Actually Boleslav, Zarazaru is correct. The only way to prove that you are more likely to get a skill up on a success than on a failure is to control every other variable.
I can combine 100 stacks of mino brew and show results where the vast majority of the skill ups are going to come on failures. As a matter of fact, if you pick a recipe with a sufficiently high trivial that has a considerably low success rate, you could feasibly gain ALL of your skill points on failures without a single success. It's just simple probability.
Say for example I decide to make Solstice robes which have a seeminly high failure rate. My tailoring skill is 1 and I have enough supplies to make 1000 attempts. With a little luck with the RNG you should come out with approximately 50 robes (5% chance of success regardless of skill). Regardless of how many skill ups you get on those 1000 attempts, chances are that the vast majority of them are going to come on failures. All this proves is that doing 1000 solstice robes from a skill level of 1 is stupid.
The easiest way to control the success/failure varaible is to give yourself the highest probability of success and failure. From a skill level of 0, make a run of 1000 mino brew combines. The trivial is high enough that you should never have more than a 5% chance of success. Then do another run of 1000 from a skill of 0, this time equiping a geerlok and only doing recipies that are at or near trivial with the geerlok equiped. The test that yeilds the most skill ups would be the winner right?
I can combine 100 stacks of mino brew and show results where the vast majority of the skill ups are going to come on failures. As a matter of fact, if you pick a recipe with a sufficiently high trivial that has a considerably low success rate, you could feasibly gain ALL of your skill points on failures without a single success. It's just simple probability.
Say for example I decide to make Solstice robes which have a seeminly high failure rate. My tailoring skill is 1 and I have enough supplies to make 1000 attempts. With a little luck with the RNG you should come out with approximately 50 robes (5% chance of success regardless of skill). Regardless of how many skill ups you get on those 1000 attempts, chances are that the vast majority of them are going to come on failures. All this proves is that doing 1000 solstice robes from a skill level of 1 is stupid.
The easiest way to control the success/failure varaible is to give yourself the highest probability of success and failure. From a skill level of 0, make a run of 1000 mino brew combines. The trivial is high enough that you should never have more than a 5% chance of success. Then do another run of 1000 from a skill of 0, this time equiping a geerlok and only doing recipies that are at or near trivial with the geerlok equiped. The test that yeilds the most skill ups would be the winner right?
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