Components:
Embroidering Needle
Gem Studded Chain
Sacred Tunare Silk x 3
The Embroidering Needle is cheap and easy to make and you only need one (it is always returned).
The Gem Studded Chain is expensive but if you have a JCM 3 enchanter friend who will make them for you, they cost about 400PP each. These are returned on a failure.
Sacred Tunare Silk requires about 17PP plus the cost of a silk swatch (on my server you have to pay 10PP to get spider silks in the kind of quantity you need to use this skillpath). So that is 37PP per Sacred Tunare Silk for a total of 111PP per combine. The sacred Tunare silk is expended regarless of succes or failure on the combine.
The trivial for Ceremonial Solstice Robes (CSR) are 335 so you will have about a 5% chance of success up to about 205.
Most people use LoY ribbons to 187 before they start with the CSRs. Therefore if you use CSRs from 187 to 205, your average cost per combine is 131 (111 for the silk and 20 (400 x 5%) for the chain). Your skill up rate at that point is just over 2% (assuming that Tailoring is a "hard" skill).
At 131 per combine times 50 combines per skill-up means that you are spending approximately 6500PP per skillup.
At 6500PP per skill-up, it will cost you over 100K to get from 187 to 205.
Once you get to 205, your costs go up because you have a higher success rate and you expend more chains.
By the time you get to 220 (with a short detour to get your freebie points for ethereal silk swatches at 210), your average cost of a skillup is going to be over 8K.
So I figure you need about 250K to get from 187 to 220.
This is all assuming tailoring is a "hard" skill (and I have every reason to believe that it is). If it is a "Medium" skill, you can knock off about 30% from the expected cost (still not super cheap). If Tailoring is an "Easy" skill then you can cut the cost in half (BTW if tailoring is an "Easy" skill, then the RNG has been extremely ungenerous to me for over a year now).
This is also assuming that you do all your own subcombines and you buy your spider silk for 10PP. If you buy any of your components or you farm your own silks (or get them cheaper than 10PP), your mileage may vary. If you do everything yourself and you farm your own silk then your cost per combine drops to 71PP combine (you basically halve your cost) up to 205.
In any event, be prepared to shell out a lot of cash if this is your skillup route.
In the end there really isn't a cheap and easy way to get tailoring up to 220 and I doubt there ever will be.
Embroidering Needle
Gem Studded Chain
Sacred Tunare Silk x 3
The Embroidering Needle is cheap and easy to make and you only need one (it is always returned).
The Gem Studded Chain is expensive but if you have a JCM 3 enchanter friend who will make them for you, they cost about 400PP each. These are returned on a failure.
Sacred Tunare Silk requires about 17PP plus the cost of a silk swatch (on my server you have to pay 10PP to get spider silks in the kind of quantity you need to use this skillpath). So that is 37PP per Sacred Tunare Silk for a total of 111PP per combine. The sacred Tunare silk is expended regarless of succes or failure on the combine.
The trivial for Ceremonial Solstice Robes (CSR) are 335 so you will have about a 5% chance of success up to about 205.
Most people use LoY ribbons to 187 before they start with the CSRs. Therefore if you use CSRs from 187 to 205, your average cost per combine is 131 (111 for the silk and 20 (400 x 5%) for the chain). Your skill up rate at that point is just over 2% (assuming that Tailoring is a "hard" skill).
At 131 per combine times 50 combines per skill-up means that you are spending approximately 6500PP per skillup.
At 6500PP per skill-up, it will cost you over 100K to get from 187 to 205.
Once you get to 205, your costs go up because you have a higher success rate and you expend more chains.
By the time you get to 220 (with a short detour to get your freebie points for ethereal silk swatches at 210), your average cost of a skillup is going to be over 8K.
So I figure you need about 250K to get from 187 to 220.
This is all assuming tailoring is a "hard" skill (and I have every reason to believe that it is). If it is a "Medium" skill, you can knock off about 30% from the expected cost (still not super cheap). If Tailoring is an "Easy" skill then you can cut the cost in half (BTW if tailoring is an "Easy" skill, then the RNG has been extremely ungenerous to me for over a year now).
This is also assuming that you do all your own subcombines and you buy your spider silk for 10PP. If you buy any of your components or you farm your own silks (or get them cheaper than 10PP), your mileage may vary. If you do everything yourself and you farm your own silk then your cost per combine drops to 71PP combine (you basically halve your cost) up to 205.
In any event, be prepared to shell out a lot of cash if this is your skillup route.
In the end there really isn't a cheap and easy way to get tailoring up to 220 and I doubt there ever will be.


) and it's pretty accurate. I'll post the numbers when I ding 250.
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