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  • Combines for Guildies?

    There seems to be alot of controversy on this issue, and I'd like to hear from other people from different guilds on what policy they go by.


    In Guild we trust, Everyone else pays platinum?

    or

    You want the phat lewts? Its time to pay the piper!
    Scholar Fushae Orinoco
    Saryrn-The War Council
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    182 Researcher

  • #2
    guild combines

    I personally do tradeskill combines for my guildies free of charge. They have all been told that the combines better be for personal use and not for reselling the items I make. They all know the time I've put into working on my tradeskills and haven't taken advantage of me yet.
    Keymarad 65th High Elf Cleric
    Kayro 56th Human Necro
    Legerdemain

    Smithing (250), Brewing (250), Baking (250),
    JewelCraft (250), Pottery (243), Fishing (200),
    Tailoring (206), Fletching (196)

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    • #3
      Me and the other guildies that do tradeskills do combines for the price of the pieces to make the item, or free if the items are cheap to make.
      http://www.magelo.com/eq_view_profile.html?num=344207Sikle Bellamorte, 56 Defilerhttp://pub238.ezboard.com/bthepowderroom77512The Powder Room-Real Women DO Play Everquest

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      • #4
        If they bring me all the stuff, then no charge to hit combine. And of course, they are told it should be for personal use only.

        If they're missing an imbued emerald, or some armor mold/pattern that is cheap, I don't count coppers, and just buy it for them.

        http://www.magelo.com/eq_view_profile.html?num=209167Alyxia Dra'kan
        57th Season Druid of Tunare
        Karana Server
        1750 Club Member since 3/19/2003

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        • #5
          I play on Sullon, and my guild and I do all combines for anyone on the guild AND anyone on the good team for free. That means you bring me every last thing and I happily hit the button.

          If I'm doing something where I have to grab all the stuff, that's at cost or below for guildies (usually free if they've donated to skillup runs in the past), or market price outside guild.

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          • #6
            I agree with everyone else. Free if the guildy brings me everything or next to everything but like a mold or some sub combines that I can do. As a Ranger I can't Imbune so they need to make sure they have that stuff done for me. They can not sell it for profit but I don't mind giving it to there twinks if they want.
            Enfiniti Starr
            Pathfinder of the great Rain God, Karana
            Ayonae Ro

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            • #7
              tradeskills for guildys

              Heck I do free combines for strangers even, if they bring me the stuff I really don't mind hitting combine, and guildys is a no brainer, it's free.

              I make plenty of money with my stuff selling 24/7 in the bazaar to not worry about haggling with poor noobs about taking there last farthing for a golden idol when they've taken the time to collect the crap for it.

              Now people asking me to enchant metals, or imbue PoP stuff is another thing.....but typically with the PoP stuff i just claim i don't have the spell, that gets me of the hook for asking for money..I know it's my right to charge, but I really don't have a clue what the going rate would be for it. Like someone asks me to imbue disease....what's it for, there's the pottery item....what would ya charge for it? I know whatever is used for the glittering ring of judgement should be a hefty charge since jackasses on my server price that at 60k.....

              but I stay away from imbuing....combines for free /shrug got the stuff?


              -D

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              • #8
                For guildies, if they asked me to do something and brought me all the stuff, free. If I had to go buy something, though, cost of material.

                Outside...
                -- if said item trivials above my current level, it's generally: free if all materials given to me, or, if i buy (ie, i'm making banded armor or whatever) cost plus a small amount for my running around.
                -- if said item is trivial to me, i judge a bit of a fee based on how trivial, and how much if any running i had to do.

                if you're dedicated to your current guild, don't charge without having extenuating circumstances.
                Mistress Tinkbang Tankboom - Ak'Anon, Tarew Marr
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                • #9
                  I have to agree with the others here. If its for Guild Mates then free. If for Friends then Free. This is if they bring me the materials, if I have to buy them then its cost of materials is all I charge. If for anyone else if they bring me al the materials I charge a small charge based on what it is. If it sells for less than say 500 plat no charge, over that I look at a small fee.
                  Galathner 54 Wizard
                  Jewelcraft 250 (Have Eyeglass)
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                  Galathnur 60 Druid
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                  • #10
                    Same here - guildies free, with the understanding that if they ever stop using the stuff they sell it to me for the materials cost. I'll have them collect materials, but for non-tradeskillers the recipes can be so confusing that as long as they get the major (i.e., expesive or time consuming) items, I'm satisfied. Haven't really have trouble with being taken advantage of. [Works well for tightly knit guilds. If you are afraid that you will be taken advantage of - the trouble may be with the guild, not doing free combines.]

                    Same for friends - often we'll hunt the components together. Strangers, though, pay a fee for combines - hefty enough that if they turn around and try to sell it in bazaar I won't be too miffed.
                    Garshok
                    95th Dreadlord, Povar-Quellious, 300 Ogre Grand Master Smith, 300 all skills
                    (glad the climb to 300 is finally over)

                    Zopharr
                    95th Priest of Brell, Povar-Quellious, 300 Dwarven Grand Master Smith, 300 all skills
                    (holds his 15% smithing trophy in his off hand and pretends to dual-wield - and hopes the Holy Dirt of Brell he's carried for twelve years will have a use in the new expansion)

                    Rishathra
                    95th Shaman of Inny, Povar-Quellious, 300 Troll Grand Master Smith
                    (got so tired of looking for a troll smith for armor that I made one)

                    Marzanna
                    95th Necromancer, Povar-Quellious, 300 Tinker - Tailor
                    (still working on Solder, Spy)

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                    • #11
                      Unless your guild fund your tradeskill and provide you with components, I don't think a guild should have any rule governing this. You train your skills up with your own play time and pp, how you use that skill should be your own decision. No?

                      No one should expect others to do combines for them for free, given the time and pp it takes to skill up. On the other hand, charging friends and guildies for combines will make you un-popular very quickly. /shrug
                      Dark Elf Sage. Celestial Rising . Xev

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                      • #12
                        Originally posted by Hibashira
                        Unless your guild fund your tradeskill and provide you with components, I don't think a guild should have any rule governing this. You train your skills up with your own play time and pp, how you use that skill should be your own decision. No?

                        No one should expect others to do combines for them for free, given the time and pp it takes to skill up. On the other hand, charging friends and guildies for combines will make you un-popular very quickly. /shrug
                        I agree. No guild should have a say in the matter.

                        If they fund me? They can pass rules for the combines.
                        If they say "Good luck chump", then I set my rules.


                        Granted, I will make combines for my friends, and most guildmates. But having my guildtag above your head doesn't make me forget about stupidity.

                        If you are a braindead problem child, I dont care if you are a Member, Officer, Leader, or Founder of my guild. You can find someone else, or perhaps pay some kind of exhorbitant fee I decide on.

                        -Lilosh
                        Venerable Noishpa Taltos , Planar Druid, Educated Halfling, and GM Baker.
                        President and Founder of the Loudmouthed Sarcastic Halflings Society
                        Also, Smalltim

                        So take the fact of having a dirty mind as proof that you are world-savvy; it's not a flaw, it's an asset, if nothing else, it's a defense - Sanna

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                        • #13
                          I have no problems with doing combines for guild members for free (if they provide all of the components, or at least the more expensive and non-vendor buyable components), as long as they understand that they assume any risk if the combine fails and don't expect me to do a ton of combines. I won't do combines on anything I haven't trivialled, though. (And probably won't do HMP or MTP combines for free after I trivial those)

                          So far I haven't done any free combines for guild members - no one has asked. I've sold them some food (at a 10% discount from what I sell for in the Bazaar), though.

                          I'm also in the habit of handing out free Grilled Cheese Sandwiches. I trivialled them a long time ago, but I still make them anyway (mostly for my own personal use, but also to give away).

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                          • #14
                            All combines I do for guildmates or good friends are free. Sometimes they actually insist on giving me something for it, but I never ask and only accept after making sure they can afford to give what they're offering and know it's not necessary.

                            For complete strangers I charge one third of the retail price of the item. If it's something inexpensive like a file or bog juice or something silly, it's free. If they're newbies and just want some patchwork or cured silk or somesuch, I'll usually do those for free as well, as long as it's obvious that they want the item to use and not to sell.

                            For friends of friends and the like, I usually give a discount but don't do it completely free. That's partly because so many people are a friend of a friend (even if they don't know it) and partly because it's too easy for people to scam by saying they know so-and-so when so-and-so happens to be offline. Hee hee, reminds me of the guy who spent a couple weeks trying to convince me that he knows my wife...a fact which my boyfriend found rather startling :P
                            Retiree of EQ Traders...
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                            • #15
                              All my characters tend to be Jacks-of-all-trades and masters of none, so I haven’t had a lot of experience with people asking me for combines. I was also in a very small guild for most of my EQ life, so again I wasn’t in the position of being asked for combines by a lot of people. But things are starting to change. I’ve joined a larger guild after the death of my first guild and I’ve started gaining higher skills on some of my characters. So it’ll be interesting to see how things go from here.

                              All that having been said, I do combines like Halas pies and Grobb liquefied meat for friends for free or at cost. I could see how trying to keep an entire guild supplies with Halas pies could become a real time sink, but as long as requests are reasonable I wouldn’t mind doing guild combines for cost either. These are people who are expected to help me out when I need it, so I couldn’t in good conscious charge them for something they need for their characters. My friends are more important to me than money, which might explain why I’m always broke. *grins*
                              Pait Spiritwalker
                              63rd Season Vah Shir Shaman
                              The Seventh Hammer

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