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Skilling up with Aid Grimel and chain Rez / CoH :)

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  • Skilling up with Aid Grimel and chain Rez / CoH :)

    Normally, using the Aid Grimel method to skill up on blacksmithing is a major pain, because the breastplate that he gives you is LORE. That means that each combine requires a trip to the top of the library, say the trigger phrase, then take the elevator back down and walk over to the forge, do the combine, and then start all over again. Doing 100 trips back and forth is not only mind-numbingly tedious but hard on the wrists.

    Now, casters have a slight shortcut - they can bind next to Aid Grimel, and then lev down the elevator shaft to get to the forge.

    However, with the help of my friends Byelka [she of the famouse tradeskill guides] and Juevos, I was able to cut down the time quite a bit, and do something I had always wanted to try.

    I started by placing a corpse at the forge (generated by jumping down the elevator shaft), Byelka was spam-click rezzing me so I always had a rez box open that I could click at any time. Juevos was up next to Aid Grimel, casting CoH whenever he saw a combine message. Both the corpse and the mage were positioned such that I would be facing the forge / Grimel when summoned. I had 5 stacks of Acid Wash, some of which were purchased in the bazaar for as low as 5pp each. (Leftovers probably).

    In addition, neither Rez nor CoH causes inventory or containers to be closed. Only the forge is closed because you are too far away.

    I create a hotkey to target Aid Grimel, pause 1 tick, and then say "I am well versed in the art of blacksmithing".

    So the process went like this:

    After CoH:

    Hit hotkey, which ends up with with a Filthy Breastplace in cursor.
    Click in already-open inventory window.
    Click "Yes" on rez box.

    Elapsed time: 0.5 seconds.

    Now you are next to the forge.

    Click on forge.
    Click "experiment" (since Cleansed BP is not a learnable recipe.)
    Control click to transfer one acid wash from already open inventory container window to forge.
    Click to transfer Filthy BP from inventory to forge.
    Click combine. Resulting item is destroyed since its lore and I already have one in inventory.

    While this is going on, the cleric has already clicked the corpse to produce another rez dialog.

    Elapsed time: 2-3 seconds.

    Now, the mage has seen the tradeskill combine message, and starts a CoH. This costs 7pp for a pearl, so that has to be factored into the cost for a combine. Elapsed time for the CoH is somewhat longer, 5 seconds or so.

    The limiting factor on this is the mage's mana. What we did is give the mage a manastone, which the mage would use to recover from. To keep the mage healed, the mage would summon me a mod rod every few minutes. Whenever mage was getting low on health, I would click on my mod rod (being freshly rezzed, I had a fair amount of health but no mana) and that would be just enough to cast a 680 point "Sylvan Water" on the mage. If mana was really low, we would summon Byelka up for a few complete heals.

    Now, since I had rez effects on the whole time, you might wonder if my skillup rate was low due to the fact that my strength was down. However, as has already been mentioned, stats only affect skillup chance on unsuccessful combines - since I had a Geerlok, my effective skill was greater than the trivial, which means I was getting 95% successes. So the low STR did not matter.

    Total cost for 100 combines, including pearls was under 2K; I got 5 skillups and trivialed on the Cleansed BP.

    It was not something I would want to do every day, or expect my friends to do for me, but it was fun. In fact, the thing that slowed me down the most was laughing my ass off while doing it.
    Last edited by Metra; 10-30-2004, 10:51 PM.
    Huntress Metra - 67th level Ranger
    Lunacy Unbound, 7th Hammer

  • #2
    Instead of having the mage COH you back up to Grimel, why not have a wizard Bind you at Grimel, then hang out at the forge with the Cleric and Translocate you (to bind) over and over? Translocate (bind) is only 200 mana (instead of 500 for CoH), and uses no reagent. Saves money.

    Or you could keep the mage and dispense with the cleric, if you want to avoid the death.

    Or you could get a second wizard, put him up with Grimel, and have him Translocate (PoK) you when you're done up there. PoK TL uses a fragment, though, and is 450 mana (you also have to run from Port In spot to the forge over and over). If you're translocating all within the same zone, the zone doesnt have to reload, you just pop! and youre there.

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    • #3
      Well, in some ways the rez was the best, because the rez can be cast in advance, and once you click Yes, the effect is instant - no casting time.
      Huntress Metra - 67th level Ranger
      Lunacy Unbound, 7th Hammer

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      • #4
        I looooove being a druid.

        Bind at Grimmel

        Make a Hotkey

        /Say what smithing (or whatever it is yo uneed to say)

        Port to POK, very short run to a forge....

        Combine and Gate.

        You dont have to target Grimmel to say the words, just be near him so he hears it.
        Pootle Pennypincher
        Short in the eyes of some...
        Tall in the hearts of many!

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        • #5
          Piikaa's a cleric, so I had him bind at Aid Grimmel and use SoE to dive down the elevator shaft, run to the forge, clense the BP & gate back to hail Aid Grim for the next filthy BP. If I didn't have someone use the elevator (I would park it on the ground floor), make all the turns without getting stuck, gain elevation as soon as I got outside of the library by running up the building ramp on the right hand side next to the trough, I could run straight to the forge. The entire process takes between 50 and 65 seconds, depending on lag, bumping into objects, reading /tells for "temp my monk for 3pp, pls???"...

          28 Acid washes got me from 222 - 225 with 305 wis and not equipping the geerlok. It cost aprox 185pp & half an hour to make the acid washes, so not a bad way of skilling up, with everything available for all combines right there in PoK (Scent of Mar, mixing bowl, Celestial Solvent). So, for 185pp & 1hr of time, I was able to gain 3 skillups.
          Last edited by Piikaa; 11-04-2004, 03:44 PM.

          Piikaa Fishweed
          Proudly wearing the 8th Shawl
          Ancient Dragon Slayers - Bertoxxulous Server

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          • #6
            And to think I spent all my time running back and forth. Um... where was this post a year ago?
            Turlo Lomon
            Deceiver of Drinal
            "Ah, but you HAVE heard of me."

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            • #7
              Doesn't TL to bind cause you to zone, even if you're bound in the same zone? That might add significant time if you zone into PoK slowly.
              Sir KyrosKrane Sylvanblade
              Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
              Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
              Lightbringer, Redeemer, and Valiant servant of Erollisi Marr

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              • #8
                Originally posted by KyrosKrane
                Doesn't TL to bind cause you to zone, even if you're bound in the same zone? That might add significant time if you zone into PoK slowly.
                Actually, I'm not sure

                I will have to TL someone to bind while they are bound in the same zone and ask them.

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                • #9
                  I'm fairly certain you don't have to reload, I've ported to pok from inside pok before and it didn't cause me to reload (iirc, and it could have changed), and I gate in PoK fairly often (Overweighted, and I bound near a bank :P) - So I would *assume* (makes an --- out of u and me) that it wouldn't force you to reload pok.

                  SFG
                  Magelo Profile

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                  • #10
                    Gating is all I can comment on. With gating, at least, the transit is immediate and open bags remain open.

                    Piikaa Fishweed
                    Proudly wearing the 8th Shawl
                    Ancient Dragon Slayers - Bertoxxulous Server

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                    • #11
                      Originally posted by Piikaa
                      Gating is all I can comment on. With gating, at least, the transit is immediate and open bags remain open.
                      Not that this is relevant to the discussion, but I believe that Gates, Ports and TLs within the same zone do not clear the hate lists either if you were fighting anything.
                      Tomojo Wizard of the 67th house of the Seventh Hammer

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                      • #12
                        Originally posted by tomojo
                        Not that this is relevant to the discussion, but I believe that Gates, Ports and TLs within the same zone do not clear the hate lists either if you were fighting anything.
                        Are you sure about that? I was certain that gating does clear aggro, even in the same zone. I know for a fact that TL and Port does clear aggro, such as evac. Or is evac differ from TL/Port? May be I am wrong. Can someone else comfirm or deny this? Thanks.

                        Taushar

                        Carpe Diem, Carpe Nocturn
                        Taushar Tigris
                        High Elf Exemplar of 85th circle
                        Druzzil Ro server


                        Necshar Tigris
                        Gnome Necromancer of 32nd circle


                        Krugan
                        Barbarian Rogue of 61st circle


                        Katshar
                        Vah Shir Shaman of 26th circle

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                        • #13
                          Gate has always cleared aggro for me. Don't know about porting, never thought to try it.

                          Evac DEFINITELY resets hate list.

                          SFG
                          Magelo Profile

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                          • #14
                            Originally posted by Taushar
                            Are you sure about that? I was certain that gating does clear aggro, even in the same zone.
                            I hunted in Twilight Sea with my mage - I would bind in the castle on elemental isle and hunt elementals. When things went bad, I would gate and camp, and it was always a race to see if I could log before the elemental found me - they did some of the time, which makes me rather confident that gate does not clear aggro at least in some circumstances.

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                            • #15
                              I am not sure about hate list, but Gate in the same zone does NOT reload the zone, neither does druid POK port.
                              Pootle Pennypincher
                              Short in the eyes of some...
                              Tall in the hearts of many!

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