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Level 70 Skylance Quest Spells

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  • Level 70 Skylance Quest Spells

    Have these been made available through systematic research? I've done some searching through the database and forum on the names that I know but haven't found any.

    Bard - Spell: Aura of the Muse
    Beastlord - Spell: Spirit of Oroshar
    Cleric - Spell: Puratus
    Druid - Spell: Moonshadow
    Enchanter - Spell: Mind Shatter
    Magician - Spell: Iceflame Guard
    Necromancer - Spell: Mind Flay
    Paladin - Spell: Blessed Aura
    Ranger - Spell: Elddar's Grasp
    Shadowknight - Spell: Decrepit Skin
    Shaman - Spell: Ghost of Renewal
    Wizard - Spell: Chaos Flame

  • #2
    No, we're only up to OoW spells being researchable.

    Perhaps in another 2-4 expansions.

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    • #3
      Ah, thank you. I was wondering if there was an expansion cutoff. This helps a great deal!

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      • #4
        Typically quest spells are not researchable. I don't know if these (or the DoDH spells) will ever be researchable.

        Regards,
        Regards,



        Sleep and I'll steal your platinum, dream and I'll steal your soul



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        • #5
          That would eliminate all spells from that expansion and PoR as well then... I doubt that will be the case.

          After a fashion, ALL spells from PoP and beyond are quested in some fashion... till TSS. Yet, PoP, GoD, and OoW spells are all researchable now.

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          • #6
            On the other hand, all of the LoY spells are all quested, and they are still not researchable. Nor are other spells that are quested like the port spells from OoW, or Summon Steel Bracelet and Draught of Lightning from PoP.

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            • #7
              In other words, its not a very good rule.

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              • #8
                Think of it this way. If a specific spell is the reward of a specific quest (like LoY or DoDH), it's less likely to be researched. If the player can choose a reward that includes spells (like with LDoN) or if the spell is the reward of a generic quest (like PoP or Omens), it's more likely to be researched.
                Sir KyrosKrane Sylvanblade
                Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
                Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
                Lightbringer, Redeemer, and Valiant servant of Erollisi Marr

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                • #9
                  And then there's GoD. You hand in a specific taelosian rune and you get a specific spell. But those are researchable.

                  I somehow doubt that we're going to just skip over 3 whole expansions of research. I just don't see it happening. LoY is not that big a deal as most classes can readily solo their spell quests... maybe not at the required level for those spells but not too far beyond.

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                  • #10
                    Originally, GoD had actual spell scrolls dropping from mobs, if I remember right. However, people complained about spells dropping in instances when no class in the instance could use that spell, so it was switched to the rune system in use today. Effectively, the GoD spell distribution system is a meld of Kunark (totally random drops) and Omens (structured quest). It makes sense those spells are researchable.
                    Sir KyrosKrane Sylvanblade
                    Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
                    Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
                    Lightbringer, Redeemer, and Valiant servant of Erollisi Marr

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                    • #11
                      We don't really consider the PoP, GoD, and OoW "turn in's" quests. Sure they use that mechanism, but it is more to give players flexibility on getting their spells.

                      but the pop "Imbue" spells are quest.
                      Ngreth Thergn

                      Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
                      Grandmaster Smith 250
                      Master Tailor 200
                      Ogres not dumb - we not lose entire city to froggies

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                      • #12
                        A ranting I will go...

                        Originally posted by Qaladar Bragollach
                        And then there's GoD. You hand in a specific taelosian rune and you get a specific spell. But those are researchable.

                        I somehow doubt that we're going to just skip over 3 whole expansions of research. I just don't see it happening. LoY is not that big a deal as most classes can readily solo their spell quests... maybe not at the required level for those spells but not too far beyond.
                        I have tried to find a listing of spells by expansion and no luck but that is not why I Quoted Brag here. I quoted them because this last sentence of theirs says it all as to the feelings of others about those who are trying to climb the Level Ladder. Assuradly to those who are level 75 the Loy level spells are no big thing, heck even the spells in the 69 to 70 range have no great importance, just look at any bazaar on almost any server and you will see what I mean. Read some of the other post in this fine Website in reguards to those level spells and again you will see the same attitude.

                        This notwithstanding, let me assure you that this era spells and those of other era and levels ARE important to those who are coming up in ranks and they are fighting just as hard to get their appropriate level spells and you who have already fought past those levels many levels ago did then. To them they have significance and to them who are scrapping their way up in levels they have value. They are however as hard to come by now as they were then and with Higher levels going into zones that these spells drop in to "Farm" them and other supplies or worse yet going after other supplies and to keep the "Spawn Rate" up they loot and destroy these spells and other needed items. A level 75 monk just waltzes into CC today and rudely does not bother asking if anyone is "Camping" anything < after all we all know there are no such things in EQ as camps and if you can take it and hold it then it is yours> and takes away from My brother-in-Law and me the Crypt reepers and other mobs there and has the power to take and hold it and we have no recourse but to say "Hey we were here first" and to which he replies "Sorry didnt see you" and keeps right on killing all mobs and keeping all loot not even the decency to ask what we were camping for or nothing.

                        This is what lower levels have to look forward to in the Spell research and other trade skill areas as well as in the needed Quest items that drop in these areas. I know that petitioning does no good as Sony <sorry Ngreth no disrespect ment to you> will just pop off a canned message that we are sorry we cannot help you but if this individual is being hateful or disrespectful in any way then please /report the offenders chat to you and we will se what we can do as you know sony does not acknowledge camps <this is of course paraphrased>. Of course the chat consisted of just about word for word what I said and nothing hurtful racest or in anyway derrogatory towards us. I was the lowest with my 58 NEcro and I said heck lets take the camp back by force but was told two wrongs makes no one right.

                        I know I went off on kind of a tangent there and I am truely sorry for that but I needed to illustraite my point that I believe that all spells that are not vendor purchase should be researchable. I know you will say what's the big deal you will be past those levels soon and so what you will get better spells, kind of the same argument about 69 and 70 spells made by 75's but hey to us lower levels it is a big deal especially when we have to butt heads with high level farmers and cannot get what we need. It just makes me sick to think that I actually thought about trying to KS this monk this is not how I am butI get mad when we get no consideration from either them or the producers of this game.

                        Again I know "Shut up and quit whinning" I will be past those levels soon it is too easy to level up toons this day and makes this the premier attitude I saw a guild< who will remain nameless > take a cleric from creation to 75 in two weeks of none too hard work almost casual Of course this cleric could not cast her way out of a plastic bag or take a hit and keep casting but this is too easy to fix too 5 nights of setting them up casting spells either on pets or others and bam maxed out spell casting and dueling builds defense they did this because they wanted another cleric to heal groups and who cares it it cannot fight. plus as far as spells go those are easy to buy when you can farm all the lower content for plat or items to sell in bazaar at a discount to make quick plat and buy runes and then you just buy your 71-75 spells and you will get your drops and such and heck as for rezzes it is easy to get your right click rez for a bunch of 75's and oh yes lets not forget AA's again easy to comeby even though this last expansion was to make it easier to get them pre 70 and about as hard to get as 70 for those who are 71 + < which means super easy> I just wish I could get about 8 % AA per kill at level 58 instead of counting the blue ticks and bubbles and yellow ticks and forget bubbles of yellow.

                        Again I must reprimand myself here and go forth with my comments. I aplaude the idea behind the turn in spells being made researchable but I think that you should make the needed components droppable in areas where a solo player migh actually see one, I truely never understood the "Pop-Lotto" idea and am glad the spells were tradable, but man aint it frustraiting to get a bunch os EP SP together and then get a bunch of the same spell....lol. I like th fact that Sony has realised that LDoN spells should be researched as no one goes there anymore and DoN spells well you can still find groups to go there I finally got the other day my level 68 Shammy his Spirit of Jag spell a level 57 spell and am working on getting runesfor to get my spells from 66 to 68 and 69 with Shadowspines.

                        But I will stand fast in my opinon that all spells unless vendor purchase should be made researchable..ALL, not some but ALL. hack Sony has upped the damage output on some older content mobs and made leveling harder for soloist like my necro < Turttles in natimbi who were Dk Blue and giving 1 % per kill pre TSS now give1 % per 3 kills, and lets not get into AA's>. I love the fact that we have all these hides and such dropping for spell research, but no use for them other than to make them ready to use in researching spells for which there are none to research with them <sheesh> but this is better than nothing. I also love the Acids and such on vendors now since Crystalized sulphur < which others say is hard to come by but I got stacks of it and sell more each day> and Saltpeter < which still only drops in two zones...WHY just two?... I dont know> are hard to come by. Hey now we cna vendor our way to 200 plus now...This IS good YAY. However we are only a little closer to where I feel we should be.

                        Well with all this spewing of mine I am worn out so I will yield the floor to more reasonable people. I guess I was still a little upset by my earler experience with the monk. < now thats a class to nerf...grrrr>

                        Have fun tearing me up guys and I appologise if I have offended anyone here and Ngreth no matter what I have said here I truely feel that you have done more for us trade folk than any other in the past and applaude you and your efforts and look forward to what ever is next. As to every one else again I appologise for this but will post it as it stands, in hopes that it might help some others out.
                        Last edited by Strokker; 11-12-2006, 04:31 PM. Reason: Something this long needed a title.../grin
                        Strokker~Fennin Ro
                        What makes a man a man? A friend of mine once wondered. Is it his origins? The way he comes to life? I don't think so. It's the choices he makes. Not how he starts things, but how he decides to end them.John Myer~Hellboy 2004

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                        • #13
                          There is one thing to remember about the PoP lottery system, you need to put it in the perspective of what came before. With PoP, when you turn in 5 parchments, you will get 5 spells for your class (so 5 chances at 6-15 different spells). In the 3 expansions prior, instead of the 5 parchments you would have gotten 5 spells, but not necessarily for your class (so 5 chances at 80-90 different spells). So while it isn't a perfect system, it was a vast improvement over what came before. OoW further refined it to take the randomness out, and obviously they liked that system since they used it again in TSS for the rank 3 spells.
                          Now, back on the subject of researching quest spells. I would miss the sense of accomplishment from acquiring them if they were just given out. Illusion: Iksar and Illusion: Guktan are pretty much pointless spells, but I am quite happy to have them. For my ranger, the Call of Flame quest seemed to be almost as much work as my epic, but it was worth it. For both my mage and my beastlord, getting the hour+ duration pet haste was very nice.
                          Now, for a comparison, let me tell you my memories of getting the PoP upgrade to Call of Flame, Brushfire. Wait, I don't have any memories. Undoubtedly it came from the bazaar, since that's where all of my PoP spells came from. And it was probably at a good price, since I tend to be a bargain hunter. But it left no lasting impression on me. Yes, getting these spells takes effort, and cooperation of others, but I think it is the quest part of EverQuest that makes it fun. Goals to work toward are more fun than a shopping list for the bazaar.

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