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  • #16
    Originally posted by Cubwynn
    *sigh* I have 2 10-slot sewing kits full of those dyes. Don't have the heart to vendor them, and no one will buy in the bazaar. I even commited the ultimate pottery sin and made Red Rust extract from Iron Oxides when the PoTC quest was still young. *hides from incredulous potters*
    /em hunts Cubwynn down and paints him red using his own supply of dye.

    hehehe…

    And OMG I want that bank window too!
    Master Artisan Maevenniia the Springy Sprocket Stockpiler of the really long name
    Silky Moderator Lady
    Beneath the silk, lies a will of steel.

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    • #17
      ops:
      My modest little bank mod has hit the big-time, referenced at EQTraders. Yes the user names are different but I swear it's really me.

      As far as the amount of money goes, I used SIDLWIDL to do some of the tweeking to the slot and label locations and grabbed a screenshot in there. 60k is apparently the display default for the program. I WISH I have that much money, I rarely have more than a couple k at any one time.

      I also included instructions, brief as they may be, on how to edit the text labels (readme file in the zip) more to your liking. In fact I've already changed them since I first posting the mod at EQInterface.

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      • #18
        I do like that bank window. I have a terrible time remembering which of my 8 smithing bags is for which thing.

        Thinking of UI's made me curious. Is it possible to change you're UI in regards to the vendors? I would KILL to have the 60 odd items I'm looking for off vendors show up in a different color (or something like that).

        Q
        Queletan Heartforge - House of Sloth
        Exemplar of the Drunken Bearded Ones



        ...That which we are, we are,--
        One equal temper of heroic hearts,
        Made weak by time and fate, but strong in will,
        To strive, to seek, to find, and not to yeild.

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        • #19
          Very nice mod, Aromon!


          This made me remember that I had an account over at EQInterface, and I found this.


          Tonight, this gets installed.


          -Lilosh
          Venerable Noishpa Taltos , Planar Druid, Educated Halfling, and GM Baker.
          President and Founder of the Loudmouthed Sarcastic Halflings Society
          Also, Smalltim

          So take the fact of having a dirty mind as proof that you are world-savvy; it's not a flaw, it's an asset, if nothing else, it's a defense - Sanna

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          • #20
            I've been wanting colored bags for a long, long time. With double the bank space, I'd love it to be implemented even more. It gets really confusing digging through 24 backpacks to find something especially when a lot of items (such as ore or meat) look exactly the same.

            That bank window is nice, but I'd need more than 4 bankslots for tradeskill junk.

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            • #21
              Thinking of UI's made me curious. Is it possible to change you're UI in regards to the vendors? I would KILL to have the 60 odd items I'm looking for off vendors show up in a different color (or something like that).
              There are three merchant mods in the "containers" section of EQInterface called everymerchant.zip, 60slot.zip and 80slot.zip. Each of these will increase the number of merchant slots that are viewable at one time. Not sure if that's exactly what your looking for. I don't think that it is possible to color code items in the merchant inventory based on what types of items they are but holding down the Alt key while the merchant window is active will give you the name of each item that you can see, just like spell names in your memmed spells and buff windows.
              That bank window is nice, but I'd need more than 4 bankslots for tradeskill junk.
              The zip file has a readme.txt file in it that tells you how to change the text in the labels. I've already changed the one on my own hard drive as I've discovered what my real needs would be. I made the mod to just break up the 16 bank slots into 2, 3 and 4-slot blocks with final labels to be made by the individual user.

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