I only used Kunark poisons a few times for duels (most were resisted) at level 45 and skill 170 or so. Having spent a great deal of time raising the skill for little to no use made me give up poisons. When PoP was released poison seemed to be a great new skill again. In the weeks after the quest was found I pushed for making the GM vial, spending most of my plat on the seal and skill ups.
At first the poisons seemed to be a great new toy, until I started to parse them. Bite of the Shissar (125 DD) added maybe 2% DPS if I had more than one proc a fight. Wasted Flesh (DoT) turned out to be the best DPS increase, IF it proced early in the fight, up to about 4% DPS. Of some note for raiding might be Mental Implosion (mana burn), but for grouping I have not seen an area where enough casters (only cleric NPCs really matter here) are packed for it to be useful.
While I still have a stash of Bite of the Shissar and Wasted Flesh, the only poison I have used in the past year is Spine Rend when there is no other snare, and then only sparingly. To complete a LDoN adventure it takes up to 6 doses. I would rather use the SBD and half my DPS unless time is getting close. It might take 10 min extra to finish, but it took a few hours to round up the supplies and make the poisons.
This might be ok if it was a spell you memorize and keep recasting, but a 2% and 4% (if lucky) increase that is a huge time sink is not worth the use.
Kunark poisons are useless in PvE. First they are not stackable, making it hard to keep a decent supply of them. Second, applying them after every fight is not possible in a good group, where pulls are almost constant. The mob is at 75% by the time you have poison applied, wasting more DPS than gaining.
I would hope all future poisons would be in PoP style. Poisoning ranged items for other classes are a great idea and would allow the skill to be marketable depending on the price. More if not all supplies being sold by vendors would be a nice improvement (I only farm vendors, poisons aren’t valuable enough to farm mobs anymore). Increased duration and damage on proc poisons would help and be a simple addition.
Servile
65 levels of theiven, yet still poor.
Rydex
65 Nature Walker
At first the poisons seemed to be a great new toy, until I started to parse them. Bite of the Shissar (125 DD) added maybe 2% DPS if I had more than one proc a fight. Wasted Flesh (DoT) turned out to be the best DPS increase, IF it proced early in the fight, up to about 4% DPS. Of some note for raiding might be Mental Implosion (mana burn), but for grouping I have not seen an area where enough casters (only cleric NPCs really matter here) are packed for it to be useful.
While I still have a stash of Bite of the Shissar and Wasted Flesh, the only poison I have used in the past year is Spine Rend when there is no other snare, and then only sparingly. To complete a LDoN adventure it takes up to 6 doses. I would rather use the SBD and half my DPS unless time is getting close. It might take 10 min extra to finish, but it took a few hours to round up the supplies and make the poisons.
This might be ok if it was a spell you memorize and keep recasting, but a 2% and 4% (if lucky) increase that is a huge time sink is not worth the use.
Kunark poisons are useless in PvE. First they are not stackable, making it hard to keep a decent supply of them. Second, applying them after every fight is not possible in a good group, where pulls are almost constant. The mob is at 75% by the time you have poison applied, wasting more DPS than gaining.
I would hope all future poisons would be in PoP style. Poisoning ranged items for other classes are a great idea and would allow the skill to be marketable depending on the price. More if not all supplies being sold by vendors would be a nice improvement (I only farm vendors, poisons aren’t valuable enough to farm mobs anymore). Increased duration and damage on proc poisons would help and be a simple addition.
Servile
65 levels of theiven, yet still poor.
Rydex
65 Nature Walker
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