Announcement

Collapse
No announcement yet.

February 6th Patch Message

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • February 6th Patch Message

    This is second-hand from the Sony Station Newbie message board:

    February 6, 2003 3:00 am
    ------------------------------

    ** Interface **

    - All settings for the Songs window should now be saved properly when the player logs out.
    - Fixed a bug that could cause the Bit Depth and Refresh Rate setting to not save properly upon exit.
    - Users of Windows XP should no longer be seeing their Windows mouse cursor or other windows 'bleed through' into the game.


    ** Gameplay **

    - Changing from an old model character to a Luclin model character at character select should no longer result in the character having no hair.
    - Fixed a bug that caused merchants to charge a little extra or less (1 copper).
    - Merchants will no longer claim that they will pay 1 copper for starting equipment (they have never actually purchased such items).


    ** Spells **

    - Fixed a problem with the Giantsbane Spell quest NPCs not spawning in Skyshrine.
    - Failing to hide while invisible will now make the invisibility icon disappear.


    ** Trade Skills **

    - Many Planar Recipes can now be used in collapsible containers. Some Planar Tailoring can only be done in the Tanaan Loom as opposed to the Planar Sewing Kit. Nothing that was previously made in the Loom was added to the collapsible tailoring kit. Skills changed were Baking, Sewing, Jewel Craft, and Fletching.
    - Added gnome cultural recipe book to Ak'Anon.
    - Changed the weights on Spiritstones to be more in line with Faithstones.
    - Changed Collapsible Jeweler's Kit to 6 slots from 4.


    ** Zones **

    - Grummus is much more likely to stay in his home.
    - Fixed the door to the Ak'Anon zoo, by request of the Zookeeper's Union #23.
    - Newly created Wood Elf Druids will now make their first appearance in the world much closer to their guild master.
    - Fennin Ro is now more durable, more in line with the other elemental plane gods.
    -Rallos Zek now moves considerably faster then before, as do his cohorts. He will also become very, VERY angry should he be removed from his lair(s).
    - Skyshrine will once again require a key for exit into the Cobalt Scar. The fact that the key was not needed was a bug. We do understand that few people actually walk through this area considering the other methods of transport available, but the dragons aren't leaving their doors open.


    ** Items **

    - Corrected the inventory icon for the Acrylia Studded Legs and the Two-Handed Practice Sword.

    Scapa Orkney, 64th level Wood Elf Druid of Tunare
    Master Potter, Journeyman Artisan
    Cnoc Sixovus, 56th level Halfling Cleric of Bristlebane
    Master Baker, Journeyman Brewer
    Jura Sixovus, 40th level Gnome Enchanter
    Master Jeweler, Expert Tinker (284)
    Bertoxxulous - Tholuxe Paells
    BrindleWood

  • #2
    Re: February 6th Patch Message

    Originally posted by Brodybeard
    ** Items **

    - Corrected the inventory icon for the Acrylia Studded Legs and the Two-Handed Practice Sword.
    Hmm, maybe my acrylia studded leggings won't look like my embroidering needle any more *grin*


    Apart from that - does this mean a planar sewing kit is redundant now??
    Ilona - Gwenae - Amarantha - Deandra - Minim

    Comment


    • #3
      - Added gnome cultural recipe book to Ak'Anon.
      Interesting.

      Comment


      • #4
        cultural gnome

        AWAESOME !
        i just wonder if it's smithing or tinkering base
        Xaskin LeTeigneux

        Gnome Necromancer on Karana
        Tinker (143)

        Comment


        • #5
          <I>- Many Planar Recipes can now be used in collapsible containers. Some Planar Tailoring can only be done in the Tanaan Loom as opposed to the Planar Sewing Kit. Nothing that was previously made in the Loom was added to the collapsible tailoring kit. Skills changed were Baking, Sewing, Jewel Craft, and Fletching. </I>


          *CHEER*!!!!

          Comment


          • #6
            By looking at the list of items I have, I would guess that the cultural gnome recipes are talking about these items:

            9207,Riveted Breastplate
            9208,Riveted Vambraces
            9209,Riveted Bracer
            9210,Riveted Gauntlets
            9211,Riveted Greaves
            9212,Riveted Boots
            9213,Polished Tinmail Chestplate
            9214,Polished Tinmail Vambraces
            9215,Polished Tinmail Bracer
            9216,Polished Tinmail Gauntlets
            9217,Polished Tinmail Greaves
            9218,Polished Tinmail Boots
            9219,Copperweave Tunic
            9220,Copperweave Sleeves
            9221,Copperweave Wristband
            9222,Copperweave Gloves
            9223,Copperweave Leggings
            9224,Copperweave Boots

            or these
            21203,Ak`Anon Tinker Cap
            21204,Ak`Anon Tinker Mask
            21205,Ak`Anon Tinker Gorget
            21206,Ak`Anon Tinker Tunic
            21207,Ak`Anon Tinker Mantle
            21208,Ak`Anon Tinker Cloak
            21209,Ak`Anon Tinker Belt
            21210,Ak`Anon Tinker Sleeves
            21211,Ak`Anon Tinker Bracer
            21212,Ak`Anon Tinker Gauntlets
            21213,Ak`Anon Tinker Leggings
            21214,Ak`Anon Tinker Boots
            Thorvari - Walkers
            Feral Lord - Vazaelle

            Comment


            • #7
              Neat
              Tinkerten Iktomi
              Level 65 Enchanter

              Comment


              • #8
                - Changed Collapsible Jeweler's Kit to 6 slots from 4.
                Hmm...normal Jeweler Kits are only 4 slot...

                - Added gnome cultural recipe book to Ak'Anon.
                Can wait to see what all this is.

                - Changed the weights on Spiritstones to be more in line with Faithstones.
                FINALLY!

                - Skyshrine will once again require a key for exit into the Cobalt Scar. The fact that the key was not needed was a bug. We do understand that few people actually walk through this area considering the other methods of transport available, but the dragons aren't leaving their doors open.
                /cry! Now I really do have to do the key quest!
                Enfiniti Starr
                Pathfinder of the great Rain God, Karana
                Ayonae Ro

                Comment


                • #9
                  Thorvari, if those turn out to be the right things, look like smithing for plate, chain and cloth armors. Spiffy.

                  Comment


                  • #10
                    - Skyshrine will once again require a key for exit into the Cobalt Scar. The fact that the key was not needed was a bug. We do understand that few people actually walk through this area considering the other methods of transport available, but the dragons aren't leaving their doors open.
                    This is only good if it lets me add that to my /key list and then distroy the key I have once and for all. (Darn, I went through there yesterday with my key on me so I could add it to the ring.)

                    Comment


                    • #11
                      Looking at the EQUI_Inventory.xml file uploaded in this patch the CHARM slot has now been put into place. Let's just hope that tradeskills have a lot to do with these charms and I hope that enchanters dont get a lock on the skill like they do in jewely.

                      Comment


                      • #12
                        Skills changed were Baking, Sewing, Jewel Craft, and Fletching.
                        :roll: Groan now what have they done to us, i am working on three of the four trades they have made changes too. Everybody check your trivials!!

                        ops: Oops misread that thanks, hmm maybe nightmare bows can now be made in the collapsed version.
                        Greym Greymantle, Windcaller of Tunare
                        GM Fletcher + Smith The Rathe "Rangers don't get lost they explore"

                        Comment


                        • #13
                          - Many Planar Recipes can now be used in collapsible containers. Some Planar Tailoring can only be done in the Tanaan Loom as opposed to the Planar Sewing Kit. Nothing that was previously made in the Loom was added to the collapsible tailoring kit. Skills changed were Baking, Sewing, Jewel Craft, and Fletching.
                          Read the whole thing, they didnt change the skill level or items, just what you can make them in. That's it. A REALLY good change.
                          Enfiniti Starr
                          Pathfinder of the great Rain God, Karana
                          Ayonae Ro

                          Comment


                          • #14
                            Yeah, it'll be GREAT to finally be able to make up my Justice Fruit pies as I forage the elusive little buggers!

                            --Sofsong Bluus - 54 Minstrel
                            Povar

                            Comment


                            • #15
                              Re: February 6th Patch Message

                              Originally posted by Brodybeard
                              Nothing that was previously made in the Loom was added to the collapsible tailoring kit.
                              I'm hoping they meant that nothing previously only made in the loom was added to the collapsible tailoring kit, but hopefully the planar sewing kit will be unnecessary now.

                              Also looks like the planar bows may be made in collapsible fletching kits, etc.
                              Ilona - Gwenae - Amarantha - Deandra - Minim

                              Comment

                              Working...
                              X