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  • Best trade class.

    I understand that the Enchanter has spells that are necessary for some of the trade skills. If I'm a necro (with good +char items) will I wish I were an Enchanter later on?

    What other classes are best suited for specific trade skills?

  • #2
    You have room for 8 different characters. I would suggest you create an Enchanter and see if you enjoy playing that class. As a non-Enchanter type of player, I find it very frustrating that so many trade skill items REQUIRE something only an enchanter can do. And don't even get me started on the jewelcraft AA available only to Enchanters .....

    Am I sorry I am not an Enchanter? Nope ... tried it, didn't like it. Again it is the fun factor .. play what you enjoy.

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    • #3
      Re: Best trade class.

      Originally posted by sp000n
      I understand that the Enchanter has spells that are necessary for some of the trade skills. If I'm a necro (with good +char items) will I wish I were an Enchanter later on?

      What other classes are best suited for specific trade skills?
      Depends on what tradeskills you're looking to get into.

      If you want to make culutrual armor, you'll need enchanted metals and imbued gems (cleric spell).

      For tailoring, mana vials are a must have.

      Brewing and baking are chanter free skills.

      Ditto fletching for the most part.

      Pottery will take some chanter work.
      Cigarskunk!
      No more EQ for me till they fix the crash bug.

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      • #4
        If you dive into brewing or baking, you will find that a foraging character will help you immensely. Creating a foraging class or making friends with one will help you out for finding those elusive recipe ingredients.

        As for needing an enchanter for lots of things, this is true. I tried making an enchanter and didn't take her past level 8. I just didn't like the class. But, I am in a guild with quite a few high level chanters, and I can call on them to make things for me if I need them.

        Play what is fun for you!

        K
        Elder Karisun Shadowdancer - Serving Karana for 66 Seasons
        Member of Fantasy Awakened - Vazaelle
        Alternative Energy is Patriotic

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        • #5
          In general I have found it best, for a tradeskilling character, to be either a wisdom or intelligence caster if you are going to do multiple tradeskills on that character. Sure, an ogre warrior with max strength and intelligence of 50 is going to make a great smith, but he'll have an awful time learning how to get his brewing up high enough to make his tempers.

          I am a smith and a hybrid (dark elven shadowknight) who has an entire second set of armor I call my "smart suit" I use for tradeskilling. You can do this with any class, but it's expensive having an entire set of clothes you wear only for skilling -- not to mention the embarrassment of finally getting out to the middle of the Plane of Nightmare and realize you're still equipped with it instead of your good fighting gear. (Not that this has ever happened to me ... more than two or three times. It's the Dark Side of having dyed armor; you can't tell by looking at yourself which suit you're wearing without looking in your inventory).

          My second best tradeskiller is a halfling druid with max wisdom, and she is my tailor and soon to be GM tailor. I am teaching my gnome cleric tinkering. My gnome cleric was one of the fortunate few who scribed all the mass imbue gem spells a cleric can scribe. I intend to make my now-21 enchanter my brewer (my SK is already a 200 jeweler, and will go to 250 once I get the NTCM AAs). My enchanter is kind of fun but not my favorite; I will get her at least to 24 to get Enchant Gold if nothing else. Given how much easier it is for chanters to find work, I may take her out more now.

          There are those who have made fine tradeskillers out of bards, but my bard Otavis so far is not a very good tradeskiller. Because of the need to distribute points among so many different skills, her "jack of all trades, master of none" approach doesn't work well for getting up very far in tradeskills in anything approaching an efficient manner.

          Because of the shared bank, having your high level tradeskillers on one character is no longer necessary, except for bragging rights. My SK has a pottery skill of 183 and does all the blue-diamond-crushing for my halfling tailor who needs them for celestial essence for making leatherfoot bags. Once my enchanter's brewing is up to appropriate levels, she will make the ethereal temper my SK will need. Passing items among toons is no longer an issue the way it used to be.

          ...Zera
          Baroness Zeralenn Mancdaman - 58 Dark Elven SHD - Smithing (214)
          Baroness Milletoux Fleau'chevilles - 66 Gnome CLE (Epic) - Tinkering (222), Pottery (215)
          Csimene Penombra - 64 Human MAG (Epic) - Brewing (250) (Trophy), Tailoring, Smithing, Pottery, Research, Fletching, Jewelcraft & Baking (200)

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          • #6
            Originally posted by Zeralenn
            Because of the shared bank, having your high level tradeskillers on one character is no longer necessary, except for bragging rights.
            While that's generally true, it does matter if you wish to do quests like the Thurgadin shawl quests or the Aid Grimel earring. For those, you generally need all the skills on one character.

            However, if you're just in it for the fun of tradeskilling, then by all means feel free to spread out the specialties! =)
            Sir KyrosKrane Sylvanblade
            Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
            Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
            Lightbringer, Redeemer, and Valiant servant of Erollisi Marr

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            • #7
              I'd say a combo of an enchanter and a druid make for a killer tradeskill pair. Wood Elf druid making likely more sense cause they start out with 50 foraging, and can imbue emeralds.

              Druid can get into most remote locations via ports and forage/fish/farm there. Enchanter can enchant metals, make mana vials, and do planar imbues.
              Bregalad Alcarin, High Elf Coercer, Xev <In Via Dämnum>

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              • #8
                I'm glad I asked! I was hoping I wouldn't have to really focus on Enchanter... there's a new Drood in the making.

                TY.

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                • #9
                  Originally posted by sp000n
                  ... there's a new Drood in the making.
                  OK, that tears it - from now on when people ask, I vote we tell them not to even think about tradeskills unless they've got a pet 50th level chanter - we should probobly also make a note in the FAQ that droods make the worst tradeskillers too.
                  Cigarskunk!
                  No more EQ for me till they fix the crash bug.

                  Comment


                  • #10
                    Bard as tradeskill class

                    Bards make a decent tradeskill class. Best DEX, STR and INT/WIS buffs in the game that stack with other classes, great at farming greenies (no need to med, track, can beat other trackers to pops), forage (but wood-elf is better for that), no faction troubles with illusion/faction song.

                    Of course you would have to level one...
                    Furioso Presto - 85 bard - Saryrn
                    Mohideab Kawika - 85 wizard - Saryrn
                    Bashun Brakeum - 85 shaman - Saryrn

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                    • #11
                      Not in any game system could you make me play a bard. Not even if the tights-wearin freaks got their Epic at character creation :?

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                      • #12
                        My bard Otavis doesn't wear tights -- but then again, she'd look pretty good in them.

                        ...Zera
                        Baroness Zeralenn Mancdaman - 58 Dark Elven SHD - Smithing (214)
                        Baroness Milletoux Fleau'chevilles - 66 Gnome CLE (Epic) - Tinkering (222), Pottery (215)
                        Csimene Penombra - 64 Human MAG (Epic) - Brewing (250) (Trophy), Tailoring, Smithing, Pottery, Research, Fletching, Jewelcraft & Baking (200)

                        Comment


                        • #13
                          My enchanter was originally there to help my druid main when he got high enough in tailoring, and got turned into smithing just to make my druid some old cultural chain. When blue diamond armor came out I started playing with the chanter more and found I enjoyed the class.

                          Being a chanter and a smith is convenient for skilling up on cultural armor, and already having a wood elf druid completes the circle for making my own imbued emeralds. For me this was more coincidence with two classes I enjoy (but prefer the chanter, both good classes they just do things differently) playing and was able to tradeskill both of them to help me make money. It was my chanter smith that funded my druid's fletching.
                          Mayyne Battlesmith Lvl 55 Smithing Enchanter Drinal
                          Lyanne Windrider Lvl 53 Fletching Druid Drinal
                          Arrturdent Rangerwithumbrella, Smithing Ranger Quellious
                          (inspired by NoniDeecups)

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                        • #14
                          wooo...Here we go again.

                          Here is what I recommend: If you enjoy playing your Necro, Play it. Don't change just because you think another class might be better at Trades.

                          If you have the means, Two-Box. Twink and Plvl up a druid and an enchanter. Use the enchanter when you need Mana vials, Enchanted Ore, etc. While your playing your necro, have the druid on foraging, for porting around and for tracking when your farming places that don't have static mobs.
                          Moonlilly

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                          • #15
                            Necro, Enchanter, Druid... that's 3-boxing :shock:

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