I finally got my baking above 230. Working with Misty Thicket Picnic, I found the success rate dismal (expected, but still disheartening). So, I decide to make the Grandmaster Baker's Spoon. Equipping this in my range slot, I hoped to get a decent success rate.
I tried 6-8 X 20 combines and didn't notice any increase in success rate. So, I ran an experiment.
Trophy in Primary (237 skill): 14 successes out of 20
Trophy in Range (237 skill): 7 successes out of 20
Trophy in Secondary (237 skill, 238 skill for last 5 combines): 9 successes out of 20.
The 7 out of 20 seems about right from my experience. I did the statistics, and the Primary vs Range difference is significant (Chi-square = 4.9). I didn't check the Primary vs Secondary, but suspect it is not significant.
Is anyone else willing to do some tests to confirm or refute this? And to add more data to the Secondary slot. Baking is a good one to use, since the costs are relatively minor, although tailoring may also be a decent choice if you are using Solstice Robes. Having a skill of 200-230 would be the best, since the difference in success rates should be largest. Also, choosing a hard item (the Solstice Earring parts are good choices) will give the best chance to see a difference, if it exists.
For now, I'll act as if the mod for tradeskill does not work except in the primary slot.
I tried 6-8 X 20 combines and didn't notice any increase in success rate. So, I ran an experiment.
Trophy in Primary (237 skill): 14 successes out of 20
Trophy in Range (237 skill): 7 successes out of 20
Trophy in Secondary (237 skill, 238 skill for last 5 combines): 9 successes out of 20.
The 7 out of 20 seems about right from my experience. I did the statistics, and the Primary vs Range difference is significant (Chi-square = 4.9). I didn't check the Primary vs Secondary, but suspect it is not significant.
Is anyone else willing to do some tests to confirm or refute this? And to add more data to the Secondary slot. Baking is a good one to use, since the costs are relatively minor, although tailoring may also be a decent choice if you are using Solstice Robes. Having a skill of 200-230 would be the best, since the difference in success rates should be largest. Also, choosing a hard item (the Solstice Earring parts are good choices) will give the best chance to see a difference, if it exists.
For now, I'll act as if the mod for tradeskill does not work except in the primary slot.



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