Gonna try the walk soon. Got some questions:
- What is the preferred force? I figure 3 or 4 rounded groups, each having tank, cleric, chanter, dps, dps, dps. Is 3 cutting it short?
- Can you charm the skirmishers? Its says no root, snare, mez or stun.
- Looks like all the fights are cake except the last one. 57 named and 5 55 skirmishers. So 6 mobs to control without root... Kinda looks like more groups may be needed. Or at least 6 tanks if we cannot do any kind of crowd control.
Anyway, thanks in advance for any information you can offer.
- What is the preferred force? I figure 3 or 4 rounded groups, each having tank, cleric, chanter, dps, dps, dps. Is 3 cutting it short?
- Can you charm the skirmishers? Its says no root, snare, mez or stun.
- Looks like all the fights are cake except the last one. 57 named and 5 55 skirmishers. So 6 mobs to control without root... Kinda looks like more groups may be needed. Or at least 6 tanks if we cannot do any kind of crowd control.
Anyway, thanks in advance for any information you can offer.


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