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  • 8th Shawl MQ

    I'm not asking if it can be done, I already know the answer.

    And I don't need to worry about not getting my own 8th Shawl because I already have it. I re-did the shawl quests (Done with 7 {again}, working on 8 right now). Yup, I"m crazy.

    My question is (and yes, it will vary by server) :

    - How much do you think would be a reasonable price to ask for when selling this MQ?

    And no, this isn't to auction one off cause, like I said above, I'm not at the turn-in to the General point yet.

    ~ Niellya Lovestead ~
    (Retired)





  • #2
    The item is easily worth serious money, the time saved is also worth a fair amount of cash. I'd say it's worth whatever someone has in the bank and toss in as much as they can borrow...

    But then again, I wouldn't ever MQ this shawl as it's more of a symbol of my quest's completion than just raw stats and nice effects. There are plenty of folks playing that would rather pay than spend their time on the quests / camps. If you don't believe me, just ask Yantis...

    Piikaa Fishweed
    Proudly wearing the 8th Shawl
    Ancient Dragon Slayers - Bertoxxulous Server

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    • #3
      For those that have cash (to spend on tradeskill components), getting the skills to do the combines from 0 to whatever will take about 1 week (probably 30 hours) and 30-40K. That's just the skill ups.

      Buying all the component for the shawl itself will be around 10-15K.

      End to end, the shawl is easily a 50-60K item at cost, not counting the time it takes. Judging by the item itself, shoulder slot with FT3 + extended buff with decent stats, its easily a 100k item.

      So I guess it depends on where in the quests the MQ happens. My question is, how do you MQ it?
      Dark Elf Sage. Celestial Rising . Xev

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      • #4
        The Mq portion only bypasses the smithing.

        A person with shawl 7 makes a set of armor. Another person with shawl 7, but no smithing skill, simply summons the dain for the first person to turn in. The first person then starts the dorf walk by handing him the box from dain. At the end of the dorf walk, the second person (the one with no smithing) hands his shawl to the avatar.

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        • #5
          You can MQ steps 2, 3, 4 and 8.

          Step 2
          Player A gives Shawl 1, Player B gives Box of heads

          Step 3
          Player A gives the range item (forgot the name), Player B gives his shawl 2

          Step 4
          Player A gives Shawl 3, Player B gives the item from Tanik

          Step 8
          What Morganath said

          Galain ~ Talionis ~ Prexus

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          • #6
            So let's say we are talking about MQing 8th only.

            Smithing from 0 - 188 costs about, say, 20-30K (mostly HQ Ore for Ornate ring armor to 155 + leather paddings for Fine Steel), depending on server prices. Then add 8(?) hours worth of labor.

            I'm pretty sure about the cost since I have 4 toons with 188 smithing and I did them all the same way. 122-155 Ornate Chain armor, use slight less than 2 merchants full of Lg. Brick of HQ Ore worth of rings. 155-188 Fine Steel, use about 500-600 leather paddings.

            The armor set cost about, say, 10K (mostly buying Velium Hound Fur, Velium, etc.). Then add 6(?) hours worth of labor for the unrefined gems in WL.

            So the 8th shawl armor set would be worth 30-40K + 14 hours of labor? How's that for math and logic?

            [edit]

            Ok, let me get this straight for the MQ part:
            7th-shawl-non-smith turn in 7th shawl to Loremaster Solstrin and received Issue Kit (container) + Approved Shawl
            7th-shawl-non-smith destroy the container
            7th-shawl-smith turn in shawl to Loremaster Solstrin and received Issue Kit (container) + Approved Shawl
            7th-shawl-smith load the kit and combine
            7th-shawl-smith turn in combined kit to Dain and received Approved Box + Expedition order
            7th-shawl-non-smith gather forces in ICO
            7th-shawl-smith turn in Approved Box + Expedition order to General and start the walk
            7th-shawl-smith walks away happy with pp
            7th-shawl-non-smith + forces do walk
            7th-shawl-non-smith turn in 7th shawl to AoB and received 8th shawl, walks away happy.

            Right?
            Last edited by Hibashira; 12-11-2003, 02:14 PM.
            Dark Elf Sage. Celestial Rising . Xev

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            • #7
              Right?
              Right!

              And I have already previously done my 8th shawl, so they can inspect me and see me wearing it for that extra trust factor that I won't turn in my 7th for a free 8th after they do the walk.

              ~ Niellya Lovestead ~
              (Retired)




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              • #8
                And I consider this MQ a waste of time and money. If you have gotten your skills up to do the 7th shawl. Getting smithing up for the 8th is trivial IMO.

                The difficult shawls are the 5th (biles) and the 6th due to high trivial on the final tailoring combine.

                After finishing my 7th I think it took me 4 or 5K and and hour or two to get my smithing up to snuff for the 8th.


                Borblefoot Furtoe
                Storm Warden
                Firiona Vie Server

                Comment


                • #9
                  Originally posted by Hibashira

                  Smithing from 0 - 188 costs about, say, 20-30K (mostly HQ Ore for Ornate ring armor to 155 + leather paddings for Fine Steel), depending on server prices. Then add 8(?) hours worth of labor.
                  20-30K? Maybe if your INT, WIS, and STR are all sub-100...

                  I think Fine Plate took me about 300 attempts, generously speaking (probably less). It's very close to break-even if you farm your own padding, so let's say that if you pay 33pp each for padding (which is high on most servers, but anyway...). So about 10K cost, plus a little to account for failures and the small loss per success.

                  The rest cost me *maybe* 5K. Ornate chain armor sells back reasonably well and provides a reasonable series of trivial levels, so you should never be failing much...and everything before ornate chain is of trivial cost.

                  So I can see spending 15K...but 30?

                  But to answer the original question, what you're actually delivering is an FT2 upgrade (FT1 -> FT3) and a small upgrade to a bunch of stats/saves. I'd say this is easily worth 60-70K, and since you don't have to give up decent stats in the slot to get the upgrade (most common dropable FT items have pretty pathetic stats otherwise), I'd say probably half-again that. So I wouldn't blink if I saw someone asking 90-105K for an 8th shawl MQ. Wouldn't buy it myself, but I can see someone doing it.
                  Last edited by Velurian; 12-12-2003, 11:24 AM.
                  Velurian
                  70 Enchanter, E'ci

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                  • #10
                    The premise was you buy everything. Leather padding is not exactly cheap. But who wants to farm anything when you can throw pp at it. Seriously, no one that is willing to buy 8th shawl MQ is going to care about farming silks and pelts to make leather padding.

                    Oh, and if you farm your own, its not going to happen within 8 hours that's for sure. What's a little cash when you get instant gratification in return.

                    My prices could be on the high side. Everything on Xev is expensive. Leather padding is 50pp a pop. Spiderling Silk and LQ+ pelts are at least 10pp a pop. You see where the prices come from. If you server has lower prices, more power to you.
                    Last edited by Hibashira; 12-12-2003, 12:04 PM.
                    Dark Elf Sage. Celestial Rising . Xev

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                    • #11
                      I was assuming buying everything, but at 50pp per padding, yeah, I can see that.
                      Velurian
                      70 Enchanter, E'ci

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                      • #12
                        What faction is AoB on?

                        Am i assuming correctly that if i am KoS to dain but a guildmate that is not can be the "smith" and I would be the "non-smith" and would be able to get my shawl. I have turned in upteen toes/heads and done the first to steps of the food serivices qeust enough times that poor lief and trita will surely explode soon. Also did the pick quest a little over 100 times. ~sigh~

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                        • #13
                          I did what you did and got my 7th shawl after my 8th so I could MQ the smithing step for friends.

                          I enquired about how much people would pay for a MQ, and how much it was worth to me. I came up with similar numbers as those in this thread.

                          I never found a single buyer, though. Everyone I talked to (who wasn't getting their shawl) thought it was a great idea, but shawl questers didn't go for it.

                          No complaints from me, though, I don't think I'd camp those geos again for a million pp now that all my friends have theirs =)
                          Zallarenya
                          Coercer of the Underfoot
                          Druzzil Ro Server

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                          • #14
                            I have two characters who have just completed their 7th shawl; I had previously skilled up smithing fairly high on one of them, but the other has a skill level of 33 or thereabouts. I found smithing pretty tedious, and am tempted to use the first character to do the smithing for both of my shawls.

                            Looking closely at the sequence of steps, and considering that many of the key items are almost sure to be LORE, it would seem to me that if I DID choose to MQ the 8th shawl, I would almost certainly be forced to camp the Dain once.... I know that each character can summon him once, but it would seem that almost any sequence of steps would end up with one character wasting his ability to summon the Dain.

                            The problem boils down to this: once you summon the Dain, you need to follow through to the point where you get a set of orders. This means that to avoid having duplicates of a lore item, you need to get rid of the first set of orders before summoning the Dain a second time -- but when you do the walk to get rid of the first set of orders, one of the two characters will get their shawl... if the smith gets his 8th shawl he won't be able to get the kit to make another set of orders; but if the nonsmith gets his 8th shawl he won't be able to summon the Dain (and the smith's shawl would already be flagged from turning it in to get the first kit, so he won't be able to summon the Dain either)

                            Off the top of my head, I can think of one sequence that might work:

                            1. smith gathers everything for two sets of armor
                            2. smith summons dain, turns in armor set, gets orders
                            3. smith starts the General walking and friends stall him
                            4. both characters return to thurg, nonsmith summons dain, smith submits another set of armor and gets second set of orders.
                            5. both return, finish the walk, one char gets shawl
                            6. smith starts second walk, other char gets shawl.

                            .... but I'm not about to be monkeying around with MQ stuff while my friends are doing my walk for me!

                            If it comes down to having to choose:

                            A) Camp the Dain (I understand he's rarely left up, but can be caught up after patches)
                            B) Run around while 8th walk is going on
                            C) skill the smithing up on my second character

                            ... then I'll probably just step up to the forge again.

                            Am I missing something?

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