Is there any way for a smith to make money before the start making banded armor, like a tailor can make padding at around 30ish. :?:
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Can a newbie armor smith make money before skill 150????
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I doubt it but there may be a market for Baking utensils in the Bazaar. On the Nameless I did a search and found one Pot for sale and very little else. Most bakers aren't smiths and might pay a small premium to have their equipment available.
Items like skinning knives, filleting knives, pots, smokers, cake rounds, skewers, muffin tins and cookie cutters.
If you have a few pp to spare you might try that market but I haven't done it myself. It's the only thing I can think of that might make money that trivials below 100.
You may also try selling your skill at making studs and boning for tailors from their acrylia. You would have to have their trust for that though so I doubt they would give the job to someone they don't know.
The trouble is the low trivials make it something that a lot of people can do. The only way to make money at it is to price items below what others are willing to make them for. Not a promising prospect.
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Well, I took up Blacksmithing (and Pottery) so I could make my own Baking utensils, but I have sold a few things before.
I've sold a few skinning knives and a couple of pie tins in the past, but they're not something I make to sell on a regular basis. The first time I sold a skinning knife was back before the Bazaar opened up and someone was doing an ooc that they wanted to buy a skinning knife for 50pp. Luckily, I had one in the bank,so I went and got it, and sold it to them. Now I'm lucky if I can sell one for 15pp. I have about 3 in the bank right now, and I only made those in case anyone in my guild needs one, not to sell.
Give filleting knives, skinning knives, pie tins and cake rounds a try. But don't make a lot of them. I wouldn't bother making more than 2 of each item to see if they can sell.
You might want to try Non-Stick Frying Pans when you can make those, since the only place you can buy the mold for it is Jaggedpine.
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Steel boning also trivials at around 31, and two people need these. The first is tailors, and the second is bakers. They are needed to make picnic baskets for Misty Thicket Picnics. Getting smithing up even to a minor level, and then making tools, was a diversion of time and energy I did NOT appreciate when trying to power through the literally thousands of MTP I needed to max my baking. I have bought steel boning just to save the aggravation before, and I have bought tools. Bakers will need hundreds of steel bonings eventually, and everyone is going into baking these days as part of working on the Aid Grimel quest. Baking is very popular even for those not doing that quest.
I think you could sell plenty of steel bonings if you 1) advertised a lot and 2) left them on a vendor mule in the bazaar overnight or when you were at work or whatever. This is the kind of thing where you might sell none for a week, but then sell 400 in a day, though. Selling is a long-term kind of thing when you're talking about supplying other skillers.
I wouldn't make stuff in dribs and drabs, just in case you bump into your main customer -- someone who buys a bunch of stuff in a flood. If someone is willing to buy one steel boning, he'd probably be happier being able to buy 40, 60, or 100.
And I'd read up on things like brewing and baking. Supplying stuff for people doing these cheap trade skills can pay off. Silks, padding, foraged vegetables(re-sell those of others if you can't forage them yourself), pelts, tools, subcombine items you found on a vendor like picnic baskets(for MTP) or liquidized meats(for Grobbs Liquidized Meat), zombie skins(pottery), leftovers people didn't use like metal rings and studs etc are all good. Sometimes I've gone to a vendor because I was looking for, say, foraged vegetables to make some MTP and discovered other things I needed for MTP, like steel boning or fruit or jumjum spiced beer, and been happy to find a few things all at once to buy. A one-stop shop is very attractive for people trying to concentrate on getting through one particular recipe by doing hundreds or thousands of combines.
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Make the luclin ( condensed fire/shadow/ice)arrowheads. Fletchers love them, and thee condensed substances are pretty easy to farm/buy/ merchant mine. Trivial at 116, so you might still be able to get a skill point or two from them.
Very popular for fletchers, and since the trivial is above 100, a real annoyance for them to skill up for themselves.
Also, if you're into making metal bonings or studs, make the velium and acrylia ones, not just the metal. Since there is a market for the finished tailoring pruduct (acrylia studded/reinfoced, and items such as wyvern hide and cobalt drake armor), the tailors using them are more likely to be willing to pay. Also more likely to be at a point where they can afford to.
Agree that utensils can be good, particularly the non-stick frying pan, since its used for patty melts and several other reciepes that take baking to the near 200 range.
Skinning knives are nice, and the tailors who sell paddings for cash, will love you for hving them. I know several, who wanted to buy them, and ended up skilling their smithing and making because nobody sells.
Two items of fine steel armor have a limited market, due to quests : (human sized) BP and bracers. These are used in the dragonscale armor quests given by the othmir in CS. Emerald dragonscale tunic, and some bracer, forget the name.
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You did not say exactly where you were starting, but you can make money going from 122 to 132. Make embroidering needles to 122, then make the new Loy cultural needles until 132. The needles sell back for over 9pp each. Even buying cinnamon sticks for 2-3pp each, I was making about 5pp per needle. And if you forage the components for essense, you make even more. There are other threads here that have more details.http://www.magelo.com/eq_view_profile.html?num=623761
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Filet knives sell.
Skinning knives sell.
Non-stick frying pans are slow, but I've sold them.
I never sold boning, or studs in the bazaar, but I used to in Greater Faymart. I'd agree that they would probably sell OK as well.
I sold some pie tins, and cake rounds once, because I had a couple extra, but it took a while.
You'll have to try out your servers economy and see what goes and what doesnt.
The cultural needles seem to be a big one.
Good luck!Balkin Ironfist (Ominous Deeds)
56th Myrmidon of Brell Serilis
Xegony
"Every day of my life forces me to lower my estimate of the average IQ of the Human Race."
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Large bricks of ore sell.
Go refine yourself some. Rusty twohanders,sharpen them. Tarnished 2H + water = large brick.
It'll break your wrists,but it WILL make a very modest profit. Enough to make skilling up to 95 (chain jointing) possible without pain in the pocket,and should supply you enough cash to trivial out banded if you really,really work at it.-Morgrist Do'Ceannai
Fironia Vie (Patron,House Do'Ceannai)
Hammerstein
Stromm (Denmother's)
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