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evolving trophies through the final stage

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  • evolving trophies through the final stage

    I just posted this as a comment in an all-in-one-guide thread, but thought it might be of more general interest.

    I just finished evolving my Smithing trophy through the last 95% of stage 7, and kept track of how many combines it took per 1% increase for different parts of the process. I started at 5% (left over from when I used up my remaining mats after reaching 300), and used Tungsten and Cobalt Chain Gloves Templates throughout. I started with the Tungsten, and the number of successful combines per 1% increase went 8, 8, 9, 8, 9, 8, 8, 9, 8, ..., leading me to an estimate of 8.4 per 1% increase. (The all-in-one guide said to expect 7.5 per 1%.) I had 357 successful combines and they took me from 5% to 47%. When I switched to Cobalt, though, that did indeed give 1% per 7.5 combines on average; 394 successful combines took me to 100%.

    Later I went back over my logs and confirmed these averages were maintained throughout. Each successful Tungsten combine added 1/840 and each Cobalt added 1/750. My final count starting from when the trophy first reached stage 6 was 379 Tungsten + 412 Cobalt = 379/840 + 412/750 = 100.052%. I conjecture that higher-triv recipes evolve the trophy faster, at least for stage 7. Of course, higher triv means more failures, and failures don't evolve the trophy at all, but the difference in failure rates for those two recipes was actually quite small compared to the number of combines involved. (I failed 19 Tungsten and 25 Cobalt.)
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