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Help (smithing from 0 to 200)

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  • Help (smithing from 0 to 200)

    I've already performed many searches in this forum on how I can do this, but... I can't seem to find the right thread... so I'm guessing there is none.

    I want to know what you GM smiths believe the best way to go about going from 0 to 200 in smithing is.

    Thanks
    FROAK!%#

    ps: I know the FAQ says nobody really knows the fastest way to 250, I'm just curious of what you people have done... and maybe learning a little bit on saving cash in the process.

  • #2
    Check the main site, under http://www.eqtraders.com/learn/learn_smithing.htmLearn a Skill--Smithing</a>.

    Comment


    • #3
      You didn't tell us anything about your class, race, level, or how much cash you're willing to throw away — makes it tough to suggest a path.

      From the FAQ:

      Q: What's the fastest way to 250?
      A: Short answer: Nobody really knows. Since May 8th, Smithing was drastically changed. However, a lot of trivials have been narrowed down, so the best advice is to figure out which trivial is the closest above your skill and work to that.
      There's no secret... the FAQ spells it out plainly.

      As the FAQ states, look at the smithing recipes at EQ Traders (including the cultural recipes (if any) for your race) and decide whether you can obtain the neccessary components for skill-ups.

      You must find your own path, grasshopper.

      Scapa Orkney, 64th level Wood Elf Druid of Tunare
      Master Potter, Journeyman Artisan
      Cnoc Sixovus, 56th level Halfling Cleric of Bristlebane
      Master Baker, Journeyman Brewer
      Jura Sixovus, 40th level Gnome Enchanter
      Master Jeweler, Expert Tinker (284)
      Bertoxxulous - Tholuxe Paells
      BrindleWood

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      • #4
        /agree Sinuuyanea

        The site has it all.

        We mostly exsist to provide trivial updates to the site, and rant and complain about tradeskills.

        We also discuss drop locations of various tradeskill components.

        But for recipes and skillups paths, the website == the resource.


        -Lilosh
        Venerable Noishpa Taltos , Planar Druid, Educated Halfling, and GM Baker.
        President and Founder of the Loudmouthed Sarcastic Halflings Society
        Also, Smalltim

        So take the fact of having a dirty mind as proof that you are world-savvy; it's not a flaw, it's an asset, if nothing else, it's a defense - Sanna

        Comment


        • #5
          And Brody, he said he already knew that. &lt;grin>

          Check his P.S.
          It doesnt appear to edited in, either.


          -Lilosh
          Venerable Noishpa Taltos , Planar Druid, Educated Halfling, and GM Baker.
          President and Founder of the Loudmouthed Sarcastic Halflings Society
          Also, Smalltim

          So take the fact of having a dirty mind as proof that you are world-savvy; it's not a flaw, it's an asset, if nothing else, it's a defense - Sanna

          Comment


          • #6
            I presume you're a froglok (from your signoff and your profile), and thus probably not terribly high level. Unless you have someone else financing your smithing, my best advice would be to spend your time leveling, so that you'll have an easier time accumulating the platinum you'll need to finance it yourself. In smithing, more than in nearly any other skill, "cheap" is relative.

            To give you an idea, if you've got an eye toward limiting expense, you can expect to spend:

            a few plat to get to 21(metal bits, rusty->tarnished weapons)
            maybe 100-150pp to get to 74 (metal rings, studs and boning, then dairy spoons)
            5-600pp to get to 115 (banded armor, unless you can convince an enchanter to make stacks of enchanted silver for you)
            1500-2000pp to get to the 140s (ornate chain)
            4k-7k to get to 188 (fine plate)

            (Then it gets highly variable -- anywhere from less than 1000pp to tens of thousands to get to 200, depending on your tolerance for farming, and less than 2-3k to hundreds of thousands to get to 250.)

            Some of these numbers can be lowered by doing LOTS of farming, but I'd be surprised if you got to 188 for less than 3-4k even with great amounts of farming.

            These numbers also all assume fairly good intelligence, wisdom, or strength -- if you haven't already, add a few more thousand pp to make a good "stat suit".

            To put it bluntly, smithing above about 90 (the lower reaches of banded) is out of reach of a low level character, unless you're being financed by someone else.
            Velurian
            70 Enchanter, E'ci

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