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Straight Forward Spell Recipes DNC atm

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  • #16
    Originally posted by Eanelder View Post
    None of these appear on my list of researchable items in SoD.
    I grabbed the spells given out by brother hidden fist.

    Where are these others received? And was it a raid at the time (yeah yeah can probably be grouped now... but was it a raid then)
    Ngreth Thergn

    Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
    Grandmaster Smith 250
    Master Tailor 200
    Ogres not dumb - we not lose entire city to froggies

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    • #17
      Originally posted by Ngreth Thergn View Post
      Where are these others received? And was it a raid at the time (yeah yeah can probably be grouped now... but was it a raid then)
      What others are you referring too? The list that I responded to was all lvl 69 DoD spells, the ones that require killing Emoush (technically a raid - 2 group max).
      Last edited by Eanelder; 10-23-2008, 11:53 AM.

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      • #18
        Sounds like they grabbed the various 68, 69, 70 DoD progression line of spells but not the DoN ones received doing those progressions because at the time of release for that expansion they were considered raid required where the DoD's were grouped.

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        • #19
          Originally posted by Eanelder View Post
          Question .... should "incorrect" recipies be posted in the data submission? Or should we wait until they get corrected n game?

          I still have quite a list of errors / suggestions from Beta which i have to pass along to Ngreth.
          Go ahead and post the recipes in the data submission forum. We don't know when the fix will come; for all we know, it could be a couple of months still. Until then, we want the info on our site to reflect the actual game.
          Sir KyrosKrane Sylvanblade
          Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
          Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
          Lightbringer, Redeemer, and Valiant servant of Erollisi Marr

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          • #20
            Originally posted by Elfdruidess View Post
            Moonshadow (70 Druid, PoR)

            should be straight forward but DNC:

            Quill of Storm Warden
            Fine Runic Vellum
            Ink Additive of the Nameless
            Ink of Tunare
            Mitigating Thickener

            I tried all the other healing Thickeners (Soothing, Assuaging, Ameliorating) just in case there was a mixup. But none of them combines.
            Either a typo or I thought it was a buff and not a heal... changing to mitigating.
            Ngreth Thergn

            Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
            Grandmaster Smith 250
            Master Tailor 200
            Ogres not dumb - we not lose entire city to froggies

            Comment


            • #21
              Originally posted by Elfdruidess View Post
              Storm Blade (69 Bard, DoN)

              If they follow previous rules, then it should be similar to Call of Lightning (70 Ranger, OoW) and Silvery Fury (67 Pally, OoW) where an additional ink is used to reflect the resist of the proc. But the following attempts are DNC:

              Quill of the Maestro
              Runic Vellum
              Ink of Pain
              Ink of Zek
              Talisman Thickener (tried Invigorating Thickener as well just to make sure)
              Ink Additive of the Nameless (tried Zebuxoruk’s Ink Additive as well)
              Ink of Druzzil Ro (with and without) / Ink of Rainbows (with and without)

              If they follow newly released SoD rules, then it should follow Lingering Sloth (68 Shaman, DoD) where the resist of the proc is ignored. But this is also DNC:

              Quill of the Maestro
              Runic Vellum
              Ink of Pain
              Ink of Zek
              Talisman Thickener (tried Invigorating Thickener as well just to make sure)
              Ink Additive of the Nameless (tried Zebuxoruk’s Ink Additive as well)


              DoN lvl 69 spells are enabled, correct? For reference, here's the list of DoN lvl 69 spells:

              Bard - Spell: Storm Blade
              Beastlord - Spell: Growl of the Panther
              Cleric - Spell: Blessed Touch (scribes as Ward of Retribution)
              Druid - Spell: Earthen Embrace (scribes as Serpent Vines)
              Enchanter - Spell: Rune of Rikkukin
              Magician - Spell: Summon: Molten Orb
              Necromancer - Spell: Shadow Orb
              Ranger - Spell: Earthen Shackles
              Shaman - Spell: Spirit of the Panther
              Wizard - Spell: Claw of Vox
              Storm blade, nor the other spells on that list were included.
              Ngreth Thergn

              Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
              Grandmaster Smith 250
              Master Tailor 200
              Ogres not dumb - we not lose entire city to froggies

              Comment


              • #22
                Originally posted by Elfdruidess View Post
                Burning Aura (68 Mage, DoD)

                With recipes for Skin of Reptile (68 Druid, DoD) and Lingering Sloth (68 Shaman, DoD) both comfirmed (see SoD Data Forum), the recipe for Burning Aura (68 Mage, DoD) should work the same way. But the following is DNC:

                Quill of the Arch Convoker
                Fine Vellum
                Ink Additive of the Nameless
                Invigorating Thickener
                Ink of Zek
                Ink of Pain

                Just to double check, I reverted to old rules and tried the following. DNC as well.

                Quill of the Arch Convoker
                Fine Vellum
                Ink Additive of the Nameless
                Invigorating Thickener
                Ink of Zek
                Ink of Pain
                Ink of Ro
                Is this an actual AURA or a "misnamed" spell? I.E. does everyone around the target of the spell get the defensive proc?

                If so Talisman Thickener is the correct thickener. If not it should be Invigorating.
                Ngreth Thergn

                Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
                Grandmaster Smith 250
                Master Tailor 200
                Ogres not dumb - we not lose entire city to froggies

                Comment


                • #23
                  Originally posted by Ngreth Thergn View Post
                  Is this an actual AURA or a "misnamed" spell? I.E. does everyone around the target of the spell get the defensive proc?

                  If so Talisman Thickener is the correct thickener. If not it should be Invigorating.
                  Burning Aura is not an aura, it is a mage single target buff which gives a defensive proc. So the thickener should be changed to Invigorating.

                  HOWEVER, as a mage ... i think in this case you should change the spell to match the current recipie

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                  • #24
                    To add to this list:

                    Spell: Shield of the Crystalwing Rk. II

                    Rough Paper
                    Quill of the Arcanist
                    Invigorating Thickener
                    Ink Additive of the Nameless
                    Ink of Tunare
                    Ink of the Tribunal
                    Ink of Druzzil Ro

                    Death Rune

                    Fine Runic Vellum
                    Quill of the Arch Lich
                    Conjuring Thickener
                    Luclin's Ink Additive
                    Ink of Pain

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                    • #25
                      Aura of Life

                      Fine Runic Vellum
                      Quill of the Storm Warden
                      Talisman Thickener
                      Ink Additive of the Nameless
                      Ink of Tunare
                      Ink of Bertoxxulous

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                      • #26
                        Turns out that Aura of Life doesn't use Ink of Tunare at all. That just can't be right, can it?

                        Aura of Life:
                        Quill of the Storm Warden
                        Ink Additive of the Nameless
                        Mitigating Thickener
                        Ink of Bertoxxulous
                        Fine Runic Vellum
                        83/1000 High Elven Enchanter on cazic (8x300 tradeskills)

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                        • #27
                          Originally posted by Eanelder View Post
                          Burning Aura is not an aura, it is a mage single target buff which gives a defensive proc. So the thickener should be changed to Invigorating.

                          HOWEVER, as a mage ... i think in this case you should change the spell to match the current recipie
                          Ok. Making this Invigorating Sorry!
                          Originally posted by Sylphan View Post
                          Turns out that Aura of Life doesn't use Ink of Tunare at all. That just can't be right, can it?

                          Aura of Life:
                          Quill of the Storm Warden
                          Ink Additive of the Nameless
                          Mitigating Thickener
                          Ink of Bertoxxulous
                          Fine Runic Vellum
                          Ooops. Typo changing this to tunare.
                          Ngreth Thergn

                          Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
                          Grandmaster Smith 250
                          Master Tailor 200
                          Ogres not dumb - we not lose entire city to froggies

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                          • #28
                            Originally posted by Ngreth Thergn View Post
                            Ooops. Typo changing this to tunare.
                            Wait.... you sould ADD Ink of Tunare, NOT replace Ink of Bertox!

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                            • #29
                              Ah the cure happens too? ti spell is a confusing one
                              Ngreth Thergn

                              Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
                              Grandmaster Smith 250
                              Master Tailor 200
                              Ogres not dumb - we not lose entire city to froggies

                              Comment


                              • #30
                                Originally posted by Ngreth Thergn View Post
                                Ah the cure happens too? ti spell is a confusing one
                                Yep, cure and small heal so both inks should be required.


                                Originally posted by Spell Description
                                Increases your companions' health regeneration and also removes their disease effects, as long as they stay inside the area of the aura.

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