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Slot 12 Augments???

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  • #16
    HP Regen -- Titanite 1-3 -- Chest (can be used in cultural armor as a type 12 aug)
    Mana Regen -- Tourmaline 1-3 -- Head (can be used in cultural armor as a type 12 aug)

    other player-made augs exist as "type 12" augs, but are not useable in any slot that corresponds to cultural armor (Head, Arms, Legs, Chest, Feet, Gloves, Wrist)

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    • #17
      Add to Jecour's list

      Kyanite - Hit points (10-45) Arms/hands/feet
      Sodalite - Mana/end (10-45) Head/wrist (also range, but no DoN cultural armor for that slot)
      Master Artisan Taadieri
      Sanctus Arcanum - Drinal (formerly Tarew Marr)

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      • #18
        I have seen only 1 slot 12 aug from DoN. Very early after release. i dont recall name of it, but it was a FT2 bp aug. as i remmeber it dropped from one of the spider named in easiest missions level.
        Please clarify. The easiest mission level being avg lvl 50 or somesuch? Easiest zone, being Lavaspinners? A mission you could get at poor faction?

        And as you said mission, it was in an instance?

        Thanks.

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        • #19
          I was under the impression there is no difficulty setting on DoN missions. They're just always that hard, but you can bring low level characters if you want.

          Lavaspinner is on the easier side of zones, but even then there's plenty of 65+ mobs in there.

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          • #20
            The mob level changed drastically when my group's avg level was 65 instead of 69. Same mission, simple task. The Garder was no longer red to 70, became stunable, none of the other mobs were lvl 67 or higher instead of all being 68-69. The mission difficulty certainly changed as avg group level did.

            But I'm not sure what the "spider named in easiest mission level" would be.

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