Announcement

Collapse
No announcement yet.

Is it worth it?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #31
    Auged mine focusing on AC then hp plus using the augs I already had!

    Grandmaster's Stormguard Cuirass (BP)
    Slot Chest
    AC:124
    STR: +20 STA: +18 WIS: +13 INT: +14 AGI: +17 HP: +175 MANA: +175 End: +145
    6 to COLD, FIRE, DIS, 12 to MAGIC and POISON
    Slot 1, type7 Flameshield Stone
    Slot 2, type11 Grandmaster's Chest Symbol of Below
    Slot 3, type12 Gem of Bolstered Power
    Mana Regen +2
    Damage Shield +2

    Grandmaster's Stormguard Greaves
    Slot Legs
    AC:106
    STR: +15 STA: +14 WIS: +11 INT: +12 AGI: +14 HP: +150 MANA: +120 End: +150
    5 to FIRE, DIS, 10 to COLD, MAGIC, POISON
    Slot 1, type7 Flameshield Stone
    Slot 2, type11 Grandmaster's Legging Symbol of Below
    Slot 3, type12 Sparkling Gem of Protection
    Mana Regen +2
    Damage Shield +2

    Grandmaster's Stormguard Helm
    Slot Head
    AC:79
    STR: +12 STA: +11 WIS: +8 INT: +9 AGI: +11 HP: +85 MANA: +85 End: +85
    Regen +5
    Mana Regen +2
    Damage Shield +2
    4 to FIRE, DIS, 8 to COLD, MAGIC and POISON
    Slot 1, type7 Ore of Stone Strength
    Slot 2, type11 Grandmaster's Helm Symbol of Below
    Slot 3, type12 Bauble of Rejuvenation


    Grandmaster's Stormguard Sleeves
    Slot Arms
    AC:79
    STR: +12 STA: +11 WIS: +8 INT: +9 AGI: +11 HP: +130 MANA: +85 End: +85
    Regen +3
    Damage Shield +2
    4 to FIRE, DIS, 8 to COLD, MAGIC, POISON
    Slot 1, type7 Ore of Stone Strength
    Slot 2, type11 Grandmaster's Legging Symbol of Below
    Slot 3, type12 Radiant Cut Kyanite

    Grandmaster's Stormguard Boots
    Slot Feet
    AC:65
    STR: +9 STA: +9 WIS: +7 INT: +8 AGI: +11 HP: +115 MANA: +70 End: +70
    Regen +3
    Attack +30
    3 to FIRE, DIS, 6 to COLD, MAGIC, POISON
    Slot 1, type7 Ore of Stone Strength
    Slot 2, type11 Grandmaster's Boot Symbol of Below
    Slot 3, type12 Radiant Cut Kyanite

    Comment


    • #32
      Originally posted by Duradam
      No, not time geared, nor elemental flagged. I just work hard on gear for a non-raider.
      That's some NICE gear for a "non-raider"... I'd say it's better than what some "raiders" might have. Well at least it's a good confidence builder to know that you don't have to be Elemental+ to fight in the deep GoD and OoW zones...

      Although I am curious as to how well you perform there... Are you usually the MT? What sort of gear did you have before the GoD/OoW upgrades... kinda hard to imagine you taking down Greig in a group before the lvl caps were raised.


      Comment


      • #33
        Got a quick qeastion? erudite mage expert armor, what is it called and what is the main aug called?

        Comment


        • #34
          Originally posted by emmick
          Got a quick qeastion? erudite mage expert armor, what is it called and what is the main aug called?
          Expert's Moonsilver XXXXXX

          The augment is based on your deity. It will be like Expert's Chest Symbol of XXXXX. For example, the Agnostic version is Expert's Chest Symbol of the Skeptic. Search for Expert's Chest Symbol on the main site and you'll see them all. You can then look for your own deity to see what your version is called.

          Comment


          • #35
            Originally posted by Blayze Meduenin
            to be able to make the GM armor/symbols you also need to be lvl 70, regardless of skill and despite the fact that you can wear it at 65!!
            (cant get tasks for it to get patterns etc till 70)
            You can make the GM armor at any level AFAIK. And you can get the task at 65, not 70.

            Only real problem is that the metallic drake scales only seem to drop in level 68+ instances
            Leafbiter Shadowsmith
            Stromm Server
            Holy Knights of the Zid'aya

            "Beware of dragons, for you are crunchy and go well with ketchup."

            Comment


            • #36
              Originally posted by Leafbiter
              You can make the GM armor at any level AFAIK. And you can get the task at 65, not 70.

              Only real problem is that the metallic drake scales only seem to drop in level 68+ instances
              Heh. Yeah. That's changed since he posted the level 70 bit. When DoN was released in Feb, you have to be 70. Now, just 65. And yes, you can make the armor at any level assuming you get the components and succeed on the subcombines. The augments require the task.

              Comment


              • #37
                Does any one know what aug for expert armor for , erudite mage ( Quillous Diety) ?

                Comment


                • #38
                  Originally posted by emmick
                  Does any one know what aug for expert armor for , erudite mage ( Quillous Diety) ?
                  Guess it was too hard for you to do the search that I gave you explicit instructions for...so:

                  Item Info
                  Expert's Boot Symbol Of Stillness
                  ATTUNEABLE AUGMENTATION
                  Augmentation Type: 11
                  Slot: FEET
                  STR: +3 STA: +3 WIS: +2 INT: +2 AGI: +2 HP: +15
                  MANA: +15 Endurance: +15
                  SV FIRE: +1 SV DISEASE: +2 SV COLD: +1 SV MAGIC: +2
                  SV POISON: +2
                  Recommended level of 40
                  Required level of 35
                  WT: 0.5 Size: SMALL
                  Class: ALL
                  Race: ALL
                  Deity: Quellious

                  Item Information:
                  You must use the solvent Class IV Augmentation Distiller to remove this augment safely.

                  Expert's Chest Symbol Of Stillness
                  ATTUNEABLE AUGMENTATION
                  Augmentation Type: 11
                  Slot: CHEST
                  STR: +6 STA: +6 WIS: +5 INT: +5 AGI: +4 HP: +30
                  MANA: +30 Endurance: +30
                  SV FIRE: +2 SV DISEASE: +3 SV COLD: +2 SV MAGIC: +4
                  SV POISON: +3
                  Recommended level of 40
                  Required level of 35
                  WT: 0.5 Size: SMALL
                  Class: ALL
                  Race: ALL
                  Deity: Quellious

                  Item Information:
                  You must use the solvent Class IV Augmentation Distiller to remove this augment safely.

                  Expert's Glove Symbol Of Stillness
                  ATTUNEABLE AUGMENTATION
                  Augmentation Type: 11
                  Slot: HANDS
                  STR: +3 STA: +3 WIS: +2 INT: +2 AGI: +2 HP: +15
                  MANA: +15 Endurance: +15
                  SV FIRE: +1 SV DISEASE: +2 SV COLD: +1
                  Recommended level of 40
                  Required level of 35
                  WT: 0.5 Size: SMALL
                  Class: ALL
                  Race: ALL
                  Deity: Quellious

                  Item Information:
                  You must use the solvent Class IV Augmentation Distiller to remove this augment safely.

                  Expert's Helm Symbol Of Stillness
                  ATTUNEABLE AUGMENTATION
                  Augmentation Type: 11
                  Slot: HEAD
                  STR: +3 STA: +3 WIS: +3 INT: +3 AGI: +3 HP: +15
                  MANA: +15 Endurance: +15
                  SV FIRE: +1 SV DISEASE: +2 SV COLD: +1 SV MAGIC: +2
                  SV POISON: +2
                  Recommended level of 40
                  Required level of 35
                  WT: 0.5 Size: SMALL
                  Class: ALL
                  Race: ALL
                  Deity: Quellious

                  Item Information:
                  You must use the solvent Class IV Augmentation Distiller to remove this augment safely.

                  Expert's Legging Symbol Of Stillness
                  ATTUNEABLE AUGMENTATION
                  Augmentation Type: 11
                  Slot: LEGS
                  STR: +5 STA: +5 WIS: +4 INT: +4 AGI: +3 HP: +25
                  MANA: +25 Endurance: +25
                  SV FIRE: +1 SV DISEASE: +3 SV COLD: +1 SV MAGIC: +3
                  SV POISON: +3
                  Recommended level of 40
                  Required level of 35
                  WT: 0.5 Size: SMALL
                  Class: ALL
                  Race: ALL
                  Deity: Quellious

                  Item Information:
                  You must use the solvent Class IV Augmentation Distiller to remove this augment safely.

                  Expert's Sleeve Symbol Of Stillness
                  ATTUNEABLE AUGMENTATION
                  Augmentation Type: 11
                  Slot: ARMS
                  STR: +3 STA: +3 CHA: +3 WIS: +3 INT: +3 AGI: +3
                  HP: +15 MANA: +15 Endurance: +15
                  SV FIRE: +1 SV DISEASE: +2 SV COLD: +1 SV MAGIC: +2
                  SV POISON: +2
                  Recommended level of 40
                  Required level of 35
                  WT: 0.5 Size: SMALL
                  Class: ALL
                  Race: ALL
                  Deity: Quellious

                  Item Information:
                  You must use the solvent Class IV Augmentation Distiller to remove this augment safely.

                  Expert's Wrist Symbol Of Stillness
                  ATTUNEABLE AUGMENTATION
                  Augmentation Type: 11
                  Slot: WRIST
                  STR: +2 DEX: +2 STA: +2 CHA: +2 WIS: +2 INT: +2
                  AGI: +2 HP: +10 MANA: +10 Endurance: +10
                  SV FIRE: +1 SV DISEASE: +1 SV COLD: +1 SV MAGIC: +2
                  SV POISON: +1
                  Recommended level of 40
                  Required level of 35
                  WT: 0.5 Size: SMALL
                  Class: ALL
                  Race: ALL
                  Deity: Quellious

                  Item Information:
                  You must use the solvent Class IV Augmentation Distiller to remove this augment safely.
                  Last edited by Twistagain; 10-10-2005, 04:03 PM.

                  Comment


                  • #39
                    hehe, sorry, is anyone here on the rathe server? wanted to know because nobody in my server makes the expert armor, only the grandmaster stuff?

                    Comment


                    • #40
                      You can also buy augs that fit in slots 9 + 12 at the DoN camps I believe.
                      Sollen
                      and slaves: Kulyen and Ibizen

                      Comment


                      • #41
                        type 12 aug....

                        I am in a raiding guild. I have COA gear (ok only tacvi BP)... I made (a long time ago) a GM ogre BP with the GM symbol .... only reason I took the tacvi one was for spell shield (not sure the slight increase in AC/HP was worth it)... If you have seen the new slot 12 aug (OK it seems hells to farm most of the component and the last one has dropped in a raid zone (I bought it just for the TS flag)... but if you read this you are a TS master ... and so a bit of farming will not made you afraid. IMO as a high end BP the GM cultural one is much better than the COA one (at least for hybrid like me)... the main reason are a) better stats (sig ok you need a GM symbol.... and the slot 12 aug from the bazu stone) and b) you can choose your focus/def effect ... believe me to have a healing focus on my BP is not my choice
                        I think last time I checked I has not less than 3 magic/drain focus (again not reawlly my choice) and I had to buy a don augment to get a man reduction focus (believe me by far my WORST augment... but I need it in many difficult fight like pink emperor or in xp group).

                        Comment


                        • #42
                          Originally posted by grosbras
                          I am in a raiding guild. I have COA gear (ok only tacvi BP)... I made (a long time ago) a GM ogre BP with the GM symbol .... only reason I took the tacvi one was for spell shield (not sure the slight increase in AC/HP was worth it)... If you have seen the new slot 12 aug (OK it seems hells to farm most of the component and the last one has dropped in a raid zone (I bought it just for the TS flag)... but if you read this you are a TS master ... and so a bit of farming will not made you afraid. IMO as a high end BP the GM cultural one is much better than the COA one (at least for hybrid like me)... the main reason are a) better stats (sig ok you need a GM symbol.... and the slot 12 aug from the bazu stone) and b) you can choose your focus/def effect ... believe me to have a healing focus on my BP is not my choice
                          I think last time I checked I has not less than 3 magic/drain focus (again not reawlly my choice) and I had to buy a don augment to get a man reduction focus (believe me by far my WORST augment... but I need it in many difficult fight like pink emperor or in xp group).
                          I disagree greatly.

                          All GM pieces with Last Blood aug are better or CAN be better than CoA, EXCEPT the BP.

                          Reason is that CoA BPs have clicks and effects that you won't normally have with the new Last Blood augs.
                          Forest Scion Nimchip Boricua
                          Mod of TDG <Assent>

                          Comment


                          • #43
                            You can always swap the BP in for clicks and effects.

                            Well that depends on the effect, but at least some classes can.

                            Comment

                            Working...
                            X