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Hollowshade fixed

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  • Hollowshade fixed

    Once one side (Bears, wolfs, grimlings) has all 3 areas of the map the Vah Shir abandon the outpost and it's over run by MoBs of that side as well as a named
    Killing the named resets the zone.

    I was there when owlbears had taken over and everything in the outpost was green to me at 62 and the named droped a NO DROP 12/30 mace with 5 to some stats.. not too bad.
    At least now it's possible to keep this place from getting out of control.

    Kitchi Behlakatz
    65th Season Feral Lord of Rodcet Nife
    Proud Owner of the 8th Coldain Shawl

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