I am bringing this here second (I posted On Artisans Way first... and I would love the conversation to continue there are much as posible, but I understand that some people cannot get to those boards as easy as these) because I want a smaller group of Rogues first... and this is a good way to mostly catch Tradeskilling Rogues.
We are looking at detaching apply poison from sitting down.
We have two thoughts on this.
We can tie it to the rest state.
If you are in a state where you can "rest" you can apply poison.
If we do this we will be able to get away with flashier effects because it is not likely that poison will be used more than once during a single fight. We can make something big and flashy. We are not as worried about availability as this will have less overall effect on the DPS of the rogue.
Or
We can just tie it in to "Not attacking" As in you do not have autoattack or autofire going.
In this case you can do it more often, and may be able to do it multiple times in a fight.
But because of this we will have to tie it in carefully with the time it takes to apply the poison and balance it to the chance to fail to apply and the lost DPS and give a less flashy effect and only a small DPS increase over the "lost" time. Or if it give some other effect a posible DPS decrease to go with the extra effect. We would also have to worry more about the availability. since this is more likely to effect overall DPS... we don't want it so common that it just turns into a boost to DPS that all rogues get with little extra effort.
So what do you think?
We are looking at detaching apply poison from sitting down.
We have two thoughts on this.
We can tie it to the rest state.
If you are in a state where you can "rest" you can apply poison.
If we do this we will be able to get away with flashier effects because it is not likely that poison will be used more than once during a single fight. We can make something big and flashy. We are not as worried about availability as this will have less overall effect on the DPS of the rogue.
Or
We can just tie it in to "Not attacking" As in you do not have autoattack or autofire going.
In this case you can do it more often, and may be able to do it multiple times in a fight.
But because of this we will have to tie it in carefully with the time it takes to apply the poison and balance it to the chance to fail to apply and the lost DPS and give a less flashy effect and only a small DPS increase over the "lost" time. Or if it give some other effect a posible DPS decrease to go with the extra effect. We would also have to worry more about the availability. since this is more likely to effect overall DPS... we don't want it so common that it just turns into a boost to DPS that all rogues get with little extra effort.
So what do you think?
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