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Hollowshade War = Fixed

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  • Hollowshade War = Fixed

    Playing around with this right now, already had the owlbear and sonic wolf princes spawn at the Vah Shir outpost. Changes seem to be:

    Defenders pop after killing the chief in any camp.

    Only one set of defenders seems to spawn at any given time.

    When one faction has all three camps they take over the Vah Shir outpost.

    Upon killing the boss in the Vah Shir outpost, the zone resets and you can start over again.

    Wailing/shrieking substances still drop like crazy when the owlbears or sonic wolves have the south camp. /cheer

    Ran through the entire script twice in a half hour with a couple other people, haven't found any noticable bugs yet. Glad they finally fixed it even if it is 2 expansions late =)
    Baroness Sickli Sweet
    61 Warlock
    Dragonchow of Saryrn

  • #2
    One topic about the same issue please.
    Continue here:
    http://mboards.eqtraders.com/phpBB2/viewtopic.php?t=6796

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