Shissar scale people excluded... although they still have it hard.
But why is tailoring so hard and expensive in EQ? Did the devs have mothers who could not even sew some of their torn pants?
When one thinks of it, tailoring is by a far long shot with no reason to look back easier then pottery, jewelery making, fletching, and even vastly easier then smithing metal bits on your best day for blacksmithing. Yet on EQ it is the hardest skill to max out. Is there any reason for it at all other then devs seem to have some unmentioned reason against it?
But why is tailoring so hard and expensive in EQ? Did the devs have mothers who could not even sew some of their torn pants?
When one thinks of it, tailoring is by a far long shot with no reason to look back easier then pottery, jewelery making, fletching, and even vastly easier then smithing metal bits on your best day for blacksmithing. Yet on EQ it is the hardest skill to max out. Is there any reason for it at all other then devs seem to have some unmentioned reason against it?
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