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  • Smithing guide

    uhhh, way to skip Ornate without jumping straight to fine plate.
    When I wrote it it wasn't common knowledge but it is by now, but it doesn't hurt to get it published anyway...






    This guide will let you master smith with ease without the need for any expansions at all. It will also let you take a steady course to the moon with Luclin. And if you do have Luclin or PoP then this guide does something very very special… NO ORNATE CHAIN!!!

    That}s the most ridiculous ass backwards step in all of smithing and with the new LoY recipes, you can skip it all together.

    This guide lets you master smithing without much cash at all, and it’s nearly free to get it to the point for all the basic smithed items other tradeskills need. I´m not going to preach to you about int-wis gear and stacking items in the forge, you´re not that stupid, right?

    I respect your intelligence enough to let you look it up for yourself and not have to read through me talking, though you can if you want to.

    Item
    Trivial
    *Metal bits
    18

    *Sharpened weapons
    21:24:26

    Studs
    35

    *Steel bonings
    37

    Scalers
    41

    Lanterns
    68

    Dairy spoons
    74

    *Filleting knife
    76

    Banded gorget
    92

    *Banded boots
    95

    Banded gauntlets
    102

    *Banded helm
    106

    Banded leggings
    108

    Banded mail
    115

    Embroidering needles
    122

    *Racial needles
    132

    Hickory handled shears
    136

    Elm handled shears
    142

    Fine Steel Plate visors
    163

    Fine Steel Plate gorget
    165

    Fine Steel Plate bracers
    168

    Fine Steel Plate vambraces
    175

    Fine Steel Plate helm
    179

    Fine Steel Plate greaves
    182

    Fine Steel Plate breastplate
    188


    *Optional steps, I highly recommend doing them unless you really have to go out of you’re way.

    The full guide…..



    0 through 18…21…24…26 They grow up so fast…

    You can always spend practice points, it saves time and money (sort of), or you could hand raise your skill. There’s only 2 reasonable ways to do this. Metal bits until 18, and then sharpening weapons until 21, (or 24 or 26, some weapons will get you higher than others) or just sharpen the whole time. Sharpening stones can the rather elusive compared to most smithing gear, but they usually have them where you buy your ore. You could spend practice points, but those are useful elsewhere. So is your time and money! Alas, if it were only that simple. You need so many metal bits anyway that you’ll end up making them after you’ve mastered smithing anyway, so why not make them now? I myself put 10 points into smithing. I was young and listening to everlore before you actually bought the game was all the rage. I would spend 5, but any number can be deemed reasonable (except 7, you wacko…). One way or the other, try and be at least level 21 with a pant-load of metal bits before moving on.



    18…21…24…26 through 35…37 So many metal bits… so few studs….

    Make a file. It’s easy, file mold, metal bits and a flask of water. It goes trivial at 21, so buy 2 molds just in case. File molds are some of the easiest molds to find, later you’ll be struggling to find the right ones.

    Combine 3 metal bits, a file and a flask and you’ll get 2 studs back. Keep this up until 35. Studs are used in tailoring, so sell them to a tailor or use them yourself. It couldn’t hurt. The later recipes require a tailored piece (leather paddind) for every single combine, and somehow every tailor on every single server got together and started a price-gouging marathon on said pads. As on optional step, you can make steel bonings until 37. They’re also used in tailoring. Combine a small brick of ore, a file and a flask of water to make one boning.



    35…37 to 41 You’re sure the boat exists? Why didn’t I find another translocator on that end! I’m Lost!!!

    Well, that heading is more of a story of my last trip to Freeport than s title. I was based out of Kelethin, on the continent of Faydwer. As far as I could see, there were no scaler molds on the continent of Faydwer. There may be some in an onscure place like Lesser Faydark, but I had Trueshot business in Freeport anyway. The boat is buggy sometimes so plan ahead when you go on trips. Well, now that’s out of the way, make scalers. One metal bit, one scaler mold and a flask of water. These have been around for ever and still have absolutely no known use. This isn’t completely necessary if you made bonings, so if you’re on Faydwer with no PoP, I would skip it for now. You could always relocate to Freeport. It has everything you need. I did that but only after this step.



    37…41 through 68 Lights! Camer… wait, no… Lights! Lights!

    Time to make lanters, and lots of em! This is the biggest leap this guide will ever endorse. Lanterns are easy enough to make. One metal bit, a bottle, a lantern casing mold, a flask of water. Lantern molds are sold almost everywhere container molds are sold. Just make lots and lots of them. You may have to make more metal bits by now.



    68 through 74…76 SPOON! FILLETING KNIFE! That doesn’t work as well.

    Get more scaler molds, lots of em. Your making dairy spoons. For now. 2 metal bits, scaler mold and a flask of water. Nothing fancy here. What boat? What are you talking about? Nevermind about that…

    After you’re done with spoons at 74, you can add another metal bit to that previous recipe and make filleting knives. Those will take you to 76. nice thing to do with left over molds and bits, since it uses the exact same ingredients… I suggest mastering brewing, it’s really really easy to do so in FP and pretty easy in PoK. And still not hard at all everywhere else. You’ll need it for almost every tradeskill so just do it.



    74…76 through 115 Banded! You’re first profitable item… or so you think.

    Banded is supposedly profitable, but no, no it’s not. It’s cheap to make, but nobody buys banded. Once anyone has the money, they stop by the chain merchant, not meaning to buy anything, but then they decide to fill up the slots left empty by their newb armor. Banded is just a skill up route for you and will let you fill up your own empty inventory slots. If anything, banded costs you money.

    Banded gorget
    92
    1 sheet

    *Banded boots
    95
    1 sheet

    Banded gauntlets
    102
    2 sheets

    *Banded helm
    106
    2 sheets

    Banded leggings
    108
    3 sheets

    Banded mail
    115
    3 sheets




    *Optional steps, I highly recommend doing them.



    115 through 122…132 Needles! AAAAAH! Heh… Celestial what-now?

    Next you’ll make some embroidering needles. This isn’t necessary by most routes, but it is for us. We’re skipping ornate, remember? And if we skipped this, we’d definitely need to do the next step, which uses the embroidering needles we’re making right now… catch 22, aint it! These are made with one metal bit, a needle mold, a flask of water and celestial essence. Celestial essence is a no fail combine in a mortal and pestle of celestial solvent (sold in Luclin) and a spell research component. Scent of Marr is an example, an example which is sold in unlimited quantities in Ak’Anon and PoK. Whip these up until 122. The next step requires that you’re in/around Greater Faydark and that you are/know a master brewer. It’s easy to forage cinnamon sticks, and even easier to buy them. It’s one of the only foraged items easily sold to merchants. They pay a high enough price that people sell to them rather than eat them, but still cheap enough to buy stacks and stacks. If you’re going to merchant mine anyway for tailoring or baking, go ahead and pick some up while you’re at it. Brew these with a flask of water to make faydark essence (trivial 122). (There’s a list of essence that work in the LoY section. Combine the essence with your embroidering needle to make a racial needle. These trivial at 132. Make as many as you can before this drives you insane.



    122…132 through 136 More metal bits? God <Insert Expletive>…

    Time to make more tailoring supplies. Using fletching supplies… Man, smithing is so convoluted and ridiculous…

    Anyway, we’re making hickory handled shears. Hickory Bow Staff, Shears mold, metal bits and a flask of water. The hard part is getting the shears molds. You can only acquire them in Gukta, that froglok city type place, in the lighthouse. If you don’t have PoP, you’re in for it! (It being giving up, or making ornate chain, or walking insanely long and boring distances.)



    136 through 142 … what do you want? I’m not made of ideas! What am I? Mr. Title-think-upping man?

    Time for elm handled shears. How do you think we make them? Well, I’m stumped. You’re on your own!



    142 through 163 hahaha, you want me to pay you how much for that ore?

    Well, there’s lots of things you can do here, your not even close to being able to make something profitable (I don’t consider banded profitable, as you know, I’m picky). Lets jump to outrageously expensive fine plate. It’s a much better jump than the one from embroidering needles you did in the old days in order to skip Ornate. Get yourself a smithing hammer. It should run you about 12pp. it’s used in making the plate and the metal sheets used in making the plate. Combine a block of medium quality ore (like 30 PP, outrageously horrendous) a smith hammer and a flask of water to make a folded sheet of metal, you’ll need like 5 stacks of these… Everquest, how I do love thee. Let me count the ways! It requires leather padding which costs nothing to make but sells for a newb fortune. When I first heard how much a tailor wanted for the pads I stopped smithing and became a tailor. I advise making them yourself, they trivial at 31, you can make the threads that the recipe requires in order to raise your skill. At the same time make swatches. Make ruined the silk armor and you’re past the trivial on it. I was out on a limb, to make fine steel plate: A smithing hammer, a flask of water, leather padding, flask of water, appropriate mold, varying numbers of medium quality folded sheets of metal.

    Fine Steel Plate visors
    163
    1 sheet

    *Fine Steel Plate gorget
    165
    1 sheet

    Fine Steel Plate bracers
    168
    1 sheet

    Fine Steel Plate vambraces
    175
    2 sheets

    *ine Steel Plate helm
    179
    2 sheets

    Fine Steel Plate greaves
    182
    3 sheets

    Fine Steel Plate breastplate
    188
    3 sheets


    *Optional steps, I highly recommend doing them.

    A lot of the time there are cultural recipe’s that are actually cheaper than plate (cultural? Cheap? What is this recipe that you are speaking of, for I am not knowing it!) wood elves can make feir’dal fletching kits for less and then sell them, except they’re containers, so u can only make like 2 of them, plus they take like 4 molds each. Only do that if you’re being real casual, make enough to fill your inventory and bank, then sell the ones you’re using to other people and then replace them. Other races have smithing options, but they’re far more expensive then fine plate. You can look into it if you want, I think you’d be wasting time.





    188 and on…. Hey look, a possum is living in my plat empty plat slot. And over there’s where I used to keep my dreams!

    Well, you know the drill by now. Every guide out there is inaccurate enough that you figure things out for yourself. You can master smithing yourself, the acrylia is right there. I’m sick of spelling stuff out for you. You’re on your own!!
    Railla - Jack of all trades on Kane Bayle
    (well, Jewel craft and tinkering are out of the question, so is poisonmaking and alchemy and spell research, and pottery for that matter.. you know what, forget it.)

  • #2
    I have always recommended doing Condensed Shadow Arrowheads instead of Banded. Banded is more expensive and requires parts that don't stack, makes it a pain.

    Condensed Shadow sells for about 6gp each on merchants around SWT and can be farmed fairly quickly after you buy out the merchants.

    The combine is simple (file + water + shadow -> 2 arrowheads) and the arrowheads sell back for more than the shadow (not enough that you can make a profit after failures during skill up levels though).

    Comment


    • #3
      Not too bad, very similar to the updates in my guide. The only thing I wanted to point out is that the shears are way more expensive than doing ornate chain, as the cost of the shears mold is pretty high (80 or 90pp per mold if memory serves me right; not sure if I had my steins equipped though). I remember looking into them when I wanted to look at the cost of platinum ribbons for tailoring and decided against it. You could suffer through several gold ornate chain bracers for the same cost as a single shears mold. But certainly shears require less prep work, and less prep time is never bad.

      I think I forgot to add the condensed shadow route in my guide; darn, I meant to. Next time.

      --Myrron
      Myrron Lifewarder, <Celestial Navigators>, Retired

      Grandmaster Tailor ( 250 ) Master Brewer ( 200 ) Master Fletcher ( 200 ) Master Jewelcrafter ( 200 ) Master Smith ( 200 ) Master Baker ( 191 ) Master Potter ( 190 )

      Comment


      • #4
        Ornate chain has a very bad rep, IMHO, and undeservedly so. In fact, if you loot the ore or make the ore with LIMITED fine steel conversions, you can actually turn a profit making ornate chain and selling it back to NPC vendors.

        Shears molds are only sold in Gunthak, requiring a special trip. The molds sell for 78pp each, and when you add in the cost of the other materials, they cost nearly 80pp to make. That means a failure is going to cost you 80pp. You can only sell them back for about 71pp; believe me there is not a great secondary market for shears (I have had a few for sale for a long, long time for a very good price). This is a loss of about 9pp per SUCCESSFUL shears, or about an 11% loss.

        Even if you do the last ornate item I recommend in my own guide (edition 2 going out this week, reviewers), ornate gold chain coifs to 146, the failure only costs 50pp if you buy all the ore -- only 15pp if you loot/convert the ore.

        Really, you only have to do THREE ornate pieces to get you from 132 to 146 -- four points closer to fine plate than you get with the shears method.

        Once again, poor ornate chain is the whipping boy.

        ...Zera

        PS. Condensed shadow arrowheads are a decent alternative but not everyone is going to want to do the merchant-diving.
        Baroness Zeralenn Mancdaman - 58 Dark Elven SHD - Smithing (214)
        Baroness Milletoux Fleau'chevilles - 66 Gnome CLE (Epic) - Tinkering (222), Pottery (215)
        Csimene Penombra - 64 Human MAG (Epic) - Brewing (250) (Trophy), Tailoring, Smithing, Pottery, Research, Fletching, Jewelcraft & Baking (200)

        Comment


        • #5
          My skill is at 140 right now. My guild is an all-bard guild, so they love getting Ornate Gold Chain. I make it for them, they help me get components. It's not the fastest way, but it's nice to see my buddies wearing the stuff I make. Once the Ornate Gold Mail trivials (or perhaps before, we'll see), I'll start working on fine plate.
          Battle Bard, Smith
          Molto Expressivo
          Firiona Vie

          Comment


          • #6
            My guild is an all-bard guild
            tooo funny lol everyone sing a different tune?
            Lupoman Wulvenshire
            65th season shamen
            62nd Kitty Warrior
            Clansilvermoon-morrel thule

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