Yea they went a bit too far in the nerf, the cestus are not worth making at all now. They would be worth like 50p with those stats.
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Originally posted by Kolotha
Yea they went a bit too far in the nerf, the cestus are not worth making at all now. They would be worth like 50p with those stats.
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They still have the 2 augment slots, aye? could still be a decent weapon if properly modified. Never be a real money maker, but still decent.
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They still have the 2 augment slots, aye? could still be a decent weapon if properly modified. Never be a real money maker, but still decent.
As for 10/32? Considering I can buy a 11 21 (+1 disease damage) 1hb thats mnk/bst useable for under 2k in the bazaar every night (without recommended level, I might add), there is absolutely no reason to use this weapon unless it was like 500pp and that was all I had.
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Originally posted by Sulkano
They still have the 2 augment slots, aye? could still be a decent weapon if properly modified. Never be a real money maker, but still decent.
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Let's face it, they want to save all the best player-made weapons and armor for EQ2. This game will never come out on top in the tradeskill dept. no matter how easy they make it to perform tradeskills.
Also, a few posts back someone mentioned that they didn't see the problem with changing this weapon from 6/10 to 12/20. The un-nerfed version has twice the chances for procs if you were to augment it with one. That weapon would have been well worth 20k if it weren't being nerfed. Now I can't see it being worth much more than 500pp, I agree.This one dude
Who plays EQ
And who does rule
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What about the other GoD smithed weapons, they're not nerfing those are they? The 1hbs are plenty good. They're 16/20 with good stats, right? The 2hbs aren't bad either, 34/28 I think.Last edited by Emptybuckets; 03-23-2004, 08:06 AM.This one dude
Who plays EQ
And who does rule
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I'm going to have to disagree with evidence. I don't track my procs with a parser, so I can post statistics but procs appear to be based only on delay of weapon, current haste, and dex. I've toyed with each and can say I disagree with the set proc rate and weapons with inately higher/lower proc rates. Just what I've noticed and seen from other parsers. Could be wrong - shrugs -Aznar Kaimelar
65th Ranger of Tunare
Loving husband of Diiana Kaimelar
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Originally posted by Aznar
I'm going to have to disagree with evidence. I don't track my procs with a parser, so I can post statistics but procs appear to be based only on delay of weapon, current haste, and dex. I've toyed with each and can say I disagree with the set proc rate and weapons with inately higher/lower proc rates. Just what I've noticed and seen from other parsers. Could be wrong - shrugs -
Further, SoE posted specifically that the proc rate was (and could be) adjusted on these and other weapons.
I wish I remembered where the post was, but someone had found some of the "underlying numbers" on weapons and discovered that a very few (this was pre-GoD) had a positive number (instead of a zero) in one catagory. These weapons were the Cleric proc-hammers, including the dropped ones and one or two others that I can't recall right now.
So SoE could quite easily make a weapon that "procs more" than a similar weapon.Angelsyn Whitewings, Cleric of Tunare for 66!Seasons.
Grandmistress Smith - 300, Grandmistress Tailor - 300, Potter - 300, Jeweler - 300, Brewer - 200, Baker - 200, Fletcher - 200, Fisherwoman - 169
Keyne Falconer, Paladin of Erollisi Marr for 66 Seasons.
Grandmistress Baker - 300, Grandmistress Blacksmith - 300, Potter - 200, Brewer - 139, Tailor - 91
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