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Calculating cost for using robes for skillups

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  • Calculating cost for using robes for skillups

    I am trying to figure out how much it would cost for me to skillup to 255 tailoring from my current 184. So I set out to calculate the costs on the available information that I can gleem from here. What I've come up with is below. Any comments?

    Assumptions
    - 525pp per Gem Studded Chain [gsc]
    - 75pp for silks/emeralds/CE/etc for each combine [silk]
    - make 1 robe per 20 combines (1-200 skill)
    - make 1 robe per 15 combines (200-210 skill)
    - make 1 robe per 10 combines (210-230 skill)
    - make 1 robe per 5 combines (230-240 skill)
    - make 1 robe per 2 combines (240-255 skill)
    - get 1 skillup per 20 combines
    - can sell all robes for 1kpp

    To go from 184 -> 200 skill, need
    gsc 16 skill * 20 combine/skill * 1 gsc/20 combine * 525pp/gsc = 8.4kpp
    silk 16 skill * 20 combine/skill * 1 silk/1 combine * 75pp/silk = 24kpp
    total cost = gsc + silk = 32.4kpp
    make 1 robe/20 combine * 20 combine/skill * 16 skill = 16 robes
    sell 16 robes @ 1kpp each = 16kpp
    Total cost = 32.4kpp - 16kpp = 16.4kpp

    To go from 200 -> 210 skill, need
    gsc 10 skill * 20 combine/skill * 1 gsc/15 combine * 525pp/gsc = 10.5kpp
    silk 10 skill * 20 combine/skill * 1 silk/1 combine * 75pp/silk = 15kpp
    total cost = gsc + silk = 25.5kkpp
    make 1 robe/15 combine * 20 combine/skill * 10 skill = 13 robes
    sell 30 robes @ 1kpp each = 13kpp
    Total cost = 25.5kpp - 13kpp = 12.5kpp

    To go from 210 -> 230 skill, need
    gsc 20 skill * 20 combine/skill * 1 gsc/10 combine * 525pp/gsc = 21kpp
    silk 20 skill * 20 combine/skill * 1 silk/1 combine * 75pp/silk = 30kpp
    total cost = gsc + silk = 51kpp
    make 1 robe/10 combine * 20 combine/skill * 20 skill = 40 robes
    Make 40 robes, sell @ 1kpp each = 40kpp
    Total cost = 51kpp - 40kpp = 11kpp

    To go from 230 -> 240 skill, need
    gsc 10 skill * 20 combine/skill * 1 gsc/5 combine * 525pp/gsc = 21kpp
    silk 10 skill * 20 combine/skill * 1 silk/1 combine * 75pp/silk = 15kpp
    total cost = gsc + silk = 36kpp
    make 1 robe/5 combine * 20 combine/skill * 10 skill = 40 robes
    Make 40 robes, sell @ 1kpp each = 40kpp
    Total cost = 36kpp - 40kpp = 4kpp *profit*

    To go from 240 -> 255 skill, need
    gsc 15 skill * 20 combine/skill * 1 gsc/2 combine * 525pp/gsc = 157.5kpp
    silk 15 skill * 20 combine/skill * 1 silk/1 combine * 75pp/silk = 22.5kpp
    total cost = gsc + silk = 180kpp
    make 1 robe/2 combine * 20 combine/skill * 15 skill = 150 robes
    Make 150 robes, sell @ 1kpp each = 150kpp
    Total cost = 180kpp - 150kpp = 30kpp

    To go from 184 -> 255 skill, need
    16.4kpp + 12.5kpp + 11kpp - 4kpp + 30kpp = >>>> 65.9kpp <<<<

  • #2
    heh

    Don't assume you are going to sell 276 robes.
    Matteo - Deceiver - Dol Amroth - Rodcet Nife
    250 Make Poison + GM Seal + Master Sketch
    250 Tailoring + GM Trophy
    250 Jewelcraft + GM Trophy
    250 Pottery
    250 Brewing
    250 Baking
    250 Fletching
    227 Smithing

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    • #3
      Also your success rate will probably be lower than 1 in 20 in the beggining.

      During my tailoring run from 185 to 196 I did 160 robe combines and got 5 robes with 255 INT and a geerlok. Only 6 of the 11 skillups came on robe combines, the rest came on Acrylia Studded/Reinforced.

      A much safer thing to say would be 1 in 40 during that run.

      I managed to sell all 5 robes at 3.5k because there had been no robes for sale for a few days on my server. Of course the high level tailors noticed this and now there are 40+ robes for sale at 2K each.

      Is 1k the normal price for robes on your server?
      Master of every trade skill and all 25 languages Craftah of Luclin
      Enchanter of 65 Seasons
      Master of every tradeskill and all 25 languages

      Comment


      • #4
        Also .. cost for chains is significantly higher than 525 unless you have access to an enchanter with 255 skill and JCM3.

        "normal" (250 skill + geerlock) success rates on chains is about 50 / 50

        Comment


        • #5
          Is 1k the normal price for robes on your server?
          On Brell 1400 is the 'normal' price for Solstice robes.

          I've been wanting that earring for a while now, and continually check on all the items, thinking I can buy one at a time when I get some extra cash.

          Anyhow, in a month approx of searching/dreaming, cheapest I've seen is 1k even, most is under 2k I think, though I don't take as much notice of a most figure. 9x out of 10 they are all at 1400 though.

          Comment


          • #6
            A couple comments....

            1. Good luck selling all those robes.. even at 1k.

            2. You are dreaming if you think you are going to get a skillup for every 20 combines.

            3. The ceiling is 250... not 255.

            A nice attempt at gathering this data though.. and a good place to start... but I can safely say you should double your result and that would probably be more realistic.... gaining skillups from robe combines pre-200 is NOT an easy/cheap task.... after you've done 300 combines and only seen one skillup from it then you will know what I mean.
            Tasu Sylvereyes
            Elder Storm Warden of Tunare - Sun Clan of Warriors

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            • #7
              Well, to answer some questions (I'm no expert, I only know what I've picked-up on this board):

              "Don't assume you are going to sell 276 robes."
              No, I don't assume I can sell 276 robes. I do not actually intend to set out and follow this level up plan - it's just an interesting exercise to give me an idea of what it would cost.

              "Also your success rate will probably be lower than 1 in 20 in the beggining."
              It is my understanding that there is a 5% base chance to make *anything*, so 1 in 20 in the beginning is ok.

              "Is 1k the normal price for robes on your server?"
              Seems to be the basement price on them, probably can sell for a bit more but then would sell at a slower rate, and since we got so many, you need to push them out the door.

              "cost for chains is significantly higher than 525"
              I am assuming access to a GM jeweler (and emerald imbuer, btw) who will make them for free (there must be literally a thousand GM jewelers on my server). Is 525pp an accurate price for free combines on it?

              "You are dreaming if you think you are going to get a skillup for every 20 combines."
              All of the long term data that I have read seem to indicate about a 1 in 20 chance to get a skillup. I am not counting the sob-story "I did 132 combines w/o a single combine, FU VSI" posts, but only those that kept accurate count over a long time period. There are also happy stories of 3-in-a-row skillups to balance out the tough luck runs. If anyone has better hard evidence to the contrary, I'd sure like to use it...

              "The ceiling is 250... not 255."
              Do'h :-)

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              • #8
                Based on what I've seen in the sickle market, it would take you a very long time to sell that many robes. Months at best with no competition, to literally years. Not impossible though.

                Arghargh Grumble, Darkblood
                58 Ogre Shaman of Rallos Zek
                Alchemy – 170
                Baking – 200
                Brewing - 200
                Fishing - 200
                Fletching – 200
                Jewelcraft –200
                Potting - 200
                Grandmaster Smith - 250
                Tailoring – 161

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                • #9
                  Robe formula

                  Thanks for asking about this... you prompted me to go dig this off the old boards, when I'd forgot all about transferring it over. It's true that nowadays it would probably be hard to sell hundreds of robes. I did, but I was one of the first three on my server to be selling them.

                  Anyway, here's the formula for figuring out whether you can afford to make robes (it does assume that you'll know some numbers to plug into it... I wouldn't even try sampling for this until 200 skill though):

                  a= sale price of robes on your server
                  b= your average cost for a chain
                  x= cost of silk
                  y= average number of combines to get a success
                  (20 + x) * 3 = cost of blessed silks per combine

                  So the basic formula is
                  a = (y * ((20 + x) * 3)) +b to figure how much you'd need to sell a robe for to break even

                  You can also solve for
                  y = (a-b) / ((20 + x) * 3) to figure what success rate you need to break even

                  or solve for
                  x = (((a-b) / y) / 3) - 20 to figure what you can afford to pay if you purchase silks
                  - Itienne Sleepstealer, 65 chanter, &ltSans Requiem&gt, Xev. 250 jeweler
                  - Aroo Ooo, 55 WE druid, &ltSans Requiem&gt, Xev.
                  250 tailor, 244 smith, 232 potter, 220 baker, 203 brewer, 174 fletcher, 170 jeweler

                  Comment


                  • #10
                    cost per chain combine is about 250p. 131 for ruby, 105 for sapphire, 1ish for emerald. plus the silver bar for the pre chain..right at 250. if you're lucky. unless you have special circumstances like a jc of 300 of something, be set for about 1 in 3, MAYBE 1 in 2 chains..success rate on them sucks rocks.

                    also, you may not want to be wielding the mighty geerlok if you're going for combines vs improves. saving all the chains you can is the key i'd think..at least on Xegony its pretty hard to unload A robe without dropping below 1k and undercutting the guy who's undercutting everyone else.

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                    • #11
                      The more people skill up on robes, the lower they go.

                      I have like 20 robes for sale right now and the market has another 30-ish at least in it.

                      Prices have plummeted to around 850pp now, making robes a serious money sink now.

                      Thank god i made a bundle on the low level skill-ups where i could burn a lot of silks on one combine and still show a profit. At 235 the successrate is killing the robe as a viable way of rising the skill, so back to fishing for cod for the last few bits and hoping for friendly skillrises doing cultural erudite stuff

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                      • #12
                        Haha Qualan, I am doing the same thing. Robe prices on my server hover around 900pp +/- and I've given up. I had one person bring me materials for combines on Erudite cultural and I made her a whole set. I heard from someone else that she has in her inspection box that I made the armor! (LOL bless her!) I'm now getting requests from others wanting to buy the armor. Forget robes, I'd rather do cultural any day anyway.

                        Idana

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                        • #13
                          Glad I am that I don't have the funds to go this way or the ability to do all the enchanting/foraging on my own. I wouldn't be wasting my money working on skillups for Solstice Robes. While it's cheaper to make things like Acrylia Studded or Acrylia Reinforced armor, if you do your own farming, failing a Combine or Succeeding on a Combine doesn't worry me because I'm not making any to sell in the Bazaar. 2 PP to make Acrylia Studded or Acrylia Reinforced makes the loss on a failed combine a very minimal loss, and I make almost 1/2 of the cost back on a success selling to a Merchant.

                          Pockets FullOfGold
                          Level 59 Thief
                          New OutRiders
                          The Rathe Server

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                          • #14
                            Making Acrylia Studded and Reinforced Acrylia without losing money on them assumes that you have the capability to farm the hides and also to find the hoppers spawned and not overcamped everytime you go looking for them. I am specifically referring to Dawnshroud as I heard that the hides are rare in lower zones with hoppers. On Saryrn the hides go for between 100 and 150pp each in the bazaar and i have a feeling that some farmers intentionally despawn them to keep the prices high (

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                            • #15
                              I suppose there may be those that despawn the Rockhoppers in DSP purposely so that the prices of Hides are kept high, I cannot refute that. Putting up with so many people farming the Hides in DSP, whether for LQ up to Flawless, is all a part of going to the Caves in DSP. I would prefer the ability to be in the DSP Rockhopper/Sambata's farming as many as I can as fast as I can, but since it's considered FFA (at least on The Rathe) I work around the other groups/soloers that may or may not be there.

                              While I want to get to skill level 250 with my Tailoring I am in no big hurry to get there. This is probably one of the reason's why I'm farming the Hides/Acrylia to get skillups instead of buying them in the Bazaar. I can see the frustration of farming the Hides in DSP, I've been frustrated a few times myself when I see a group pull a whole bunch of rockhoppers out of the cave at once leaving me with none for upwards of 10 minutes while waiting on repops, but it's all a part of the camp.

                              Basically it all comes down to, "what are you willing to put up with".

                              Btw, groups from level 40+ should not have too much of a problem with the Rockhoppers/Sambata's in DSP. As long as they have good coordination. Snare/Fear works wonders against them, even with 1 tank and 1 healer.

                              Pockets FullOfGold

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