I'm just currious if there are any threads or web sites that have really delved into the anomoly that is the EQ Random Number Generator. As any computer programmer can tell you, there is no such thing as a completely random number. Computers are not capable of such a feat. They simply use a seed or multiple seeds (one user given the other pulled from the server's clock) and a mathematical formula to generate a number that "seems" random.
This has got to have something to do with why the RNG seems to be so streaky.. Many times the laws of probability won't hold up with EQ's RNG. Standard deviation is violated etc.. Question is why? Is there a known answer or is it forever a SoE secret?
This has got to have something to do with why the RNG seems to be so streaky.. Many times the laws of probability won't hold up with EQ's RNG. Standard deviation is violated etc.. Question is why? Is there a known answer or is it forever a SoE secret?





Comment