in the guild doing the different paths (one doing acrylia/hopperhide armor, one doing solstice robes, one doing othmir/wyvern hide), that I had relatively the easiest path with less than 4 hours of "farming" to obtain the items. Cash outlay wasn't too bad being the 3rd least expensive (acrylia hopper hide was cheaper, but he farmed all the other components).

            Anything that really gets you under the ~50pp per attempt on the solstice robes without a ton of subcombines sounds like a victory to me.

            Oh, and btw...

            the foraged items sell for a few gold at the vendor and buy for as high as 1pp each.

            the dyes sell to the vendor for approximately 7pp each, and buy for as high as 44 pp each

            the dyes sell in the bazaar (on bristlebane) for 35 to 70 pp...

            I've only seen the platinum ribbons for sale in the bazaar... for 125pp

            The completed gold ribbon sells for only 14 pp to a vendor, but you buy the gold component for 31.6pp... so pricing here is out of whack...

            Just some thoughts on the matter...

            I would probably even consider the platinum thread as a viable skillup route, even at 105 pp per attempt, simply due to the closer trivial number of 187 for a better chance at skillups.. (assuming that you have a better chance of success on a skillup than a failure)...

            Just my thoughts and experiences on the matter...

            Miklaurie

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            • #7
              Why failure is good...

              I'm actually pretty bummed whenever I succeed on Solstice robes these days. Most of the time (on my server) robes are priced in the 350-450 range in the bazaar, which means a net loss for anyone w/o JCM 3. In addition, there are so many of them available that even if you are the lowest in the Bazaar it can take awhile to move them out of inventory.

              To illustrate the point, I saw 8 Solstice robes on a vendor (yes, a vendor) over the weekend. Of course, for 16pp I had to buy them, but somebody didn't seem to think they were even worth muling.

              Primero Aventurero
              63 Druid

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              • #8
                I would say LoY ribbons...

                I am currently at 189, and did the ribbon path since 77. Quite fast and not too expensive at the beginning. The hardest part was farming the components for the dyes and if you are lucky and don't plan on making the robes you can buy them at low cost from players, honey berries and steamfont springwater comes to mind. I have been trying to sell the ribbons I don't intend to use at cost price, but no luck so far.

                I started making the robes this weekend, I realize you need quite a bundle of words, rune. I did 2 skills up with 50 final combines. Hopefully I will be able to get to 200 just doing the robes Probably will do some solstice robes in between.
                Xerelise Diamenserat
                Lord Protector
                Tribunal Server

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                • #9
                  Now, I spent a couple of nights foraging in LFay while waiting for guild mates to get on. I also spent a couple hours clearing the goblin camp in Lavastorm while foraging.

                  what were you farming off the goblin camp in lavastorm and foraging for tailoring in lava? cant seem to find what item is needed for dye out in lava.
                  Thugs McStompy 70 Rogue [Assent]
                  250 Poison Maker + GMAS
                  250 Brewer/Baker/Tailor + GM Trophy
                  250 Jewelcraft/Fletching
                  250 Pottery
                  222 Smith
                  200 GM Fisher + Brell Fishing Pole

                  Comment


                  • #10


                    Ashweed
                    Xerelise Diamenserat
                    Lord Protector
                    Tribunal Server

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