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Good time to start with arctic wyvern hide?

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  • Good time to start with arctic wyvern hide?

    Well I have gone over alot of the other threads. Just came across 100 arctic wyvern hides. My skill is 170ish. When would be a good time to start these? Should I wait till 188 then give them a go? Just lookin for the best bang for the pp.

    Cheers and thanks

  • #2
    Do Acrylia/Ribbons to 187/188.


    Then do anything you can find.


    -Lilosh
    Venerable Noishpa Taltos , Planar Druid, Educated Halfling, and GM Baker.
    President and Founder of the Loudmouthed Sarcastic Halflings Society
    Also, Smalltim

    So take the fact of having a dirty mind as proof that you are world-savvy; it's not a flaw, it's an asset, if nothing else, it's a defense - Sanna

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    • #3
      re

      my answer is: do anything you can find at any time. I have not done the ribbons (don't get me started), but you still have to gather materials for that as well. /shrug I pretty much did whatever combines I had or wanted to do. Maybe look at ribbons and see if it will take more time to get that stuff or to get the rest of the stuff you need for arctic wyvern.
      Kiatek Elvenfyre
      Storm Warden

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      • #4
        I have looked over the ribbon combines. Seems to me to be very costly. One reason I farm so much.

        Cheers

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        • #5
          You will find that you will fit into one of two camps: 1) farm continually, save up supplies and do recipes in a particular order or 2) farm continually, save up supplies and combine whatever you can get your hands on.

          The first two methods are correct. =)

          Do whatever makes you less crazy.


          The cupcake is DONE! 1750!!! And 7 Trophies! And a fishing pole! That summons beer! Woo! And Tarteene, the enchanting gnomish tinkerer of the 247th bolt and one neato Tinkering Trophy

          Butcherblock Oak Bark Map, hosted by Kentarre!
          Reztarn's Guide to Finding Yew Leaves
          Frayed Knot - The Rathe

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          • #6
            If it helps any, I found some velium and wyvern hides on vendors with a skill level of 168. I've done 6 attempts at the masks using a geerlok, made one mask, and got one skill point (up to 169!). (With maybe 2-3 acrylia thrown in. I've been only making the acrylia that makes money.)

            If you can stand that kind of failure rate, go for it. IF you can farm velium, or find it cheap, it is cheaper than the ribbons.
            http://www.magelo.com/eq_view_profile.html?num=623761

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            • #7
              Ribbons

              The nice thing about ribbons is that they are soooooo easy to make. Put the foraged item + water in the brew barrel, click combine, then put the ribbon, dye, and shears in the tailoring kit and VOILA! Repeat until you are broke. Takes about 5 minutes.

              I'd rather save up the research items/skins/velium/acrylia until ribbons trivial out and then go combine crazy.
              Candiil Flaim, 65 High Elf Enchanter, E'ci

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              • #8
                I treid 40 combines at skil 200

                and failed miserably. Did not have one success or one skillup.

                Considering the hours fishing for cobalt cod, this was a very poor run for me.

                But then later that day, I did 15 halfling cultural combines and gained 3 skills.

                INcidently, I would seriously consider doing cultural- It would appear to me, in my experience that I succeed more often and get more skills from cultural.

                Perhaps this is just the RNG playing games with me, but its slowly becoming my theory -

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                • #9
                  I remember reading about a wood elf or halfing druid (I can't which he was) who did nothing but (non BD*) cultural from 158 til 238. I remember we were all amazed that he could forage that much crap and that many exc sabers/hq brutes without going nuts.

                  *This was before Luclin, so BD cultural had not been introduced yet.


                  The cupcake is DONE! 1750!!! And 7 Trophies! And a fishing pole! That summons beer! Woo! And Tarteene, the enchanting gnomish tinkerer of the 247th bolt and one neato Tinkering Trophy

                  Butcherblock Oak Bark Map, hosted by Kentarre!
                  Reztarn's Guide to Finding Yew Leaves
                  Frayed Knot - The Rathe

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                  • #10
                    Heh, don't feel bad about having off days with velious stuff. I did 107 combines today just to get from 215 to 216... seriously depleted my velium stud stock. Come to think of it. It diminished all but like 1 stud. Back to farming I suppose. Would be easier to make studs if I wasn't KoS to othmir and Thurgadin I suppose. Hate shopping with mules.
                    Elder Aedian Skyrunner
                    Storm Warden of Tunare
                    Brell
                    250 Baking + Trophy
                    250 Jewelcraft + Trophy
                    225 Tailoring + Trophy
                    250 Brewing

                    205 Pottery 200 Fletching 191 Smithing 200 Fishing

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                    • #11
                      I've been grabbing all the AW pelts I can find and pestering my guild for spare velium since about the 190s. The main irritation is the expense of the tempers, and 13pp per hide if you find them on vendors.

                      Many, many mask combines later (as well as some other stuff) I can confirm that the failure rate doth truly suck. In a batch of 20 I might get 3 masks, and I wouldn't even have counted on a single success before I hit 210ish.

                      Was Velious tailoring inherently difficult from the beginning? Are the trivials way above 250? I've always seen a horrible success rate with it (not just me). Personally I don't count on getting anything out of that wretched coldain kit anymore
                      Tailoring - 250 (Zillia 225)
                      Brewing - 250 (Zillia 250)
                      Baking - 250 (Zillia 250)
                      Blacksmithing - 218 (Zillia 225)
                      Fishing - 200
                      Fletching - 200 (Zillia 235)
                      Pottery - 198 (Zillia 227)
                      Jewelcraft - 195 (Zillia 250)
                      Thread-killing - 250

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                      • #12
                        Originally posted by Tweedledea
                        Was Velious tailoring inherently difficult from the beginning? Are the trivials way above 250? I've always seen a horrible success rate with it (not just me). Personally I don't count on getting anything out of that wretched coldain kit anymore
                        Read the disclaimer at http://www.eqtraders.com/secrets/recipes_velious.htm There's a very good reason why it's there. There was once a time when there was no acrylia, no Wu's, just really scary looking leather and fur armours. And we had to walk uphill both ways in knee deep snow to... Oh, you get the idea.

                        Lately I have been working my tailoring through the 180s doing robes, cobalt drake and arctic wyvern stuff. To date, I have made about fifty robes out of maybe seventy combines (trivials around 220-230) and exactly one cobalt drake belt out of about twenty tries. The stuff is nice, but it's just plain hard to make.

                        Minuit
                        Brell Serilis
                        Yada yada yada

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