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Help on all 68, 69 and 70 DoDh spells

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  • Help on all 68, 69 and 70 DoDh spells

    I am looking for help on all, thought this would be a good place for people to post to keep them all together so we only have to look in one place.

    Right now, i am looking for help on the Druid level 69 root Spore Spiral ... ty in advance for the help.

  • #2
    Originally posted by Qrul View Post
    Druid level 69 root Spore Spiral
    Link

    Comment


    • #3
      Here is what i have so far


      Spirit of Oroshar
      1 x Fine Runic Vellum
      1 x Ink Additive of the Nameless
      1 x Ink of Innoruuk
      1 x Ink of Marr
      1 x Ink of Pain
      1 x Ink of Zek
      1 x Ink of the Monkey
      1 x Invigorating Thickener
      1 x Quill of the Dread Lord


      Aura of Life
      1 x Fine Runic Vellum
      1 x Ink Additive of the Nameless
      1 x Ink of Betoxxulous
      1 x Mitigating Thickener
      1 x Quill of the Storm Warden


      Spore Spiral
      1 x Runic Vellum
      1 x Veeshan's Ink Additive
      1 x Ink of the Listless
      1 x Enervating Thickener
      1 x Quill of the Storm Warden


      Burning Aura
      1 x Fine Vellum
      1 x Ink Additive of the Nameless
      1 x Ink of Pain
      1 x Ink of Zek
      1 x Talisaman Thickener
      1 x Quill of the Arch Convoker


      Fickle Fire
      1 x Runic Vellum
      1 x Ro'd Ink Additive
      1 x Ink of Pain
      1 x Ink of Zek
      1 x Ink of Zek
      1 x Arcane Thickener
      1 x Quill of the Arch Convoker


      Rathe's Strength
      1 x Fine Runic Vellum
      1 x Ink Additive of the Nameless
      1 x Ink of Alacrity
      1 x Arcane Thickener
      1 x Quill of the Arch Convoker


      Dread Pyre
      1 x Fine Runic Vellum
      1 x Ro's Ink Additive
      1 x Ink of Pain
      1 x Extending Thickener
      1 x Quill of the Arch Lich


      Elddar's Grasp
      1 x Fine Runic Vellum
      1 x Veeshan's Ink Additive
      1 x Ink of the Listless
      1 x Debilitating Thickener
      1 x Quill of the Forest Stlaker

      well that's it for tonight, hope this helps some, will add when i get a few more.

      Comment


      • #4
        I started with the random approch, of creating anything that seemed easy (with a focus on shaman spells)... but now I'm going to be trying a more systematic approch. Starting with 68's. Right now as for as I know they've all be found except for the Cleric, Necro, Shadowknight, and Wizard spell. Each of these spells are DD spells with a chance to "Proc" a snare spell, and with Necro and SK's with an additional chance to proc a recorse effect.

        Now since this isn't a Proc in the traditional sence of the word, I don't think a Zek would be appropriate, but does any one have any ideas/past examples of an ink used for DD Proc spells?

        I have a few idea's but I won't be able to test more until I get home.
        Zukiki - Iksar Shaman
        Alchemy 300 +15%, Mastery 1
        Baking 200 +5%
        Blacksmithing 300 +15%, Mastery 3
        Brewing 200 +5%
        Fletching 200 +5%
        Jewelry 300 +15%
        Pottery 230 +5%
        Tailoring 250 +8%
        Fishing 200 +3%, Fisherman's Companion, Hargar Brand Fishing Pail

        Maagus - Human Magician
        Research 300 +15%

        Comment


        • #5
          Alright, so I've figured out the 68 Cleric and Wizard spell, which means as far as 68's go, all that is left is Necro and SK's.

          I'm working on Necro ATM

          Call for Blood
          Necromancer level 68
          Resist: Poison

          Spell Effect:
          Decrease Hitpoints by 1770
          Recourse Effect
          - a temporary increase to the power of your duration damage spells
          OR
          - the power of your damage over time spells to drop for a short time

          So the obvious componants are:
          Quill of the Arch Lich (Necro spell)
          Fine Vellum (68 Spell)
          Saryrn's Ink Additive (Poision Resist)

          As for the Thinkener I'm still undecided
          Arcane Thickener seems obvious for the DD
          OR
          Consuming Thinkener
          Or
          Extending Thinkener for the inproved Dot aspect

          As for the Inks I've tried them in various combinations of
          1 or 2 Ink's of Pain
          Ink of the Rhino (used in mage spells to increase the damage of dot spells)
          Ink of Saryrn (worth a shot, but not likely)

          plus I threw in Chronal Resonace Dust every now and again, just in case
          Last edited by Zukiki; 10-25-2008, 09:26 AM.
          Zukiki - Iksar Shaman
          Alchemy 300 +15%, Mastery 1
          Baking 200 +5%
          Blacksmithing 300 +15%, Mastery 3
          Brewing 200 +5%
          Fletching 200 +5%
          Jewelry 300 +15%
          Pottery 230 +5%
          Tailoring 250 +8%
          Fishing 200 +3%, Fisherman's Companion, Hargar Brand Fishing Pail

          Maagus - Human Magician
          Research 300 +15%

          Comment


          • #6
            Originally posted by Qrul View Post
            Here is what i have so far


            Spirit of Oroshar
            1 x Fine Runic Vellum
            1 x Ink Additive of the Nameless
            1 x Ink of Innoruuk
            1 x Ink of Marr
            1 x Ink of Pain
            1 x Ink of Zek
            1 x Ink of the Monkey
            1 x Invigorating Thickener
            1 x Quill of the Dread Lord
            This should of course be 1x Quill of the Feral Lord, not Dread Lord

            Comment


            • #7
              Rathe's Strength

              Rathe's Strength should be:

              1X Fine Runic Vellum
              1X Ink Additive of the Nameless
              1X Ink of Alacrity
              1x Talisman Thickener
              1X Quill of the Arch Convoker

              Just combined minutes ago ....

              Comment

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