Yep, after 8 months of affliction haste/efficiency working one way, 8 months of people trading for items, 8 months of people using raid points to aquire items, 8 months of... oh you get the idea. And NOW they friggin change it, without even a whiff in the patch message? Oh, btw shamans, heres a crappy trophy and some crappy potions, enjoy!
/rude verant
Feedback this crap, because dots are the suck in pop, at least for shaman. A wizard can nuke for 3k, but the moment I slap out a 1200 dot... "You will not evade me Flabbo!" Yeah, I reckon I wont, especially now that my only useful spells are 25% slower, shorter, and more costly.
/rude verant
Feedback this crap, because dots are the suck in pop, at least for shaman. A wizard can nuke for 3k, but the moment I slap out a 1200 dot... "You will not evade me Flabbo!" Yeah, I reckon I wont, especially now that my only useful spells are 25% slower, shorter, and more costly.

- it's also hell on your friendly neighborhood enchanter. I realize there is a lot of (possibly justified, possibly not) bitterness in some communities due to the perceived overpoweredness of Charm... but enchanter's all over the place have been questing, trading, paying and crafting to get affliction items, because Affliction items affected Charms, Mezzes, Slows, and Roots - which is to say, almost everything an enchanter does. Our slow is longer to cast than Shamans, so we got ever better bang for our buck out of Affliction Haste, and Affliction Efficiency helped us all deal with the exorbitant mana costs of higher level mezzes (It costs us almost three times as much to mez a level 64 mob as it costs us to mez a level 57 mob for the same amount of time.)

Seasons.
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