I just picked smithing back up, after dropping all tradeskills for a while, following complete tradeskill burnout after the PoTC craze.
I've decided to start working on the Aid Grimel quests (yes, I am apparently completely insane), so was farming Shadowscream armor components the other morning for about 6 hours. Now, I quit smithing before needing to work Shadowscream armor, so I never had to do the Hollowshade war before, and was nervous about screwing it up.
However...it doesn't seem to need to be changed over anymore. For the 6 hours I was there farming, the owls and wolves fought and won the war automatically, switching every few hours, with NO grimlings spawning on the islands or (by zone announcement) participating in the war at all. (I do not know if there even WERE any grimlings in the zone, I didn't bother to check). There couldn't have been anyone triggering the wars themselves, since there were only 3 people in the zone at any given time, and NONE of them were killing nameds, 2 were farming and one was exping in a corner somewhere. (unless I'm misunderstanding how to begin the fight to change control of the islands, you need to kill the nameds to trigger it?)
Is this a new change? I checked the news page and went back thru about 3-4 pages in this forum, but didn't see any news/posts to this effect. This was on Fennin Ro, for reference.
If this is true, and a permanent change, congratulations to the smithers out there trying to skill up, as this seems it would make farming components FAR easier. (hope this isn't a bug and I'm being premature about my happiness regarding this change)
I've decided to start working on the Aid Grimel quests (yes, I am apparently completely insane), so was farming Shadowscream armor components the other morning for about 6 hours. Now, I quit smithing before needing to work Shadowscream armor, so I never had to do the Hollowshade war before, and was nervous about screwing it up.
However...it doesn't seem to need to be changed over anymore. For the 6 hours I was there farming, the owls and wolves fought and won the war automatically, switching every few hours, with NO grimlings spawning on the islands or (by zone announcement) participating in the war at all. (I do not know if there even WERE any grimlings in the zone, I didn't bother to check). There couldn't have been anyone triggering the wars themselves, since there were only 3 people in the zone at any given time, and NONE of them were killing nameds, 2 were farming and one was exping in a corner somewhere. (unless I'm misunderstanding how to begin the fight to change control of the islands, you need to kill the nameds to trigger it?)
Is this a new change? I checked the news page and went back thru about 3-4 pages in this forum, but didn't see any news/posts to this effect. This was on Fennin Ro, for reference.
If this is true, and a permanent change, congratulations to the smithers out there trying to skill up, as this seems it would make farming components FAR easier. (hope this isn't a bug and I'm being premature about my happiness regarding this change)
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