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  • #16
    I spent around 7k getting to 188. I have made all that back plus about 70k getting to 201 skill. I am a DE Enchanter so I made the old cultural for skill ups. I sold my armor in the bazaar and it sells quite well on Brell, so well I have had to increase the prices cause I couldn't keep up with the demand. I even p-lvled a DE cleric on a second account in the areas that drop my blood and shadows for my tempers so I can imbue the saphires. Now, this by no means is a fast way to get your skill up, but it is the profitable way.


    Liasan
    61 Enchanter
    Brell Serilis

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    • #17
      Thanks so much for all the feedback.

      -Raventorc

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      • #18
        Honestly, 1- 188 is dirt cheap. 8k if you just spend pp and not sell, 4k if you farm alot. Profit is small and select at this stage. some do well, most lose money constantly.

        189-200 is ALOT of time and money. Figure 200 man hours farming and 40k+ pp min (if you pay for supplies and not farm).

        201-250 ... REALLY tough to put a number to this. It is very server dependent. If you farmed it all, I would say 2000 hours + 200kpp. If you Vendor mine/Bazaar it all, 1000 hours + 500kpp.

        Either way its a rich mans sport, alot like Golf, accept there are no $6 twilight rounds in smithing to get you by.
        Gherig McComas
        Coyote Moon
        Test Server

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        • #19
          Aethyn,

          Originally posted by Aethn
          189-200 is ALOT of time and money. Figure 200 man hours farming and 40k+ pp min (if you pay for supplies and not farm).

          201-250 ... REALLY tough to put a number to this. It is very server dependent. If you farmed it all, I would say 2000 hours + 200kpp. If you Vendor mine/Bazaar it all, 1000 hours + 500kpp.
          You do realize that 2200 hours is a full time job for over a year, right? PLUS 200kpp?

          I think that you are painting way too pessimistic a picture. Heck, if you do nothing but sickles 188-250--the most expensive way to skill up--you are talking 800-1000 hours to farm the plat in RM for all the sickle combines; then it's just click time at the brewbarrel, kiln and forge. Not saying that that is easy, but there are also far more efficient ways to skill up than farm plat for 1.5-2 combines/hour in RM.

          I think 2200pp and 200k is overstated by a factor of three or four.
          Garshok
          95th Dreadlord, Povar-Quellious, 300 Ogre Grand Master Smith, 300 all skills
          (glad the climb to 300 is finally over)

          Zopharr
          95th Priest of Brell, Povar-Quellious, 300 Dwarven Grand Master Smith, 300 all skills
          (holds his 15% smithing trophy in his off hand and pretends to dual-wield - and hopes the Holy Dirt of Brell he's carried for twelve years will have a use in the new expansion)

          Rishathra
          95th Shaman of Inny, Povar-Quellious, 300 Troll Grand Master Smith
          (got so tired of looking for a troll smith for armor that I made one)

          Marzanna
          95th Necromancer, Povar-Quellious, 300 Tinker - Tailor
          (still working on Solder, Spy)

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          • #20
            I fully realize the time I stated and yes I think the AVERAGE player will take one year to get 200-250 smithing, if not longer.

            Remember, its the AVERAGE player that pays the bills to keep this game going, not the hardcore 6 boxer who can powersmith 250 in a week. Casual/Avg players make up a huge majority of the subscribers to most MMORPG's.
            Gherig McComas
            Coyote Moon
            Test Server

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            • #21
              If an average player is doing Smithing, and I dunno an average player would be what somewhere between 10 to 20 hours per week ?

              To go from 189 to 196, its actually cost me nothing, in fact I have made money. And the time requirement has not been that huge either, but I do two box.

              For me to gather 800 odd shrieking substances, and 600 wailing took me close to 20 hours. Considering the amount of time I spend online that took me about 2 weeks and a half. On top of that the shadows have taken me about 13 to 15 hours all up, or about 200 odd combines.

              With my rate of progression, I should be 250 by umm about 3 months time...

              Obviously thats just doing SS, I do understand the sell back on Cultral is really awful but. And I found getting all the ingredients together for a run of Cultral is going to be more time intensive than doing Shadowscream, I have not added up the costs fully (as a dwarf smith), so I can't comment with experience under my belt but the time and cost mentioned does seem a bit extreme.

              Really the original poster Raventoc, has not stated his Race Class Level and preferred options. If he is a Troll or Barbarian, unless he is rich, he will be doing Shadowscream.

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              • #22
                Thanks again for all the real good info. Im a dwarf warrior and smith wanna-be.

                -Raventorc

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                • #23
                  Cost of Smithing???

                  As a human smith, just wondering for both time and platinum, which path will cost the less, Shadowscream or the old Freeport Culture combines using Sea Temper???
                  Calidain Stormheart
                  Paladin of Allied Giants
                  GrandMaster Human Smith
                  Ayonae Ro

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                  • #24
                    I am not an expert on Human Smith (that being I am a dwarf), so I will leave human cultral comments to those that have more knowledge in the area... I do believe that mugs of sea foam have been nerfed in drop rate but...

                    Just look at my previous post on this thread for a breakdown of my times, and/or estimations Calidan, for Shadowscream.

                    I don't know what level you are, and that could alter your rate of component gathering drastically. I use my level 60 characters to farm, I should of added that above as well ;p

                    Also, remember that skilling up is everyones personal hell or heaven. Some players get stuck in the 190's and some don't. So no matter what you do, there is a large element of luck involved.

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                    • #25
                      Funnily enough, without looking at this thread I went through my list of combines the other night, and I reckon it took me 653 sickle attempts to go from 217 to 250, with a few bits of elven cultural and acrylia mixed in.

                      which was fairly good news to me considering i'm working up my Huamn smith now.

                      Gry.
                      250 Elven Smith (Grye) Tallon Zek

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                      • #26
                        Funnily enough, without looking at this thread I went through my list of combines the other night, and I reckon it took me 653 sickle attempts to go from 217 to 250, with a few bits of elven cultural and acrylia mixed in.
                        what was your wis/int or str? less than 20 combines per skill up? for 33 skill-ups? I think you just became the most hated/envied smith ever....congratulations
                        Sebilrazen
                        53 Druid
                        Drinal

                        250 Baker w/spoon
                        200 on all others, save JC only 101

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                        • #27
                          Originally posted by Aethn
                          I fully realize the time I stated and yes I think the AVERAGE player will take one year to get 200-250 smithing, if not longer.
                          Take a look at the 2000+ hours you cited. That would be a year of five days a week, 8-hours a day doing nothing but smithing. I.e., spending a standard 40-hour work-week doing nothing but smithing. Or doing six hours a day, seven days a week doing nothing but smithing.

                          Your time estimate is way off for shadowscream based on Bennon's experience. It is also way off for doing strictly sickles - heck, assuming that you have one of your stats maxed out (STR/INT/WIS), you'd have to do sickle combines subcombines (tempers, pommels, etc.) at the rate of about one every 6-8 minutes to require 2000 hours to get from 188 to 250 on sickles. Most people can click a lot faster.

                          Now granted, if someone is doing something foolish like not buying a "stats suit" (pretty darn cheap in bazaar on most servers compared to the other costs of smithing) or getting not buffed before serious skill-up sessions if their stats are still deficient (also generally available from others in Nexus or PoK), I could see someone that foolish taking far longer than others with a modicum of sense to skill up. But assuming that someone is of high-enough level to farm in Hollowsahe, RM or elsewhere and bothers getting a decent smithing suit and some opal-encrusted steins, it will take a lot less than 2200 hours.

                          It's a time sink, but not *that* much of a time sink.
                          Garshok
                          95th Dreadlord, Povar-Quellious, 300 Ogre Grand Master Smith, 300 all skills
                          (glad the climb to 300 is finally over)

                          Zopharr
                          95th Priest of Brell, Povar-Quellious, 300 Dwarven Grand Master Smith, 300 all skills
                          (holds his 15% smithing trophy in his off hand and pretends to dual-wield - and hopes the Holy Dirt of Brell he's carried for twelve years will have a use in the new expansion)

                          Rishathra
                          95th Shaman of Inny, Povar-Quellious, 300 Troll Grand Master Smith
                          (got so tired of looking for a troll smith for armor that I made one)

                          Marzanna
                          95th Necromancer, Povar-Quellious, 300 Tinker - Tailor
                          (still working on Solder, Spy)

                          Comment


                          • #28
                            well, i have to admit, it did seem a little on the low side to me, i'll go recheck my notes, I might have missed a page.

                            My wis though was at pretty much 255 once I sold a few of the sickles and could afford to buy stuff, and would be over 300 now if i wasn't L35.

                            Something that really helped too is the fact that i was the only one making sickes for a few months and i could sell every one i made at 5k. so very useful

                            Gry.

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                            • #29
                              I went from 1 to 154 (My present skill) for about 2000pp. I do FP Bracers atm and only farm my padding. I do 40 combines per training sessions (usually 1 a day), over the last 5 sessions I have averaged 10 Skill-ups and I lose about 400pp ea session.

                              After 188, I'll just do SS till I get to around 220. Then quit. at 220 + 11 (Geerlock) a modified 233 and I'll have a pretty good success rate at all the things I'd care to make.

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                              • #30
                                Originally posted by Aethn
                                201-250 ... REALLY tough to put a number to this. It is very server dependent. If you farmed it all, I would say 2000 hours + 200kpp. If you Vendor mine/Bazaar it all, 1000 hours + 500kpp.
                                Aethn, you are so out of line with your estimates.

                                I got from 0 to 115 in one day 2Kpp. I got from 115 to 188 in two weeks and spent about 2Kpp, sell back and successes are real nice in the higher part of that range. Slow down was due to farming those darn silks and hides for padding, yes, I'm cheap. It has taken me about a month to go from 189 to 209 and it cost me about 1Kpp.

                                Now I piddled with hi end cultural and burnt about 12Kpp and made 2 items. Yeck, +250 trivial items suck at 205 smithing (that's what I was at the time, just had to try it).

                                I average about 1 skillup per stack doing shadowscream steel boots. It takes me about 1/2 hour to farm a stack each of the two different screaming substances and about 1 1/2 hours to farm 2 stacks of the no rent swirling shadows and then give me about an hour to get geared up, buffed and do the combines. So figure about 3 1/2 hr per stack. My goal is to get to 239 at which point I'm maxed out with my 5% geerlock device. So I need 30 skillups. 3 1/2 hr x 30 skillups = 105 hours, 105hrs/5hr@day =21 days. I won't break 300 hours of time doing the method that most people consider slow. 300hrs/5hrs@day=60 days or 2 months.

                                The one thing that I should say is that I don't farm a stack at a time, except for the no rent - swirling shadows (which I farm 2 stacks as it takes 2 per combine). I gather stacks of shrieking and wailing substances a bag (8 - 10 stacks) at a time, because of messing with the war in hollowshade. So I do it in bulk to save time. Also, I play about 4 -5 hrs per day, approx 5-6 days a week. Also, a significant part of the month I had to mess with the hollowshade war, so add about 20 hours to that. Now, on my server, shadowscream skillup method is so popular I usually just check and see whats up and go farm it, as most people keep it where it needs to be for farming the stuff us smithers need. Keep myself stocked up on substances when war is good, so I don't have to fool with the war myself usually.

                                Other real important part is to make sure you are MAXXED in str with a cheap str smithing gear set and sham buffs. Also, get a KEI to boost int and wis and get a charisma buff too for buying and sellbacks. Getting geared up and buffed is the real key to being successful.

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